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"ACM SIGCHI General Interest Announcements (Mailing List)" <[log in to unmask]>
Wendy A Kellogg <[log in to unmask]>
Mon, 24 Jan 2000 12:51:10 -0500
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DIS 2000
Designing Interactive Systems:
Processes, Practices, Methods, Techniques

17-19 August 2000
New York


Authors:  Please note that while submissions must be reviewed on an "as is"
basis, there will be substantial time to polish and improve papers based on
reviewer comments between the notification of acceptance (April 17, 2000)
and the date that final papers are due (May 31, 2000).

Call for Participation
Sponsored by ACM's Special Interest Group on Computer-Human Interaction

The Conference

More and more organizations are involved in the development of interactive
systems.  We have informational kiosks, head-mounted directional maps,
e-commerce sites, digital books, immersive toys, hand-held shopping
appliances, home entertainment systems, nanny-cams.  Yet even experienced
organizations are only now beginning to understand the skills, resources,
and processes needed to produce results that respond to people's needs and
desires. There continues to be strong interest, both in practice and in
academia, in better understanding the processes of designing these
interactive devices and systems, and in finding ways to improve the

The first two DIS conferences addressed designing as an integrated activity
spanning technical, social, cognitive, organizational, and cultural
factors.  The goal was to better understand how designing works in
practice, and how we can improve it:  by broad-based observations, by
formulating theories and perspectives, by developing methods and
techniques, and by sharing effective practices and results.

These ambitions inform DIS 2000.  We will discuss the process of designing
interactive systems in the context of real design practice.  We will bring
together professional designers, ethnographers, systems engineers,
psychologists, design managers, producers, and? -- anyone involved in the
design of interactive systems.  Three days of discussion, debate, and
illumination will take place in one of the premier locations in the world
for the design of interactive systems -- New York City.

Join us!

Focus Issues

DIS 2000 will be a single-track program providing common ground among
participants.  The conference program will balance interactive discussion
and presentation, based on real-world design practice as illustrated by the
submissions.  Submissions are sought in a broad range of areas related to
the process of design (see General Topics), but DIS 2000 will highlight
four particular issues:

Designing "out of the box:"  interactive systems beyond the desktop
Designing in time:  dealing with constraints in design
Designing with real users:  ethnography and participatory design
"See Me, Hear Me, Feel Me:"  design representation and prototyping

See the DIS 2000 web site ( for a more complete
description of these focus issues.

General Topics

Empirical studies of design practices.
New design methods; evaluation and comparison of methods.
Design support tools and environments.
Design rationale:  capture, presentation, and use.
Software processes for interactive system design.
Design approaches:  e.g., participatory or scenario-based design.
Formal notations and cognitive models for design.
New theoretical perspectives.
Critiques of existing approaches or perspectives.
Case study experiences in specific design situations.
Experiences, perspectives, and lessons from other design domains.
Specifying and evaluating design quality.

All submissions should provide insights into the practice of designing that
lead to the prospect of improvement.  Submissions related to the DIS 2000
Focus Issues (listed above) are particularly encouraged.

For General Inquiries
John Karat and John Thackara
[log in to unmask] or [log in to unmask]

Types of Submissions


Original, concise, and insightful papers of work based on the real practice
of designing, and that contribute to a more coherent view of designing, are
invited.  Design cases should relate actual experiences encountered in the
practice of designing from which lessons can be learned to the benefit of
the field.  Design cases should focus on concrete detail and describe
design problems, constraints, the organizational setting, and the lessons
learned.  Papers and design cases should be at most 12 ACM conference pages
(about 6000 words) and with the prior approval of one of the Technical
Co-Chairs (i.e., for format and size) may optionally be accompanied by
multimedia material.  See for
submission requirement details.

Proposals for panels that synthesize and orient research in the area,
especially across disciplinary boundaries, are encouraged.  Panel proposals
should define an issue, list proposed panel members, their background, and
their basic positions.  Panel proposals should be two pages long.

Proposals for a full session (1.5-2 hrs) on design issues based on actual
experience and prompting deep discussions are invited, particularly
proposals related to the Focus Issues of the conference (listed elsewhere).
The proposal should elaborate the issue being addressed, the session
model, list participants involved, their roles in the session, their
backgrounds, and their basic positions.  Proposals should be two pages
long.  Examples of what might be proposed include:  a design exercise, a
debate between two opposing views or approaches, analysis of a video of a
design team session by three well-known experts, or contrasting design
techniques applied to a common problem.

All accepted submissions will be included in a (paper) proceedings.  At the
conference, accepted submissions will be presented as posters, forming the
essential grounding for conference discussions.

Proposals for All Submissions
Please send 5 hard copies of your paper or session proposal to

Wendy A. Kellogg
IBM T.J. Watson Research Center
30 Saw Mill River Rd., Route 9a
Hawthorne, NY  10598   USA
(914) 784-7826

Please include a covering letter indicating the primary contact person for
the submission (including name, affiliation, address, phone number, fax
number, and email address).  All proposals should follow the CHI conference
format as used for the CHI'99 conference (see  If this format is unfamiliar to
you please contact one of the Technical Co-Chairs for further information.

Daniel Boyarski               Wendy A. Kellogg
School of Design              IBM T.J. Watson Research Center
Carnegie Mellon University         30 Saw Mill River Rd., Route 9a
Pittsburgh, PA  15213  USA         Hawthorne, NY  10598   USA
(tel) +1 412 268-6842              (tel) +1 914 784-7826
(fax) +1 412 268-3088                     (fax) +1 914 784-7279
(e-mail) [log in to unmask]           (e-mail) [log in to unmask]

Important Dates
Deadline for receipt of contributions:
Friday, 31st January 2000, 5pm EST

Notification to contributors:
Monday, 17 April, 2000

Final versions delivered by:
Wednesday, 31st May, 2000

Thursday 17 - Saturday 19 August 2000

Organizing Committee

Co-chair:  John Karat, IBM T.J. Watson Research Center
Co-chair:  John Thackara, Director, Netherlands Design Institute
Technical Program Co-chair:  Daniel Boyarski, Carnegie Mellon University
Technical Program Co-chair:  Wendy A. Kellogg, IBM T.J. Watson Research
Webmaster:  Catalina Danis, IBM T.J. Watson Research Center
SIGCHI Liaison:  Austin Henderson, Rivendel Consulting

Program Committee

Janet Abrams, If/Then, Amsterdam/New York
Lauralee Alben, AlbenFaris, Santa Cruz
Rachel Bellamy, IBM T.J. Watson Research Center
Victoria Bellotti, Xerox PARC
Sara Bly, Sara Bly Consultant
Susanne Bodker, Aarhus University
Colin Burns, IDEO London
Jack Carroll, Virginia Polytechnic
Gillian Crampton-Smith, Royal College of Art, London
Kate Ehrlich, Lotus
Stephen Emmott, NCR Knowledge Lab, London
Thomas Erickson, IBM T.J. Watson Research Center
Shelley Evenson, SeeSpace, Chicago
Gerhard Fischer, University of Colorado, Boulder
Shannon Ford, E-lab, Chicago
William Gaver, Royal College of Art, London
David Gilmore, IDEO, San Francisco
Peter Girardi, Funny Garbage, NYC
Daniel Gruen, Lotus
Austin Henderson, Rivendel Consulting
Charlie Hill, Iris Associates
Stephanie Houde, Bitstream, Inc.
Terry Irwin, MetaDesign, San Francisco
Siguru Ishizaki, CMU
Felice Kincannon, Omnicom/Communicade
Nico Macdonald, Writer, London
Wendy Mackay, Université de Paris-Sud
Ian McClelland, Philips Consumer Electronics
Alan MacLean, Rank Xerox
Gary Olson, University of Michigan
Fabio Paterno, CNUCE-CNR, Italy
Randy Pausch, CMU
Steven Pemberton, CWI, Amsterdam
David Peters, MetaDesign, San Francisco
Mary Beth Rosson, Virginia Polytechnic
Gitta Salomon, Swim Interaction Design Studio
David Small, Small Design Firm
Loretta Staples, University of Michigan
Marco Susani, Domus Academy, Milan
Alistair Sutcliffe, City University London
Gong Szeto, io360/RareMedium
Michael Tauber, University of Paderborn
Gerrit van der Veer, Vrije Universiteit
Bill Verplank, Interval Research
Tucker Viemeister, Razorfish
Jakub Wejchert, European Commission, Brussels
Yin Yin Wong, Consultant
Andrew Zolli, Siegel and Gale, NYC


Wendy A. Kellogg
Manager, Social Computing
IBM T.J. Watson Research Center
P.O. Box 704
Yorktown Heights, NY  10598   USA
[log in to unmask]
01 914 784-7826