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"ACM SIGCHI General Interest Announcements (Mailing List)" <[log in to unmask]>
Fri, 21 Feb 2003 09:32:05 +0000
Nuno Jardim Nunes <[log in to unmask]>
Nuno Jardim Nunes <[log in to unmask]>
Joaquim Jorge <[log in to unmask]>, João Falcão e Cunha <[log in to unmask]>
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Due to several request the Organization of the DSV-IS'2003 10th 
International Workshop on Design, Specification and Verification of 
Interactive Systems, decided to extend the deadline to the following 
        Full (15 pages) and Short Papers (4 pages):
                        All submissions:                March 9, 2003 (was March 2)
                        Review notification:    April 11, 2003
                        Final submissions:      May 18, 2003


         10th International Workshop on the Design, Specification and
                      Verification of Interactive systems
                                  Hotel Savoy
                     Funchal  (Madeira Island) -- Portugal
                               June 4-6, 2003


Keynote         Larry Constantine, Constantine & Loockwood, Ltd.
Speakers:               Henry Lieberman, MIT Media Lab
(confirmed)     Dave Roberts, IBM Ease of Use

Thematic focus
DSV-IS is the annual meeting of the human-computer interaction community
interested in all aspects of Design, Specification, and Verification of
Interactive Systems. It serves as the principal international forum for
reporting outstanding research, development, and industrial experience 
in this
The 10th DSV-IS workshop will provide a forum for the exchange of ideas 
diverse approaches to the design and implementation of interactive 
systems. The
particular focus of this year's event is on models and their role in 
the design and development of the next generation of user- interfaces.
Today, we are no longer confined to developing user-interfaces for 
single users
interacting with standard desktop applications. Instead, a new wave of
computing technologies (wireless communications, ubiquitous computing,
information appliances, etc.) enables and motivates a different 
of interactive system development. Moreover, users and customers are 
changing from technology-savvy early adopters, into convenience-oriented
consumers that seek reliability, low-cost and emotionally pleasing user
experiences. This poses new challenges for designing the next 
generation of

- - Understanding and capturing the requirements of the new consumer 
and user
   community, focusing on marketing and business requirements and 
striving for
   convenience, reliability, low-cost and positive affect;
- - Devising new modeling formalisms, methods and tools that foster 
   and accessibility to a widespread design community, in particular 
people with
   backgrounds on marketing, business, information architecture, content
   production, artistic and industrial design.
- - Developing interactive systems for a broader diversity of computing 
   involving different interaction styles and techniques, distinct input 
   output devices, and diverse operating contexts (mobile, ubiquitous,
   pervasive, etc.).

We seek high-quality, original papers that address the theory, design,
development, ideas, tools, techniques and methods in (but not limited 
to) the
following areas:

- - Affective, emotional and game based UIs
- - Multi-modal interaction
- - Agent-based UIs
- - Component-based UI development
- - Development support tools and techniques
- - Domain specific model-based approaches
- - Formal description of user related properties
- - Formal methods in interactive systems development
- - Front-end interfaces to multimedia, hypermedia, knowledge-based, 
   information and simulation systems
- - Methods, metrics and tools for computer-aided evaluation of UI
- - Mobile and ubiquitous interaction
- - Model-based and task-based approaches to UI design
- - Model-based Interface Development Environments (MB-IDE)
- - Models for Novel Interaction Techniques
- - Models of context of use, specific properties of mobile and 
ubiquitous usage
- - Models for context- and situation-aware interactive assistance
- - Novel Techniques for Interacting with Formal Models
- - Patterns in HCI: cross-platform, design, globalization, mobility, 
- - Pattern languages
- - User interface architectures
- - UI management systems (UIMS)
- - UI for virtual/augmented/mixed reality
- - UML and HCI

Papers written in English are solicited for presentations as talks both 
in long
and short formats. Long submissions are limited to 15 pages in length, 
with the
main body set in a 12-point font. Short position papers can have up to 
pages in length. Final papers should contain title, authors' names and
affiliations, abstract, keywords, text, illustrations and references.  
should highlight both the general scientific contribution of the 
research and
its practical significance.  The conference will consist of an oral
presentation of the papers, along with discussion. Authors should 
follow the
formatting instructions at:

Papers will be double-blindly refereed. Selection will be based upon 
and scientific content and relevance to the workshop. For this purpose, 
an anonymous version where all names, contact information, references, 
names of
personal projects and any hints indicating the authors are removed. The 
Committee may not accept a submission containing such hints.

Complete proceedings will include all papers accepted for the
workshop. Selected revised long papers will be included in the final
proceedings, to be published by Springer Verlag Lecture Notes in 
Science series <>.

Important Dates
All Submissions:         March 2, 2003
Review notification:    April 11, 2003
Final submissions:        May 18, 2003

Complete instuctions for electronic submissions via are
available at the conference's web site. Please submit papers online as 
anonymous version which does not contain any references to authors. Use 
format for all submissions. Please contact the program chair if you have
trouble generating PDF.

Workshop Chair
         Nuno Jardim Nunes, Univ. da Madeira, Portugal
Workshop Co-Chair
         João Falcão e Cunha, FEUP, Porto, Portugal
Program Committee Chair
         Joaquim Jorge, IST, Lisboa, Portugal
Web-Based Electronic Submission and Reviewing

Program Committee
Ahmed Seffah, Concordia Univ. Montreal, Canada
Angel R. Puerta, Red Whale Software, USA
Bodo Urban, Fraunhofer IGD Rostock, Germany
Charles Wiecha, IBM New York, USA
Chris Johnson, Univ. Glasgow, UK
Christian Märtin, FH Augsburg, Germany
David Duce, Oxford Brookes University, UK
Ephraim Glinert, National Science Foundation, USA
Eric G. Nilsson, SINTEF Telecom and Informatics, Norway
F. Mário Martins, Univ. Minho, Portugal
Fabio Paterno, ISTI-C.N.R., Italy
Henry Lieberman, MIT Media Lab., USA
Jaelson Castro, Univ. Federal de Pernambuco, Brazil
Jan Gulliksen, Univ. Uppsala, Sweden
Jean Vanderdonckt, Univ. Louvain-La-Neuve, Belgium
João Falcão e Cunha, FEUP - Univ. do Porto, Portugal
Joëlle Coutaz, Univ. Grenoble, France
Kevin Schneider, Univ. Sasketchewan, Canada
Laura Leventhal, Bowling Green State Univ., USA
Mary Beth Rosson, Virginia Tech, USA
Mark van Harmelen, Cutting Edge Systems, UK
Matthias Rauterberg, Univ. Eindhoven, The Netherlands
Michael Harrison, Univ. York, UK
Miguel Gea Megías, Univ. Granada, Spain
Nicholas Graham, Queen's University, Canada
Nuno Correia, Univ. Nova de Lisboa, Portugal
Nuno Jardim Nunes, Univ. da Madeira, Portugal
Oscar Pastor López, Univ. Politécnica de Valencia, Spain
Panos Markopoulos, Univ. Eindhoven, The Netherlands
Pavel Slavik, Univ. Prague, Czech Republic
Peter Forbrig, Univ. Rostock, Germany
Peter Johnson, Univ. Bath, UK
Philippe Palanque, LIIHS-IRIT Univ. Paul Sabatier, France
Robert Jacob, Tufts University, USA
Thomas Kirste, Fraunhofer Gesellschaft, Germany

Nuno Jardim Nunes
Assistant Professor, Universidade da Madeira