CHI-ANNOUNCEMENTS Archives

ACM SIGCHI General Interest Announcements (Mailing List)

CHI-ANNOUNCEMENTS@LISTSERV.ACM.ORG

Options: Use Forum View

Use Monospaced Font
Show Text Part by Default
Show All Mail Headers

Message: [<< First] [< Prev] [Next >] [Last >>]
Topic: [<< First] [< Prev] [Next >] [Last >>]
Author: [<< First] [< Prev] [Next >] [Last >>]

Print Reply
Subject:
From:
Rui Filipe Fernandes Prada <[log in to unmask]>
Reply To:
Rui Filipe Fernandes Prada <[log in to unmask]>
Date:
Mon, 28 Mar 2022 11:24:21 +0100
Content-Type:
text/plain
Parts/Attachments:
text/plain (99 lines)
-----------

Please redistribute and consider participation.

Apologies for the multiple postings.

----------------------------------



Call for participation - The Geometry Friends Cooperative
Game AI Competition

Submission deadline: July 22 (IJCAI-ECIA) and August 19 (CoG)

http://gaips.inesc-id.pt/geometryfriends/



Geometry Friends (GF) is a 2-player cooperative puzzle-platformer game,
where 2 players control 2 characters (a circle and a rectangle), with
distinct characteristics, that try to collect some diamonds in a set of
levels as fast as possible.



The game promotes collaboration between the two players and presents
challenging coordinated control of the characters in a simulated physics
environment.



You can see two agents in action here:

https://www.youtube.com/watch?v=DBWUFRMw754



It raises interesting problems for AI agents. For example, to successfully
solve a GF level the players need to:



1) Deal with coordination at different layers: from motion control (e.g.
achieving perfect timing) to level resolution (e.g. devising shared plans);



2) Dealing with limited actuation situated in a simulated physics
environment (with gravity and friction).



3) Solve platform (skill) based puzzles, which involves discovering the
proper order to collect the diamonds and identifying the points where
collaboration is needed.



4) Do all the above in real-time.



The competition is held at  the International Joint Conference on
Artificial Intelligence (IJCAI/ECAI'2022 - https://ijcai-22.org/) and the
IEEE Conference on Games (CoG'2022 - http://ieee-cog.org/)



Give it a try!



The organisation committee,

Rui Prada, Francisco S. Melo, Inês Lobo and Inês Batina

-- 
*Rui Prada*
*INESC-ID **|** Instituto** Superior Técnico, Universidade de Lisboa*
*Senior Researcher | Associate Professor*
Edifício IST-Taguspark - Av. Prof. Aníbal Cavaco Silva, 2744-016, Porto
Salvo, Portugal
+351 21 423 3292 | [log in to unmask] |
[log in to unmask] | Skype: rui.prada
GAIPS <http://gaips.inesc-id.pt/rprada>| LabJogos
<http://labjogos.tecnico.ulisboa.pt>| Geometry Friends Game AI
<http://gaips.inesc-id.pt/geometryfriends/> | FAtiMA Toolkit
<https://fatima-toolkit.eu/> | IMPRESS <https://impress-project.eu/>| iv4XR
<https://iv4xr-project.eu/> | SPCV <http://www.spcvideojogos.org/>

    ----------------------------------------------------------------------------------------
    To unsubscribe from CHI-ANNOUNCEMENTS send an email to:
     mailto:[log in to unmask]

    To manage your SIGCHI Mailing lists or read our polices see:
     https://sigchi.org/operations/listserv/
    ----------------------------------------------------------------------------------------

ATOM RSS1 RSS2