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IEEE VR Publicity <[log in to unmask]>
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IEEE VR Publicity <[log in to unmask]>
Wed, 16 Dec 2020 11:17:25 -0800
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Call for Tutorials

*IEEE VR 2021: the 28th IEEE Conference on Virtual Reality and 3D User
March 27-April 1, 2021, Virtual

Important Dates

   - *January 11, 2021:* Tutorial submissions due
   - *January 18, 2021:* Acceptance notification
   - *January 31, 2021:* Advance program descriptions for IEEE VR 2021
   website due


Tutorials are an excellent opportunity to offer education in topics in our
field for both novice and experienced researchers. We invite members of our
community to submit proposals for 90 minute or half-day tutorials. We
anticipate that both tutorials and workshops will be presented on Sunday,
March 28, 2021.

Proposed tutorials may be introductory or advanced and should address
topics of interest to the extended reality communities (virtual, mixed, or
augmented reality), as well as the 3D user interface community. Proposals
will be evaluated on their relevance to the conference topics, their
suitability for presentation in a tutorial format, and the qualifications
of the instructors. We will strive for a balance of topics in the tutorial
program and also consider the potential for interest and attendance. Upon
review of submitted proposals, suggestions may be provided by the Tutorials
chairs to submitters on how to improve their submission. Suggested topics
include but are not limited to:

   - 3D interaction
   - Input devices
   - Haptics, audio, and other non-visual interfaces
   - Systems, toolkits, software frameworks, and game engines for VR/AR/MR
   - Introduction to virtual, augmented, or mixed reality
   - Computer graphics techniques for VR/AR/MR
   - Advanced display technology
   - Immersive projection technology
   - Multi-user and distributed VR/AR/MR
   - Serious games
   - Tracking and sensing
   - Modeling and simulation
   - User studies and evaluation
   - Immersion, presence, perception, and cognition
   - Navigation and cybersickness
   - Applications of VR/AR/MR
   - Teleoperation and telepresence
   - AI and VR/AR/MR
   - Sanitation and hygiene for VR/AR/MR
   - Online studies and remote data collection

Submission Guidelines

Proposals are welcome on topics that have been previously addressed; in
addition, new topics, approaches, or insights are especially appreciated.
Submissions should include a statement indicating how the proposal differs
from recent tutorial presentations that may have approached a similar
topic, or why it is important to offer it again. Topics taken from the list
of suggested topics appropriate for paper submissions to the main
conference are also welcome. Proposals for tutorials should be submitted
electronically (PDF) and should include:

   - Title
   - Expected duration (90 minute or half-day)
   - A brief description of the topics to be addressed, including time
   allotted to each (roughly 500 words)
   - The technical level and intended audience
   - The expected value to that audience
   - If the tutorial has been delivered before, include a description of
   where and when, and explain why it should be held again. This is required
   regardless of whether the proposers organized the previous tutorials
   themselves or the previous tutorials were taught by someone else.
   - The names, contact information and a short biography (roughly 200
   words each) for the proposed instructors.

Tutorial submissions must be submitted via email to the Tutorials Chairs at
tutorials2021 [at]

For each 90 minute accepted tutorial, we will be able to provide a free
one-day registration for the day of the tutorial, and two one-day
registrations for the day of the tutorial for each half-day accepted

For more information, to inquire about a particular tutorial topic, or to
submit a proposal, please contact the Tutorials Chairs:

   - Beatriz Sousa Santos, University of Aveiro, Portugal
   - Evan Suma Rosenberg, University of Minnesota, USA

tutorials2021 [at]
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