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Subject:
From:
"BERNHAUPT, Regina" <[log in to unmask]>
Reply To:
BERNHAUPT, Regina
Date:
Fri, 24 Jun 2011 12:08:16 +0200
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Do you already plan your trip to Interact? Think about being there
already on Monday, 5th September 2011!! I am holding a tutorial at
Interact about UX Evaluation in Games. If you are interested, a bit of
information on the tutorial can be found below! Early registration
closes on July 15th!

Hope to see you there,
Regina Bernhaupt

------------------------------------------------------------------------
------------------------

User Experience Evaluation in Entertainment and Games

Tutorial at INTERACT 2011, 5th September 2011, afternoon

Regina Bernhaupt
------------------------------------------------------------------------
-----------------------

IN A NUTSHELL
This tutorial comprehensively covers important user experience (UX)
evaluation methods and opportunities and challenges of UX evaluation in
the area of entertainment and games. The course is an ideal forum for
attendees to gain insight into state-of-the art user experience
evaluation methods, going way-beyond standard usability and user
experience evaluation approaches in area of human-computer interaction.
It surveys and assesses the efforts of user experience evaluation of the
gaming and human computer interaction communities during the last 10
years.

WHAT YOU WILL EXPERIENCE (PLAY)
The tutorial will run over a half day (Monday afternoon, 5th September
2011) 

(15')	Introduction to the tutorial, presentation of the objectives and
goals
(60')	UX and UX Evaluation Methods: What is UX, what factors
contribute to UX in games and entertainment, how are games developed,
when can we evaluate and how? To understand the scope of the methods,
case examples are used.
(30') Hands-on: what does really contribute to your gaming experience:
identification of important factors by "self-experience trials".
(30') Coffee Experience
(60') Advantages and Shortcomings of UX Evaluation Methods: What can be
evaluated when and how 
(30') Hands-on: how would you? Exercise of application of UX Evaluation
Method to a simple game development and wrap-up of experiences
(15') Lessons learned? Playful evaluation of the lessons learned in this
tutorial ... by simply playing a game

WHO WILL BE EXPERIENCING (PLAYING)
 
This course will appeal to a broad audience. For developers and
designers: the course will help understand how to evaluate user
experience in the area of games and entertainment and how outcomes of
the evaluation can be integrated in the next iteration of the game and
entertainment application development; for industrial and academic
researchers: The course will provide an overview on current methods in
that area, and can help understand the concept of user experience; for
students: the course provides a first introduction to user experience in
games, but lessons can be taken up for the application in other domains
(e.g. definition of UX, application of methods during a development life
cycle). The course additionally can be of interest to any attendee of
Interact who wants to get a first idea and understanding on user
experience and user experience evaluation in general.

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