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"William R. Hazlewood" <[log in to unmask]>
Mon, 19 May 2008 15:01:19 -0400
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CFP: Workshop: Ambient Information Systems (AIS2008)

At Ubicomp 2008 (
Sunday, September 21, 2008, COEX, Seoul, South Korea

Short work-in-progress papers (up to 4 pages), Long papers (up to 10 pages)
Demonstrators, designs, and artwork

Submissions due: Jun 27th 2008 by 11:59pm PST


Ambient Information Systems describe a large set of applications that 
publish information in a highly non-intrusive manner, following on from 
Mark Weiser’s concept of calm technology. This form of information 
delivery has manifested in several different implementations, but the 
overall theme revolves around how best to embed information into our 

Building on the success of our last workshop at Pervasive 2007, we will 
bring together researchers working in the areas of ambient displays, 
peripheral displays, slow technology, glanceable displays, and calm 
technology, to discuss and collaborate on developing new design 
approaches for creating ambient information systems. We are calling for 
paper submissions describing early-stage and mature research on Ambient 
Information Systems and for demonstrators across the spectrum from 
technology to art and design.


The current research in pervasive and ubiquitous computing suggests a 
future in which we are surrounded by innumerable information sources, 
all competing for our attention. These information sources may manifest 
as both novel devices and as devices embedded in common objects, such as 
refrigerators, automobiles, toys, furniture, clothes, and even our own 

While this vision of the future has prompted great advancements in 
context-aware computing, wireless connectivity, multi-sensor platforms, 
smart materials, and location-tracking technologies, there is a concern 
that this proliferation of technology will increasingly overwhelm us 
with information. Our belief is that information should move seamlessly 
between the periphery and the center of one’s attention, and that good 
technology is highly transparent. We see ambient information systems as 
a way to support these ideas.

Some work has already been done to explore the value ambient information 
systems (e.g., AmbientDevices’ Stock Orb, Koert van Mensvoort’s 
Datafountain, Jafarinami et al.’s Breakaway, Mynatt et al.’s Audio Aura 
and Digital Family Portrait, and Mankoff et al.’s Daylight Display and 
BusMobile). However, ambient information systems research is fragmented, 
and suffering from a lack of consensus on terminology, methodology, 
plausibility, and general agreement on how to think about such 
technologies. We see this workshop as an opportunity for invited 
participants to explore and discuss such issues.


The workshop will be used as an opportunity to work as a group to 
identify problems in the design, development, and evaluation of AIS and 
to derive fundamental challenges of AIS research. Attendees should 
develop a deeper understanding of the challenges that need to be 
addressed and some potential solutions to the problems that have been 
encountered by others. The group discussions throughout the workshop 
will also be used to encourage new collaborations within the community.

We will publish the accepted submissions and slides on the workshop’s 
website upon receiving consent from the authors. The publication of 
submissions to the website will not be considered official publications 
and therefore will not prohibit attendees from developing their work 
further and publishing it elsewhere. This will be made clear on the 
website and on the online proceedings. After the workshop, the 
organizers will contact relevant journals with the goal of producing a 
special issue on ambient information systems containing extended 
versions of the best papers from this workshop. The organizers will also 
put together a document outlining the grand challenges for the field of 
ambient information systems with a view to publishing either in the 
special issue or as a stand-alone journal publication.


The workshop topics are for the most part listed as a set of questions:

    * How are ambient information systems distinct from other
      information technologies?
    * What are examples of useful heuristics, frameworks, taxonomies, or
      design principles for the implementation of ambient information?
    * Should Ambient Information Systems move beyond the traditional
      scope of vision; is there merit in Ambient Noise, Ambient Smells,
      Tactile Ambience, and Ambient Taste?
    * How much ambient information can one perceive and comprehend?
    * What, if any, are the appropriate interaction methods for these
      information devices?
    * Where should ambient systems be placed to improve their chances of
      being used, without becoming distracting or annoying?
    * What sorts of information are best conveyed by an ambient display?
    * What are the appropriate methods for evaluating ambient
      information systems, particularly those that are not necessarily
    * How do we describe the values of these particular technologies in
      our everyday lives?
    * How can we make use of existing technologies? (e.g. smart
      materials, wearable systems, etc.)
    * What knowledge from other domains should we apply such systems?
      (e.g. art, cognitive science, design, psychology, sociology)

We are also particularly interested to hear about ambient information 
systems in the following areas:

    * Resource Consumption, e.g., power, heat, water, food, and for
      shared or personal resources)
    * Work and workload “progress” (eg., explicitly or implicitly
      gathered data, or those based on a workflow)

If you have any topics you’d like to suggest please comment on the 
topics list on the website:


The workshop format will consist of a short presentation by each 
participant, which should conclude with a problem statement describing a 
possible grand challenge for research on ambient information systems. 
These problem statements will be ordered, and the participants will 
decide which are most relevant to future research on ambient information 
systems. We will then break out into groups and discuss strategies for 
addressing the selected topics.


We invite submissions including descriptions of works in progress, 
research contributions, position statements, demonstrations, demos, and 
vision papers. We are looking for a wide range of submissions this year. 
Papers should be whatever length is most appropriate for the presented 
idea, but we ask that it be no longer than 10 pages in the ACM SIGCHI 
Proceedings format ( Each submission 
must conclude with a specific question regarding issues faced conducting 
research in this domain.

Please send you submission in PDF format to: 
[log in to unmask] <mailto:[log in to unmask]>


Submissions due: Jun 27th 2008 by 11:59pm PST
Acceptance notifications by: Jul 25th 2007


William R. Hazlewood ([log in to unmask] <mailto:[log in to unmask]>)
School of Informatics, Indiana University @ Bloomington

Lorcan Coyle ([log in to unmask] <mailto:[log in to unmask]>)
Systems Research Group, University College Dublin

Youn-kyung Lim ([log in to unmask] <mailto:[log in to unmask]>)
Korean Advanced Institute of Science and Technology

Zach Pousman ([log in to unmask] <mailto:[log in to unmask]>)
Georgia Institute of Technology

    INVITED PROGRAM COMMITTEE (subject to additions)

Frank Bentley, Motorola Labs, USA
Jodi Forlizzi, Carnegie Mellon University, USA
Steve Neely, University College Dublin, Ireland
Aaron Quigley, University College Dublin, Ireland
Erik Stolterman, Indiana University, USA
Martin Tomitsch, Vienna University of Technology
Andrew Vande Moere, University of Sydney, Australia

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