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Gavin Kearney <[log in to unmask]>
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Gavin Kearney <[log in to unmask]>
Wed, 26 Sep 2018 15:39:37 +0100
text/plain (241 lines)
Hello again all,
A quick notification that the deadline for full-papers and
workshop/tutorial proposals for the 2019 AES Immersive and Interactive
Audio conference has now been extended.
The new submission deadline is 15th November.
To submit a paper or workshop proposal please navigate to
We're very much looking forward to your contributions.
All the very best,

---------- Forwarded message ---------
From: Gavin Kearney <[log in to unmask]>
Date: Tue, 4 Sep 2018 at 16:38
Subject: AES International Conference on Immersive and Interactive Audio
Submission Portal Now Open
To: Gavin Kearney <[log in to unmask]>

Hello all,

Apologies for any cross-posting.

The submission portal for contributions to the AES International Conference
on Immersive and Interactive Audio is now open. To submit a paper or
workshop proposal please navigate to

Paper templates are available at the site ready for blind submission.
Deadline for submission for full papers is 1st Oct 2018. Deadline for
tutorials and workshop proposals is 1st Nov 2018.

Further details on the conference can be found below.

All the best,




- Creating the next dimension of sound experience -

Dates: March 27-29, 2019

Location: York, UK

Immersive audio systems are ubiquitous and range from macro-systems
installed in cinemas, theatres and concert halls to micro-systems for
domestic, in-car entertainment, VR/AR and mobile platforms. New
developments in human-computer interaction, in particular head and body
motion tracking and artificial intelligence, are paving the way for
adaptive and intelligent audio technologies that promote audio
personalisation and heightened levels of immersion. Interactive audio
systems can now readily utilise non-tactile data such as listener location,
orientation, gestural control and even biometric feedback such as heart
rate or skin conductance, to intelligently adjust immersive sound output.
Such systems offer new creative possibilities for a diverse range of
applications from virtual and augmented reality through to automotive audio
and beyond. This opens up exciting new opportunities for artists and audio
producers to create compelling immersive experiences. This three-day
conference will explore the unique space where interactive technologies and
immersive audio meet and aims to exploit the synergies between these
fields. The conference will include keynote lectures, technical paper
sessions, tutorials and workshops, as well as technological and artistic
demonstrations of immersive and interactive audio.

Proposed Topics


- 3-D spatial perception

- Auditory attention and engagement

- Auditory interaction

- Cross modal perception

- Moving sounds and moving listeners

- Metrics for and evaluation of immersive and interactive audio


- Intelligent audio systems

- Interactive production tools for immersive audio

- Immersive audio recording techniques

- Loudspeaker reproduction of interactive audio

- Motion tracked binaural and HRTF processing

- Biophysiological feedback as a control signal

- Spatial audio signal processing

- Spatial reproduction methods

- Streaming of immersive and interactive audio

- Virtual acoustics

Sound Design

- Audio for games

- Sound design for virtual and augmented reality

- Immersive audio effects

- Interactive music composition and generation

- Immersive sound design for film, TV, theatre, games and interactive media

- Narratives and workflows for interactive audio

- Object and scene based production and reproduction

- Sonic interaction design

- Virtual auditory environments


All submissions should have a clear connection with immersive and
interactive audio. We encourage multidisciplinary approaches to the area
and an exploration of the interactions between theory and practice.

Submissions may be in the form of paper and workshop/tutorial proposals.
Papers may be presented in the oral sessions or as a poster, at the
discretion of the committee, although authors may indicate a preference.
Authors should submit a full paper for peer review from the outset. All
proposals are to be submitted at by 1st
October 2018. Acceptance of papers will be determined by the committee
based on peer review. Accepted authors will be notified by 1st December
2018. Final manuscripts of a maximum of 10 pages must be submitted by 15th
January 2019. Please contact [log in to unmask] if you have any queries
about potential submissions. Workshop and tutorial proposals should also be
submitted via the submission portal by 1st Nov 2018, including title,
abstract (max 300 words), and an extended workshop/tutorial description. If
accepted, these will also be included in the proceedings.


A reduced registration fee will be available for authors. At least one
author of each contribution must pay to register and attend to present. The
authors’ rate will be available for any author wishing to attend the


Papers will be published in the AES E-Library no earlier than 10 days
before the conference start date.

Important Dates

Technical paper (peer-reviewed)

• Full paper deadline: 1st October 2018

• Acceptance emailed: 1st December 2018

• Camera-ready submission: 15th January 2019

Workshop / Tutorials

• Proposal deadline: 1st November 2018

• Acceptance emailed: 15th January 2019

Open Access

Authors will have the option of submitting Open Access papers.

Chairs: Gavin Kearney and Damian Murphy. Email: [log in to unmask]

Papers chairs: Tony Tew and Duncan Williams. Email: [log in to unmask]

Workshop/Tutorial chair: Hyunkook Lee. Email: [log in to unmask]


Dr. Gavin Kearney
Associate Professor in Audio and Music Technology
Department of Electronic Engineering
University of York
YO10 5DD
Tel: +44 (0) 1904 32 2374
Fax:  +44 (0) 1904 32 2335
SADIE Project:
Enhancing Audio Description Project:


Dr. Gavin Kearney
Associate Professor in Audio and Music Technology
Department of Electronic Engineering
University of York
YO10 5DD
Tel: +44 (0) 1904 32 2374
Fax:  +44 (0) 1904 32 2335
SADIE Project:
Enhancing Audio Description Project:


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