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From:
Max Birk <[log in to unmask]>
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Date:
Tue, 18 Feb 2020 17:31:18 +0100
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******************************************************************************
* CHI PLAY 2020 | CALL FOR PARTICIPATION
* 7th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play
*
* Submission deadlines
* April 7, 2020: Full Papers
* July 15, 2020: Work in Progress, Interactivity, Student Game Design
Competition,
* Rapid Communications, Doctoral Consortium
*
* Ottawa, Canada
* November 1 - 4, 2020
* https://chiplay.acm.org/2020/ | @acmchiplay | #chiplay20
**********************************************************************************

CHI PLAY is the international and interdisciplinary conference, sponsored
by ACM SIGCHI, for researchers and professionals across all areas of play,
games, and human-computer interaction (HCI). We call this area
'player-computer interaction'. The goal of the CHI PLAY conference is to
highlight and foster discussion on high-quality research in games and HCI
as a foundation for the future of digital play. To this end, the conference
blends academic research papers, interactive play demos, and industry
insights.

*** SUBMISSIONS ***
As an ACM SIGCHI-sponsored conference, CHI PLAY welcomes contributions that
further an understanding of the player experience, as well as contributions
on novel designs or implementations of player-computer interactions,
including, but not limited to, the following:

- Playful interactions and new game mechanics
- Innovative implementation techniques that affect player experiences
- Studies of applied games and player experiences (e.g., games and play for
health,
wellbeing, and learning)
- Accessible and inclusive design and player experiences
- Advances in game user research and game evaluation methods
- Psychology of players and typologies of games and players
- Gamification, persuasive games, and motivational design
- Virtual and augmented reality in games and play
- Novel controls, input or display technologies for games and play
- Tools for game creation
- Innovations to advance the work of game designers and developers
- Game analytics and novel visualizations of player experiences
- Developer experiences and studies of developers
- Industry case studies

CHI PLAY welcomes contributions on the effects of various technologies,
software, or algorithms on player experiences. Technical contributions
without impact on players or game designers and developers are not within
the scope of CHI PLAY. The conference invites submissions to the following
tracks: Full Papers, Interactivity, Work in Progress, and Rapid
Communications. Additionally, students are invited to submit to the Student
Game Design Competition and the Doctoral Consortium.

*** FULL PAPERS ***
Authors are invited to submit high-quality original work to advance the
field of player-computer interaction research, in 7 to 12 pages in the
interim ACM SIGCHI Proceedings format, references excluded.
Important dates (all times are 23:59 Anywhere on Earth or AoE):
April 7, 2020: Full papers submission deadline
June 5, 2020: Reviews sent to authors
June 12, 2020: Rebuttal deadline
June 26, 2020: Decisions sent to authors
August 7, 2020: Final publication-ready papers due

CHI PLAY 2020 will not make a distinction between notes and papers, but
encourages authors to use the number of pages necessary, with a lower limit
of 7 pages and an upper limit of 12 pages. Paper length should match the
research approach and size of the contribution. References do not count
towards the page limit. All papers, irrespective of length, will undergo
the same review process and are evaluated against the same review criteria
in terms of rigour.
All accepted papers will be included in the conference proceedings
published in the ACM Digital Library and will be presented at the
conference with a standard speaking length.
For more information, visit https://chiplay.acm.org/2020/


*** RAPID COMMUNICATIONS ***
2 to 6 pages, in the interim SIGCHI format, references excluded.

Important dates (all times are 23:59 Anywhere on Earth or AoE):
July 15, 2020: Rapid Communications papers submission deadline
August 22, 2020: Notification of acceptance
September 3, 2020: Final camera-ready papers due

'Rapid Communications’  is an innovative track at CHI PLAY focusing on
specific topics of interest to the community, highlighting significant work
from both industry and research. We especially invite contributions from
practitioners and researchers in game development, games user research,
games education, gamification and PX. The track is also suitable for
individuals, studios, and companies who want to showcase their work and
share lessons learned from success and failure.

Rapid Communications papers are presented at the conference in a short
lighting-style presentation format and an accompanying presentation of
their work in the form of a poster or demonstrator. The mixed format allows
authors to reach the entire audience and discuss details of their work.
While Rapid Communications welcomes originality and innovation, the track
is open to post-mortems, case studies, design reflections and rationals,
position papers, and design tools.

All accepted Rapid Communications papers will be archived in the ACM
Digital Library in in the CHI PLAY 2020 Extended Abstracts.

For more information, visit https://chiplay.acm.org/2020/


*** WORK IN PROGRESS ***
Up to 4 pages in the interim SIGCHI format, excluding references.

Important dates (all times are  23:59 Anywhere on Earth or AoE)
July 15, 2020: Work in Progress papers submission deadline
August 22, 2020: Notification of acceptance
September 3, 2020: Final camera-ready papers due

Work in Progress contributions provide a unique opportunity for authors to
present reports on original yet incomplete work that seeks to advance our
current knowledge in games and play through innovative or thought-provoking
ideas. We encourage submissions describing late-breaking advances and
work-in-progress reports from ongoing research. Submissions are evaluated
on the basis of originality, innovation and contribution to the diversity
of the conference program.

Work-in-Progress papers are presented as posters at the conference, and
provide authors with opportunities to discuss details of their work
face-to-face with other conference attendees.

Work in Progress papers are archived in the ACM Digital Library in the CHI
PLAY 2020 Extended Abstracts.

For more information, visit https://chiplay.acm.org/2020/


*** STUDENT GAME DESIGN COMPETITION  ***
Up to 4 pages in the interim SIGCHI  format, excluding references

Important dates (all times are 23:59 Anywhere on Earth or AoE)
July 15, 2020: Student Game Design Competition papers submission deadline
August 22, 2020:   Notification of acceptance
September 3, 2020: Final camera-ready papers due

The CHI PLAY Student Game Design Competition will provide a unique
opportunity for students to showcase their interactive play systems and
designs. The submission provides students with the opportunity to provide a
description of their game. Students will need to submit a video of their
game as well as proof of student status (full-time or part-time, all levels
up to Ph.D.). A jury panel will nominate the best submissions for an
interactive presentation at the conference where a panel of experts chooses
the winners.

Student Game Design Competition papers are archived in the ACM Digital
Library in the CHI PLAY 2020 Extended Abstracts.

For more information, visit https://chiplay.acm.org/2020/


*** INTERACTIVITY ***
Up to 4 pages in the interim SIGCHI  format, excluding references.

Important dates (all times are 23:59 Anywhere on Earth or AoE)
July 15, 2020: Interactivity papers submission deadline
August 22, 2020: Notification of acceptance
September 3, 2020: Final camera-ready papers due

The Interactivity track is an opportunity for researchers, designers and
artists within the wider CHI PLAY community to showcase their work in a
hands-on setting that gives conference attendees the opportunity to explore
and discuss their systems. We are looking for submissions that push the
boundaries of playful human-computer interaction through technical
advancement, innovative interaction concepts, or stimulate artistic and
critical reflection through design. Each submission to this track consists
of a live artefact to be demonstrated at the conference along with an
extended abstract submission that describes the system.

The Interactivity track at CHI PLAY invites submissions in two main
categories, research and design. Submissions to the research category are
expected to make a contribution to our understanding of how humans interact
with playful technologies, which needs to be evidenced by thoroughly
situating results in previous research in our field when preparing the
extended abstract. Submissions to the design category are expected to
provide an experience that engages conference attendees and stimulates
conversation; in their abstract submission we expect authors to describe
and reflect on the expected experience.

Interactivity papers are archived in the ACM Digital Library in the CHI
PLAY 2020 Extended Abstracts.

For more information, visit https://chiplay.acm.org/2020/


*** DOCTORAL CONSORTIUM ***
Up to 2 pages in the current SIGCHI  format, excluding references, plus a
three-to-four page appendix.

Important dates (all times are 23:59 Anywhere on Earth or AoE)
July 15, 2020: Doctoral Consortium papers submission deadline
August 22, 2020: Notification of acceptance
Sept 3, 2020: Final camera-ready papers due

The CHI PLAY 2020 Doctoral Consortium provides an opportunity for doctoral
students to explore and develop their research interests in games and HCI
in an interdisciplinary workshop, under the guidance of distinguished
researchers. We invite PhD students who feel they would benefit from this
kind of feedback on their dissertation work to apply for this unique
opportunity.  Participants will share their work with other doctoral
students as well as senior researchers in the field. The strongest
candidates will be those who are at least in their second year, have a
clear topic and research approach, and have made some progress, but who are
not so far along that they can no longer make changes. In addition to
stating how you will benefit from participation, both you and your advisor
should be clear on what you can contribute to the Doctoral Consortium. In
addition to their consortium contribution, accepted students will also
submit and present a poster at the CHI PLAY conference.

Doctoral Consortium papers are archived in the ACM Digital Library in the
CHI PLAY 2020 Extended Abstracts.

For more information, visit https://chiplay.acm.org/2020/

*****************************************************************************
* CHI PLAY 2020
* 7th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play
* Ottawa, Canada
* November 1 - 4, 2020
* https://chiplay.acm.org/2020/ | @acmchiplay | #chiplay20
*****************************************************************************

-- 



*Dr. Max V. Birk*

*Assistant Professor*

Department of Industrial Design

Systemic Change Group


Atlas, 7th floor, Zuid, 11b
P.O. Box 513, 5600 MB Eindhoven
The Netherlands

[log in to unmask]

https://scholar.google.nl/citations?user=TyAT5MUAAAAJ&hl=en

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