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From:
Annika Waern <[log in to unmask]>
Reply To:
Annika Waern <[log in to unmask]>
Date:
Sun, 31 Mar 2019 17:42:29 +0000
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=================================================

Dear all,

Apologies for cross-posting.

This is a call for workshop papers for the DIS'19 workshop: Larping (Live Action Role Playing) as an Embodied Design Research Method.

Part of DIS'19 (Designing Interactive Systems, 2019): https://dis2019.com/ 23-28 June 2019 San Diego, CA, USA.
Co-located with the conference C&C'19 (Creativity and Cognition, 2019)
More information about the workshop: https://interaction.mere.st<https://interaction.mere.st/>/

=================================================
DIS'19 workshop: Larping (Live Action Role Playing) as an Embodied Design Research Method.

Embodied design methods are gaining popularity among design researchers. They  leverage the physical and situated experience of designers to access and better understand present and future situations, humans, and design opportunities.

In this one-day workshop, we will explore, engage with, and discuss larping (live action role playing) as an embodied design research method, in particular as: i) a sensitizing activity prior to design; and ii) a test-bed to investigate and further iterate design concepts and prototypes. During the workshop we will: learn about what larps are; play a selection of recent micro-larps designed to generate empathy; and play a micro-larp designed to test a technology design prototype brought by the participants (or the organizers). We will conclude the work- shop reflecting on our experiences.

If you are interested in embodied design methods, empathy, role-playing, and/or game design, this workshop is for you. No previous experience with any of these is required.

IMPORTANT DATES
Submission Deadline: 20th of April
Notification of Acceptance: 30th of April
DIS Early-bird Registration Deadline: 7th of May
Workshop Date: 24th of June


SUBMISSION INFORMATION
Applications for the workshop should include a short position statement (1–3 pages, references excluded in SIGCHI Extended Abstracts Format) including:
- the authors’ background;
- a description of your interest in the topic;
- how you envision using larps in design (e.g. to better understand users, to test or iterate a particular design, or to come up with innovative design ideas); and
- in the case you would like to bring a design prototype to further iterate and/or test with your peers during the workshop (see Test-bed Micro-larp Session here: https://interaction.mere.st/index.php/schedule/), a description of the prototype.

Submissions will be curated by the workshop organizers, who will select ~15 participants based on quality, relevance, and diversity.
Note that one author of each accepted submission must attend the workshop, and must register for both the workshop and for at least one day of the DIS'19 conference.
Submissions should be emailed to [log in to unmask]<mailto:[log in to unmask]>

ORGANIZERS
Elena Márquez Segura. Uppsala University, Uppsala, Sweden
Katta Spiel. TU Wien, Vienna, Austria
Karin Johansson.  Uppsala University, Uppsala, Sweden
Jon Back.  Uppsala University, Uppsala, Sweden
Z.O. Toups. New Mexico State University, Las Cruces, NM, USA
Jessica Hammer. Carnegie Mellon University, Pittsburgh, PA, USA
Annika Waern. Uppsala University, Uppsala, Sweden
Joshua Tanenbaum. University of California, Irvine, Irvine, CA, USA
Katherine Isbister. University of California, Santa Cruz, Santa Cruz, CA, USA

CONTACT INFORMATION
Questions should be emailed to [log in to unmask]<mailto:[log in to unmask]>








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