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IEEE VR Publicity <[log in to unmask]>
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IEEE VR Publicity <[log in to unmask]>
Mon, 8 Feb 2021 12:43:44 -0800
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Call for Student Volunteers

IEEE VR 2021: the 28th IEEE Conference on Virtual Reality and 3D User
March 27th - April 3rd, 2021, Lisbon, Portugal
Important Dates

   - *February 4, 2021:* Open student volunteer applications

*Early Applications*

   - *February 15, 2021:* Close early student volunteer applications
   - *February 22, 2021:* Student volunteer notification of acceptance

*Regular Applications*

   - *March 1, 2021:* Close student volunteer applications
   - *March 8, 2021:* Student volunteer notification of acceptance

Dedicated and enthusiastic student volunteers (SVs) are crucial for the
organization of a successful conference. Serving as a student volunteer is
also a great chance to meet and interact with scientists from the field of
Virtual Reality. Early applications will consider SVs that will mostly have
pre-conference tasks, while regular applications will focus on tasks
required during the conference. Early applications will also be considered
for the regular deadline.

We look forward to receiving your application for IEEE VR 2021!

This year, IEEE VR will take place as a *virtual conference*, for this
reason, SVs will have particular tasks, a more prominent role and the
opportunities to be much more involved with the conference attendees.
Besides the stimulating experience, SVs will receive an excellent package
of benefits that includes: free registration, 1 year IEEE Student
membership and an exclusive organizing team shirt.

You must be willing to work about *15 to 20 hours* during the conference.
Furthermore, you must be available for SV orientation before the conference
begins. Your SV duties will include: working the virtual registration desk,
providing assistance to speakers and attendees, video and streaming
support, and more. If you cannot commit yourself to this time frame and
this amount of work, then please do not take away a slot from another
willing student.

All full-time undergraduate and graduate students interested in Virtual
Reality are eligible. We will give priority to those SVs with an accepted
paper/poster presentation. In addition, we will consider video conferencing
experience, geographic distance from the conference, as well as diversity
in the area of research.

Applications will be done through this form:

For more information, please contact the Student Volunteer Chairs:

   - Courtney Hutton - University of Minnesota
   - InĂªs Santos Silva - University of Lisbon
   - Soraia F. Paulo - University of Lisbon
   - The SV chairs can be reached via email at studentvolunteers2021 [at]

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