ACM SIGCHI General Interest Announcements (Mailing List)


Options: Use Forum View

Use Monospaced Font
Show Text Part by Default
Show All Mail Headers

Message: [<< First] [< Prev] [Next >] [Last >>]
Topic: [<< First] [< Prev] [Next >] [Last >>]
Author: [<< First] [< Prev] [Next >] [Last >>]

Print Reply
Gabriele Ferri <[log in to unmask]>
Reply To:
Gabriele Ferri <[log in to unmask]>
Fri, 13 Sep 2019 11:09:34 +0200
text/plain (68 lines)
Join us at the Urban Play Design Camp (3-4 October, 9.30-17.30, at Garage
Notweg, Notweg 38, 1068 LL Amsterdam), a 2-days practical workshop to
discover the techniques for creating games for cities. Students,
practitioners, community organizers, activists, artists, researchers are
all welcome. The Urban Play Design Camp provides participants with a
hands-on practical introduction to the process of inventing, prototyping
and testing playful activities in public spaces.

Why working on games and cities? While smartphones promise to connect us
with far-away people, we risk losing contact with our neighbors and with
the communities close by. Play is an antidote to dull and alienating urban
spaces. More and more designers, architects, and public officials are
looking at games as effective tools to re-engage people with their cities.
Promoting play in public may be a new and effective form of community

To apply for the Urban Play Design Camp, fill in the form Applicants will be confirmed on a
rolling basis. In case of an excess of applications, we reserve the right
to select candidates to ensure a diverse pool of participants.

A contribution of 50€ is required to cover material costs. Two lunches and
coffee are provided by the organization. Payment is waived for students and
staff of the Amsterdam University of Applied Sciences.

The Urban Play Design Camp is part of Trust in Play / The European School
of Urban Game Design, and is organized by the research group Play & Civic
Media and the Digital Society School (DSS) at the Amsterdam University of
Applied Sciences, in partnership with Garage Notweg and the Media
Architecture Biennale.


Gabriele Ferri (researcher Play & Civic Media, lecturer M.Sc. Digital
Design) studies how play connects people and places. As a practitioner, he
develops games to make people look at cities from new points of view.

Tamara Pinos C. (PhD Candidate & Instrument Developer at the Digital
Society School) has a background in computer engineering, research, making
and coaching. She likes to explore the possibilities of using mixed mediums
and prototyping solutions for play.

Jake Henderson (Instrument Developer at the Digital Society School) with a
background in computer science, he’s a multifaceted developer, a systems
engineer, and overall tech enthusiast. He enjoys most turning “we can’t do
that” ideas into fruition.

Gabriele Ferri, Ph.D.
Tenured lecturer & researcher // M.Sc. Digital Design // Play & Civic Media
Amsterdam University of Applied Sciences

    For news of CHI books, courses & software, join CHI-RESOURCES
     mailto: [log in to unmask]

    To unsubscribe from CHI-ANNOUNCEMENTS send an email to
     mailto:[log in to unmask]

    For further details of CHI lists see