Journal of Database Management (JDM)
ISI Impact Factor: 1.525 Immediacy Index: 0.85
Editor-in-Chief: Keng Siau, University of Nebraska-Lincoln
www.igi-global.com/jdm
Special Issue on Virtual Worlds and 3-D Web
Special Issue Editors
Blake Ives, University of Houston
Brian Mennecke, Iowa State University
Fiona Fui-Hoon Nah, University of Nebraska at Lincoln
Shu Schiller, Wright State University
Keng Siau, University of Nebraska at Lincoln
Multi-User Virtual Environments (MUVE), Massively Multiplayer Online Games
(MMOGs), and other 3-D virtual environments have begun to attract the
attention of scholars, practitioners, and the public at large. Although
many of these environments originated as games or social networks,
numerous scholars have recognized that virtual worlds and 3-D web have the
potential to revolutionize how individuals work, play, and use the web,
how groups and teams interact, collaborate, socialize, and conduct their
work, how businesses market and sell products, goods, and services, and
how societal and governmental boundaries and institutions are stretched
and redefined. The popularity of games such as World of Warcraft, social
networks such as Second Life, and children’s games such as Webkinz has
demonstrated that these environments have appeal, and experience thus far
has shown that these environments present both opportunities and
challenges for individuals, businesses, governments, and societies.
This special issue has the goal of fostering research to examine this
important phenomenon by offering scholars the opportunity to publish and
disseminate empirical, theoretical, or conceptual papers addressing the
importance and impact of virtual worlds and 3-D web. We are open to the
use of a variety of research methodologies to understand phenomena
relating to Virtual Worlds and the 3-D web.
Topics relevant to this special issue include, but are not limited to, the
following:
* Studies and models of individual perceptions¸ acceptance, and use of
virtual worlds and the 3-D web
* Studies and models of group, team, and social interaction in virtual
environments
* Studies and models of organizational applications for virtual worlds and
the 3-D web
* Studies and models of inter-organizational uses of virtual worlds
* The application of business models, strategic frameworks, and/or
competitive models to understand economic and business development in
virtual worlds
* Studies and models examining the adoption, development, and evolution of
virtual worlds and the 3-D web
* Examinations of the educational, business, legal, economic, societal,
and jurisdictional impact of virtual worlds
Important Dates:
Submission Deadline: 19 January 2009
Initial screening by Guest Editors: 31 January 2009
First round of review: 6 April 2009
Second round of review: 6 July 2009
Final Decision: 10 August 2009
Submission Procedure:
All manuscripts will be subject to high standards of peer review at JDM.
Manuscripts should follow the JDM guidelines for submission. Details
regarding the submission format are available at
http://www.igi-pub.com/jdm
Please email your submission as an attachment to Dr. Brian Mennecke at
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=============================
Professor Keng Siau, Ph.D.
E. J. Faulkner Professor of MIS
209 CBA, Department of Management
University of Nebraska-Lincoln
Lincoln, NE 68588-0491. USA
Phone: 1-402-472-3078 Fax: 1-402-472-5855
Email: [log in to unmask]
Website: http://www.cba.unl.edu/faculty/ksiau.html
Director, UNL-IBM Global Innovation Hub
Website: http://cba.unl.edu/outreach/unl-ibm/
Editor-in-Chief, Journal of Database Management
Website: http://www.igi-pub.com/jdm
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