CHI-ANNOUNCEMENTS Archives

ACM SIGCHI General Interest Announcements (Mailing List)

CHI-ANNOUNCEMENTS@LISTSERV.ACM.ORG

Options: Use Forum View

Use Monospaced Font
Show Text Part by Default
Show All Mail Headers

Message: [<< First] [< Prev] [Next >] [Last >>]
Topic: [<< First] [< Prev] [Next >] [Last >>]
Author: [<< First] [< Prev] [Next >] [Last >>]

Print Reply
Subject:
From:
Wendy A Kellogg <[log in to unmask]>
Reply To:
Date:
Wed, 5 Jan 2000 14:59:48 -0500
Content-Type:
text/plain
Parts/Attachments:
text/plain (228 lines)
Here is the corrected version for posting.  Thanks.

================================

We invite your participation in DIS 2000.  Come join us for this
stimulating and unique format event!

DIS 2000
Designing Interactive Systems:
Processes, Practices, Methods, & Techniques

17-19 August 2000
New York

http://www.acm.org/sigchi/dis2000

Call for Participation
(ACM logo)  Sponsored by ACM's Special Interest Group on Computer-Human
Interaction (ACM SIGCHI)


The Conference
More and more organizations are involved in the development of interactive
systems.  We have informational kiosks, head-mounted directional maps,
e-commerce, digital books, immersive toys, handheld grocery shopping
appliances, DVD home entertainment systems, and nanny-cams.  Yet even the
most experienced organizations are only now beginning to understand the
skills, resources, and processes needed to produce results that respond to
people's needs and desires. There continues to be strong interest, both in
practice and in academia, in better understanding the processes of
designing these interactive devices and systems, and in finding ways to
improve the results.

The first two DIS conferences set out to address designing as a coherent
activity -- technical, social, cognitive, organizational, and cultural.
The goal was to better understand how designing works in practice and how
we can improve it:  by broad-based observations, by formulating theories
and perspectives, by developing methods and techniques, and by sharing
effective practices and results.

These ambitions remain the same for DIS 2000.  We will provide a forum to
discuss the process of designing interactive systems grounded in
experiences of real design practice.  We aim to bring together professional
designers, ethnographers, systems engineers, psychologists, design
managers, producers -- anyone involved in the design of interactive
systems.  We aim to offer you three days of discussion, debate, and
illumination in one of the premier locations in the world for the design of
interactive systems -- New York City.

Join us!


Focus Issues
DIS 2000 will be a single-track program providing common ground among the
variety of participants.  The conference program will be a balance of
interactive discussion and presentation, based on real-world design
practice as illustrated by the submmissions.  Although submissions are
sought in a broad range of areas related to the process of design (see
General Topics), DIS 2000 will highlight four particular issues:

Designing "Out of the Box:"  Beyond the Desktop
Designing in Time:  Dealing with Constraints in Design
Designing with Real Users:  Ethnography and Participatory Design
"See Me, Hear Me, Feel Me:"  Design Representation and Prototyping
Techniques

Submissions are particularly encouraged that focus on these areas, or that
relate the work described to these themes.  See the DIS 2000 web site
(www.acm.org/sigchi/dis2000) for a more complete description of the Focus
Issues.

General Topics
Empirical studies of design practices
New design methods; evaluation and comparison of methods
Design support tools and environments
Design rationale:  Capture, presentation, and use
Software processes for interactive system design
Design approaches:  e.g., participatory or scenario-based design
Formal notations and cognitive models for design
New theoretical perspectives
Critiques of existing approaches or perspectives
Case study experiences in specific design situations
Experiences, perspectives, and lessons from other design domains
Specifying and evaluating design quality

All submissions should provide insights into the practice of designing that
lead to the prospect of improvement.  Submissions related to the DIS 2000
Focus Issues (listed elsewhere) are particularly encouraged.


For General Inquiries
John Karat and John Thackara
[log in to unmask], [log in to unmask]


Types of Submissions

ALL SUBMISSIONS SHOULD PRESENT MATERIAL GROUNDED IN ACTUAL DESIGN PRACTICE.

PAPERS AND DESIGN CASES
High quality papers that present original work derived from the practice of
designing, and that contribute to a more coherent view of designing, are
invited.  Design Cases should relate actual experiences encountered in the
practice of designing from which lessons can be learned to the benefit of
the field.  They should focus on concrete detail and should describe the
basic design problem, the constraints, the organizational setting of the
designers and the lessons learned.  Papers and Design Cases should be at
most 12 ACM conference pages (about 6000 words) and with the prior approval
of one of the Technical Co-Chairs (e.g., for format and size) may
optionally be accompanied by multimedia material.  See
http://www.acm.org/sigchi/dis2000/howto.html for submission requirements
details.

PANELS
Proposals for panels that synthesize and orient research in the area,
especially across disciplinary boundaries, are particularly encouraged.
Panel proposals should define the issues the panel is addressing, list the
panel members, their background, and their basic positions.  Panel
proposals should be 2 pages long.

OTHER FULL SESSION ACTIVITIES
Proposals for a full session (1.5-2 hrs) on design issues based on actual
experience and prompting deep discussions are invited, particularly
proposals related to the Focus Issues of the conference (listed elsewhere).
The proposal should elaborate the issue being addressed, the session
model, list participants involved, their roles in the session, their
backgrounds, and their basic positions.  Proposals should be 2 pages long.
Examples of what might be proposed include:  a design exercise, a debate
between two opposing views or approaches, analysis of a video of a design
team session by 3 well-known experts, or applying contrasting design
techniques to a common problem.

All accepted submissions will be included in a (paper) proceedings.  At the
conference, accepted submissions will be presented as posters, forming the
essential grounding for conference discussions.


Proposals for All Submissions
Send 5 copies of your proposal to Wendy A. Kellogg at the address below
along with a covering letter indicating the primary contact person
(including name, affiliation, address, phone number, fax number, and email
address).  All proposals should follow the CHI conference format as used
for the CHI'99 conference (see http://www.acm.org/sigchi/chipubform/).  If
this format is unfamiliar to you please contact one of the Technical
Co-Chairs for further information.

Daniel Boyarski                    Wendy A. Kellogg
School of Design              IBM T.J. Watson Research Center
Carnegie Mellon University         30 Saw Mill River Rd., Route 9a
Pittsburgh, PA  15213  USA         Hawthorne, NY  10598   USA
(tel) +1 412 268-6842              (tel) +1 914 784-7826
(fax) +1 412 268-3088              (fax) +1 914 784-7279
(e-mail) [log in to unmask]  (e-mail) [log in to unmask]


Important Dates
Deadline for receipt of contributions:
Monday, 31st January 2000, 5pm local time

Notification to contributors:
Friday, 31 March, 2000

Final versions delivered by:
Monday, 15th May, 2000

Conference:
Thursday 17 - Saturday 19 August 2000


Organizing Committee
John Karat               Co-chair
John Thackara            Co-chair
Daniel Boyarski               Technical Program Co-chair
Wendy A. Kellogg         Technical Program Co-chair
Austin Henderson         SIGCHI Liaison


Program Committee

Rachel Bellamy, IBM T.J. Watson Research Center
Victoria Bellotti, Xerox PARC
Sara Bly, Sara Bly Consultant
Susanne B÷dker, Aarhus University
Jack Carroll, Virginia Polytechnic
Gillian Crampton-Smith, Royal College of Art
Kate Ehrlich, Lotus
Thomas Erickson, IBM T.J. Watson Research Center
Shelley Evanson, seeSpace
Gerhard Fischer, University of Colorado
William Gaver, Royal College of Art
David Gilmore, IDEO
Daniel Gruen, Lotus
Austin Henderson, Rivendel Consulting
Charlie Hill, Iris
Stephanie Houde, Bitstream
Siguru Ishizaki, CMU
Wendy Mackay, UniversitÚ de Paris-Sud
Ian McClelland, Philips Corporate Design
Alan McLean, Rank Xerox
Gary Olson, University of Michigan
Maggie Orth, MIT Media Lab
Fabio Paterno, CNUCE-CNR, Italy
Randy Pausch, CMU
Steven Pemberton,
Mary Beth Rosson, Virginia Polytechnic
Gitta Salomon, Swim Interaction Design Studio
David Small, MIT Media Lab
Loretta Staples, University of Michigan
Alistair Sutcliffe, City University London
Michael Tauber, University of Paderborn
Gerrit van der Veer, Vrije Universiteit
Yin Yin Wong, Consultant


Sponsored by:
ACM/SIGCHI


++++++++++++++++++++++++++++++++++++++++++
Wendy A. Kellogg
Manager, Social Computing
IBM T.J. Watson Research Center
P.O. Box 704
Yorktown Heights, NY  10598   USA
[log in to unmask]
01 914 784-7826
+++++++++++++++++++++++++++++++++++++++++++

ATOM RSS1 RSS2