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"ACM SIGCHI General Interest Announcements (Mailing List)" <[log in to unmask]>
Steffi Beckhaus <[log in to unmask]>
Mon, 13 Jun 2005 15:35:23 +0200
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Steffi Beckhaus <[log in to unmask]>
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                   Extended deadline: June 19th 2005

In response to many requests for an extension, we are pleased to extend
the paper submission deadline for "Computer Science and Magic"
to ** June 19th 2005 ** (the submission system closes at June 20th, noon

                         2nd Call for Papers

                    "Computer Science and Magic"

                   GC Developers Conference 2005
                          "Academic Track"

                       in Association with GI

                 Extended submission deadline: June 19, 2005


The GC Developers Conference (GCDC) 2005 in Leipzig will host its
first computer science track focusing on computer games. After last
year’s tremendously successful "Academic Day", the expanded conference
will focus on the exchange of ideas and solutions between game
developers and the academic community. "Computer Science and Magic" is
set to develop computer games as a professional and serious field of
application for computer science research. It will provide a platform,
fostering the synergy between computer scientists, game researchers,
designers and developers.

Within the computer science community, academic research on games has
rarely been reflected in conferences, although computer games serve as
one of the most successful products of applied computer science. With
upcoming new generations of gamers, new game genres, and their
applications to everyday life, entertainment, learning and living,
computer games serve as a new field that relies on contributions from
many computer science disciplines.  With the Academic Track at GCDC,
we aim at providing a platform for communication of academic research
into the games community, and facilitating the exchange of ideas and


"Computer Science and Magic" invites original, high-quality research
and case studies in all areas of computer science related to computer
games. Research papers should describe results that contribute to (but
are not limited to) the following topics:

* Concepts, Methods, and Technologies:

New contributions to the field of Game Authoring, Interactive
Storytelling, Game Interfaces, Interactive Music, Computer Graphics,
VR/AR, Mixed Reality, Mobile Gaming, Artificial Intelligence,
Networks, and Security.

* Academic Game Projects and Case Studies:

Project descriptions presenting the innovative and integrated use of
computer science concepts and their implementations for novel gaming

* Teaching Games and Games for Teaching:

Education content and methods for game design, programming and
development, as well as educational aspects of using game programming
and game design.


Submissions are expected to come in English, to comply to the
formatting guidelines, and not to exceed six pages in length. Papers
may be accompanied by a video that is three minutes or less in
length. Each submission will be reviewed by at least three reviewers
in order to ensure high quality. The submission and review process
will be fully electronic. The conference proceedings will be published
in print. Details about the final submission and formatting guidelines
can be found at the regularly updated conference website

Important Dates

19.06.2005:     Submission deadline
13.07.2005:     Notifications of acceptance
20.07.2005:     Final submission of camera-ready papers for publication
16.-17.08.2005: GC Developers Conference GCDC
17.08.2005      "Computer Science and Magic" track at the GCDC

Conference Chairs and Scientific Organization

* Steffi Beckhaus, Universität Hamburg
* Knut Hartmann, Universität Magdeburg
* Maic Masuch, Universität Magdeburg
* Ulrike Spierling, Fachhochschule Erfurt

Conference Local Organization

* Frank Sliwka, Leipziger Messe

Program Committee

* Elisabeth André, Universität Augsburg
* Oliver Deussen, Universität Konstanz
* Holger Diener, FhG IGD-R
* Helmut Eirund, Hochschule Bremen
* Thomas Ertl, Universität Stuttgart
* Christian Geiger, Fachhochschule Düsseldorf
* Paul Grimm, Fachhochschule Erfurt
* Michael Haller, Fachhochschule Hagenburg
* Michael Herczeg, Universität Lübeck
* Heinrich Müller, Universität Dortmund
* Stefan Müller, Universität Koblenz-Landau
* Wolfgang Müller, Hochschule Anhalt
* Leonie Schäfer, FhG FIT
* Daniel Wagner, TU Graz
* Lars Wolf, TU Braunschweig


Prof. Dr. Maic Masuch
Juniorprofessor für grafische und interaktive Methoden für Computerspiele
Otto-von-Guericke-Universität Magdeburg
Fakultät für Informatik
Institut für Simulation und Graphik
Universitätsplatz 2
39106 Magdeburg
Tel.:   (0391) 67-1 87 72
Fax:    (0391) 67-1 11 64
E-Mail: [log in to unmask]

s t e f f i   b e c k h a u s            dr.-ing.
Univ. Hamburg, FB Informatik                   tel +49 40 42883 2427
Vogt-Koelln-Str. 30                            fax +49 40 42883 2311
D-22527 Hamburg                       [log in to unmask]

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