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IEEE VR Publicity <[log in to unmask]>
Mon, 9 Nov 2020 16:23:02 -0500
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IEEE VR 2021: the 28th IEEE Conference on Virtual Reality and 3D User

March 27-April 1, 2021, Virtual

Registrations can be made via email to c <[log in to unmask]>
[log in to unmask], final submissions can be made through the Online

Important Dates

Contest registration (project title and team members) - December 16, 2020

Submission of two-page abstract and video - January 9, 2021

Notification of which entries are accepted - January 22, 2021

Camera ready version - January 31, 2021

All deadlines are Anywhere on Earth (AoE)


This year, the IEEE VR 2021 will hold the 12th annual 3DUI Contest. It is
open to anyone interested in 3D User Interfaces (3DUIs) and Virtual
Reality, from researchers to students, enthusiasts, and professionals. The
purpose of the contest is to stimulate innovative and creative solutions to
challenging 3DUI problems. The theme of this year is “Challenging
Pandemics”. Participants need to create and submit a 3DUI project that
addresses the current COVID-19 situation directly, or indirectly. This may
include VR/AR/MR driven 3DUI systems related to training, teaching,
treatment support, or therapy support. Due to the current situation, we
specifically do not request or make it a prerequisite to include user

We expect the following functionality:


   One or multiple potential users should be benefit from the 3DUI by
   receiving information or support in the COVID-19 context

   3D interaction and feedback metaphors should act as mechanics to support
   this experience

   The project should present novel 3DUI and can focus on a technical

   The simulation could be played standalone, or networked. A user should
   be able to experience the application for about 15 minutes

   Optionally, the project could include an evaluation or the reporting of
   performance metrics

   Optionally, the system could be collaborative

   Optionally, you could provide a downloadable version for IEEE VR

   Optionally, you can embed your interactions inside an online

Selected contestants will be required to provide a live demonstration of
their solutions (virtually) using their own mixed reality hardware (VR, AR,
or anything in between), but can choose to use any type of hardware. A
grand winner will be selected by juries at the conference.


The 3DUI Contest is open to anyone interested in 3DUIs—researchers,
students, hobbyists, professionals, or anyone else. Requirements for the
selection and presentation are specified below.


The submitted solutions have to fulfill the following rules to be
considered for acceptance and presentation during IEEE VR 2021:


   Submissions have to present a 3DUI solution for the above features

      The submitted material should show the 3DUI that topics the context
      of COVID-19 in assistive/supporting form

      More features or unlisted features are encouraged. It will be
      considered in the evaluation phase.

   The developed 3DUI should

      … be innovative,

      … provide high usability,

      … be aesthetically pleasing, and

      … be enjoyable and thought-provoking.


Teams of up to ten people may submit solutions.


Teams must submit a short paper of two pages, with a description of the
solution, details about software developed, a brief description of the
closest related work and how your system is novel, and a description of how
you iterated upon the design.

If your submission is accepted, this paper will be included in the IEEE VR
Conference proceedings as two-page extended abstract describing the contest
solution, and therefore must be formatted using the IEEE Computer Society
format as specified for VR conference poster papers.


Teams will also submit a video that presents the solution to the public,
including an explanation of the equipment, software, and interaction
techniques used to solve the problem. If your submission is accepted, the
video will be made publicly available. Videos should have a length of
4 minutes and should include the title along with the names and
affiliations of the contestants. The submitted file should be a high
quality compressed video with a size of no more than 300 MB and submitted
via the submission system or a link to an unlisted youtube video/alike.


If your submission is accepted, you will participate in an (online) demo
session at the conference, where you will showcase your work to the IEEE VR
community and have a chance to win awards. Since this year's contest will
be judged at IEEE VR, we will invite various judges from the community to
judge your solution. The judging criteria are novelty, sophistication and
elaboration, relevance of the topic, and aesthetics. We will further offer
on-site judging for all conference attendees.Contestants are expected to
have their set-up prepared for demoing their individual solutions on site
or remotely during the 3DUI session as part of IEEE VR.

The final score will be the combination of the expert judges’ score plus
the audience scores. A winning team with the highest score will be awarded.

Contest Registration - due December 16, 2020

Teams should register their project title, a contact email, and the team
members upfront via email to [log in to unmask]

Abstract and Video Submission - due January 9, 2021

Teams should submit their abstract paper and a high quality video through
the online submission system:

All contest paper submissions must be in English and must be prepared in
IEEE Computer Society VGTC format (
and submitted in PDF format. We highly encourage authors to use the LaTeX
template. However, authors who choose to use the MS Word template should
ensure that the PDF submission matches the PDF format template (


You can contact us at [log in to unmask] if you have any further

Call updates will be posted on the contest page of

Contact Chairs

Daniel Roth, Technical University of Munich, Germany

Chao Mei, Kennesaw State University, USA

Luciano Soares, Insper, Brazil

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