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Giulio Jacucci <[log in to unmask]>
Mon, 16 Dec 2013 16:32:55 -0500
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CALL FOR SUBMISSIONS
AVI 2014 – International Working Conference on Advanced Visual Interfaces May 27-30, 2014 - Como, Italy
http://avi2014.deib.polimi.it

IMPORTANT DATES
Full and short research papers
Abstract submission deadline January 7, 2014 
Paper submission deadline January 13, 2014 
Acceptance Notification March 7, 2014
Camera Ready due April 2, 2014

Workshops Proposals
Submission deadline January 13, 2014 
Acceptance Notification January 27, 2014

Demo Papers
Submission deadline March 10, 2014 
Acceptance Notification March 21, 2014 
Camera Ready due April 2, 2014

Industrial Papers
Submission deadline March 10, 2014 
Acceptance Notification March 21, 2014


The 12th International Conference on Advanced Visual Interfaces (AVI 2014) will be held in Como (Italy) at the campus of Politecnico di Milano, from May 27th to 30th, 2014. Started in 1992 in Rome, AVI has become a biannual appointment for a wide International community of experts with a broad range of backgrounds, who share the interest in the investigation, design, development, and evaluation of innovative interactive solutions impacting our world at individual and societal level. Through more than two decades, the Conference has contributed to the progress of Human-Computer Interaction, offering a forum to present and disseminate new technological results, new paradigms and new visions for interaction and interfaces. AVI 2014 offers a wide variety of submission types to suit many types of interests and works. They include full and short research papers, demos, industry papers, and workshops. Theoretical and formal approaches, novel methodologies, domain-specific applications, empirical studies, new technological solutions, and industrial achievements fit well into the framework of the conference. The program also includes a number of prestigious invited talks as well social events at magnificent villas on the Como lake.

KEYNOTES SPEAKERS
Gregory D. Abowd
School of Interactive Computing, Georgia Institute of Technology (USA)
Gregory D. Abowd is the Distinguished Professor in the School of Interactive Computing at Georgia Tech. His research interests concern how the advanced information technologies of ubiquitous computing impact our everyday lives when they are seamlessly integrated into our living spaces. http://www.gregoryabowd.com/

Piotr Adamczyk and Amit Sood
Google Art Project, Google (USA)
Google Art Project is an initiative aiming at bridging ICT and the world of cultural heritage. Many prestigious institutions are currently involved, digitally exhibiting their works and their buildings to a wide audience. Virtual visits to museums, in particular, are likely to set a new standard about users expectations for interaction and virtual spaces. Look at one example of virtual visit: http://www.google.com/culturalinstitute/collection/uffizi-gallery?museumview&projectId=art-project

Studio Azzurro (Italy)
Founded in 1982, Studio Azzurro is an internationally known group of artists who pioneered interactive visual art. Their artistic research explores the poetic and expressive capability of technology to create interactive visual spaces and sensitive reactive environments that often involve theatrical performance. Studio Azzurro installations have been presented in major exhibition venues (including Biennale Arte in Venice, Documenta in Kassel, and EXPO in Shanghai) and can be experienced in major museums in all continents. http://www.studioazzurro.com/index.php

COMO
Como is located approximately 45 km North of downtown Milano and few km South of the Swiss border. The town and its area are renowned for their natural and cultural heritage that amazed generations of travellers, writers, and painters, and for the great number of cultural events that are organized here. The nearby unspoilt valleys and wild natural environments are full of opportunities for mountain lovers who can try out every kind of experience that this natural setting can offer. The wonderful lake, where visitors can enjoy a variety of trips and activities, is famous for its villas, its florid parks and secular trees, and its VIP guests. Como and its surroundings are rich in art and history, including museums, archaeological sites, architectural venues from old Romanesque churches to Rationalist buildings. Music and theatre play an important role in the cultural heritage of the area, where international events are organized. For shopping, visitors can find every kind of silk products, and visit silk factories or shops at concept stores.

ORGANIZING COMMITTEE
General Chair: Paolo Paolini, Politecnico di Milano (Italy)
Program Chair: Franca Garzotto, Politecnico di Milano (Italy)
Full Paper Chairs: Antonella De Angeli, University of Trento (Italy) and Giulio Jacucci, Helsinki Institute for Information Technology HIIT (Finland)
Short Paper Chairs: Maristella Matera, Politecnico di Milano (Italy) and Alessio Malizia, Brunel University (UK)
Demo Chairs: Matteo Valoriani, Politecnico di Milano (Italy) and Carmelo Ardito, University of Bari (Italy)
Industry Track Chairs: Laurent Walter Goix and Massimo Valla, TELECOM IT (Italy)
Workshop Chairs: Paolo Cremonesi, Politecnico di Milano (Italy) and Virpi Roto, University of Aalto (Finland)
Proceedings Chair: Rosa Lanzilotti, University of Bari (Italy)

SUBMISSION DETAILS
Online submission is required for all types of submissions. For long and short papers a 250-words abstract is requested before submission. All submission must be formatted according to the ACM SIGCHI format (http://www.sigchi.org/publications/chipubform/sigchi-papers- word-template/view).
Full and Short Research Papers
Long and Short Papers are archival publications that describe original unpublished research in the following general categories: 1. Theory, model, and method; 2. Design; 3. Evaluation/User Study; 4. Technology; 5. Application and tool
Specific topics addressed include (but are not limited to) the following ones:

 Adaptive and Context-Aware Interfaces
 Full-body Interaction
 Information Visualization
 Interaction Design Tools
 Interfaces for e-Culture and e-Tourism
 Interfaces for e-Commerce and e-Branding
 Interfaces for i-TV
 Interfaces for Big Data
 Interfaces for End-User Development
 Interface Metaphors
 Interfaces for Social Interaction and Cooperation
 Mobile Interaction
 Motion-base Interaction
 Multimodal Interfaces
 (Multi)Sensory Interfaces
 (Multi)Touch Interaction
 Search Interfaces
 Usability and Accessibility
 Virtual and Augmented Reality
 Visual Analytics
 Visual Databases
 Web Interfaces

Maximum length of full papers is 8 pages. Maximum length of short papers is 4 pages. Accepted full and short research papers will be included in the Proceedings published by ACM Press and will be available in the ACM Digital Library.
DEMO PAPERS

Demo papers (up to 2 pages) describe previously un-presented prototypes and systems and will be accompanied by a demonstration during a dedicated session at the conference. Demo paper submissions must include a description of hardware and software requirements on a separate sheet. Demonstrators will use their personal equipment. Accepted demo submissions will be included in the Proceedings published by ACM Press and will be available in the ACM Digital Library.

INDUSTRY PAPERS
Industry papers (up to 2 pages) address topics which are particularly relevant to the industrial world and are not necessarily intended to present research work only. Preferably, they are co-authored by at least one person from industry. Contributions concerning (amongst others) challenging research and development, innovative business cases, market insights, industrial research strategy, showcases and case studies, best practices and lessons learned, are welcomed. Accepted submissions will be included in the Adjunct Proceedings of the Conference.

WORKSHOP PROPOSALS
AVI 2014 will be a forum for workshops on emerging as well as established topics relevant to interface research and practice. The aims of workshops are to offer an opportunity to meet in the context of a focused and interactive discussion, to develop understanding, to exchange experiences, to build research communities and to pave the ground towards future developments. Workshops should ideally foster discussion and exchange rather than being miniaturized conference sessions. Workshops will be held on Tuesday May 27, 2014. A workshop may be half-day or full day in length, and typically have 15 to 20 participants. The extended abstract of the workshops and a selection of the best position papers will appear in the conference proceedings and in the ACM Digital Library. Persons interested in participating to an accepted workshop can submit a position paper to the organizers of that workshop, but workshop participation will be open to any AVI 2014 participant, upon place availability.

FOR UPDATES AND FURTHER INFORMATION please refer to AVI 2’14 web site http://avi2014.deib.polimi.it or contact [log in to unmask]

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