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From:
Sean White <[log in to unmask]>
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Date:
Thu, 5 May 2011 04:59:51 +0000
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International Symposium on Mixed and Augmented Reality (ISMAR) 2011 - Second Call for Papers and Participation

                       ISMAR 2011

      Second Call for Papers and Participation
The Tenth IEEE International Symposium on Mixed and Augmented Reality
        Oct. 26-29, 2011, Basel, Switzerland
                http://www.ismar11.org

     ** Extended Deadlines: Abstracts May 20, Submissions May 27 **
   ** Submission is open at http://precisionconference.com/~ismar/ **

The fields  of Mixed Reality (MR)  and  Augmented Reality (AR) seek to
interactively  combine real  and virtual  objects and  environments in
3D.  The  basic  paradigm   enables  fascinating  new  types  of  user
interfaces, and  is beginning to  show significant impact  on industry
and society. The field is highly interdisciplinary, and MR/AR concepts
are applicable to a wide range of applications.

This  year  we  are  proud  to present  the  2011  IEEE  International
Symposium on  Mixed and Augmented Reality (ISMAR  2011). The symposium
will  be  held  on  Oct  2629,  2011 at  Congress  Center  in  Basel,
Switzerland. We invite you all  to participate in this great event for
the exchange  of new ideas in  this exciting field!  ISMAR now invites
contributions in two programs:  the Science & Technology (S&T) program
and a complementary Arts, Media and Humanities (AMH) program.

  * Science and Technology Track *

In recent  years, MR/AR has  been expanding from an  exciting research
proposition into a publicly-acknowledged technology.

The field  is highly interdisciplinary, combining  work in disciplines
such as  signal processing,  computer vision, computer  graphics, user
interfaces,  human  factors,  wearable  computing,  mobile  computing,
computer  networks, displays,  and  sensors. The  growing interest  in
MR/AR applications is  creating new challenges for research  in all of
these areas.

We  invite submissions  in the  general field  of Mixed  and Augmented
Reality. Topics  of interest  include, but are  not limited  to, MR/AR
aspects of:

 - Sensors;
 - Information presentation;
 - User Interaction;
 - System architectures;
 - Human factors;
 - MR/AR applications.

 * Arts, Media & Humanities Track *

The  2011 ISMAR  Arts,  Media and  Humanities  chairs invite  artists,
designers,  architects,   urbanists,  and  scholars   to  explore  the
potential  of  Mixed and  Augmented  Reality  within their  respective
fields.   We  welcome artifacts,  musings,  probings, discourses,  and
insights to be presented at ISMAR 2011 in the form of papers, posters,
art   exhibits  and  performances,   panels,  workshops,   demos,  and
tutorials.

Topics  of interest  include, but  are not  limited to,  case studies,
deployments,  prototypes,  and  evaluations  of  Mixed  and  Augmented
Reality in:

 - Art, Media art, Performing arts;
 - Architecture, Urban design, Cultural heritage;
 - Entertainment, Game design, Toys;
 - Social media, Transhumanism;
 - Design research, Product design;
 - Media Design, Advertising, Marketing and Production.

Submission Categories

The following are  the categories of solicited types  of work for both
tracks. For detailed submission and formatting instructions, visit the
website at http://www.ismar11.org

* Papers and Posters (S&T and AMH)
* Innovation Workshops
* Informative Tutorials
* S&T Demonstrations
* Art Exhibits
* Tracking Competition & AMH Contests

Important Deadlines

Paper and Poster Abstracts: May 20, **Extended**
Paper and Poster Submission: May 27, **Extended**
Workshop and Tutorial Proposals: June 3
Art Exhibits: June 3
Demonstrations: August 15
Tracking Competition Entry: August 15

Organization and Contact

General chairs:
 Prof. Martin Wiedmer, FHNW
 Dr. Vincent Lepetit, EPFL
Program chairs:
 Science and Technology:
  Prof. Jun Park, Hongik University
  Prof. Gerhard Reitmayr, TU Graz
  Prof. Greg Welch, UNC
Arts, Media and Humanities:
 Dr. Raphael Grasset, HIT Lab NZ/ICG
 Jan Torpus, FHNW
 Mark Podlaseck, IBM Research


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