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Subject:
From:
Yoram Chisik <[log in to unmask]>
Reply To:
Yoram Chisik <[log in to unmask]>
Date:
Thu, 1 May 2014 03:35:52 -0400
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Due to repeated requests for more breathing room in light of the congestion in this year's conference calendar we have flipped the paper deadline from 12/5 to 21/5 to give our authors the time they need to write their awesome papers.

CALL FOR PAPERS

ACE 2014

11th ADVANCES IN COMPUTER ENTERTAINMENT TECHNOLOGY CONFERENCE
Incorporating 9th International Conference on Digital Interactive Media in Entertainment and Arts (DIMEA)

Funchal, Madeira
11-14 November, 2014

www.ace2014.info

ACE - the leading scientific forum for dissemination of cutting-edge research results in the area of entertainment computing is inviting the submission of papers, posters, creative showcases, and workshop proposals to its 11th conference to be held in Funchal, Madeira, 11-14 November, 2014.

Submission deadlines:

Papers:  May 21, 2014
Workshops: May 21, 2014
Creative Showcases: June 2, 2014
Posters:  July 14, 2014

We solicit submissions on a broad range of topics, including, but not limited to:
 
Technologies and Interactions
* Virtual, augmented and mixed reality
* Ubiquitous and mobile computing
* Tangible, embedded, embodied and robotic interaction
* Affective, intuitive and locative media
* Smart gadgets and toys
* Sensors, actuators and novel input and output technologies
* Multimodal and full-body interaction
 
Theoretical, Social and Cultural Issues
* Ethics and values
* Aesthetics and poetics
* Game, play and media theories
* Funology, enjoyment and experience
* Cultural, social and psychological studies
* Inclusivity and accessibility
* Children, adolescents and Seniors
 
Design and Evaluation
* Participatory design
* Usability and playability
* Player and developer experience
* Game and media evaluation techniques
* Gamification
 
Content Creation Environments Processes and Methods
* Avatars and character expression
* Animation
* Game development engines and frameworks
* Game production processes
* Interaction design for games
* Music and sound
* Artificial Intelligence for games and media
* Hacking and Tinkering
 
Application Domains
* Urban and location based games and media
* Interactive art, dance and performances
* Sports, fitness and exertion games
* Education, learning and serious games
* Broadcasting, podcasting and smart media
* Soundscapes and musical expression
* Interactive and digital storytelling
* Museums and cultural heritage
* Advertising and marketing
* Pets, livestock and other life forms    

The conference is held in-cooperation with the ACM SIGCHI and submissions papers will be available via the ACM digital library.

More detailed information can be found at http://www.ace2014.info

Hope to see you all in Funchal

The ACE 2014 organising committee 



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