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From: Marco Combetto <[log in to unmask]>
Date: Wed, 15 Mar 2006 11:09:16 -0000
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----------------------------------------------------------------------
              CALL FOR PARTICIPATION
----------------------------------------------------------------------

       The 5th International Conference on
            Entertainment Computing
                 (ICEC 2006)
           http://www.icec2006.org/
       September 20, 21 & 22 September, 2006
       Microsoft Research, Cambridge, UK

We are pleased to invite you to participate in the prestigious 5th 
International Conference on Entertainment Computing, under the auspices of 
the International Federation for Information Processing (IFIP).

The conference will be held in Cambridge, England, 20-21-22 September, 2006

Based on the very successful first international workshop (IWEC 2002) and 
the following international conferences (ICEC 2003, ICEC 2004, ICEC 2005), 
ICEC 2006 will be an international forum for the exchange of experience and 
knowledge amongst researchers and developers in the field of entertainment 
computing. Different submission types are invited that present scientific 
ideas or improvements to existing techniques in the broad multi-disciplinary 
field of entertainment and edutainment applications.

Important Dates:

Full paper submission due: Friday 30 March, 2006 Short paper, demo: Friday 7 
April, 2006 Notification of acceptance: Monday 29 May, 2006 Camera-ready 
copy due: Monday, 19 June, 2006

Web site: http://www.icec2006.org/

TOPICS:
Any research addressing entertainment computing is welcome, in particular we 
suggest (but not limited) the categories listed below:

Interactive Design for Entertainment
Aesthetics, Ontology and Social Reflection Art, Design and Novel Media 
Augmented, Virtual and Mixed Reality Computer Games and Game Based 
Interfaces Education, Training, and Edutainment Technologies Entertainment 
and Healthcare Novel and Evolutionary Platforms / Hardware Devices Social 
and Human Factors of Entertainment Interactive Digital Storytelling and 
Interactive Tele-Vision Mobile Entertainment via e.g. Mobile Phones, PDAs 
etc Narrative Environments and Intelligent Medias New Genres, New Standards 
Pervasive Entertainment and Game-Playing Robots and Cyber Pets Self 
Reflecting Entertainment Simulation Applications of Games, and Military 
Training Sound, Music, Creative Environments


CASE STUDIES:
Case studies are invited from any entertainment and edutainment application, 
including:

Authoring
Computer Games
Cultural Heritage
Home Entertainment
Media System Design
Service Robotics
Affective Interaction
Intelligent Environments


Conference proceedings will be published with the Springer.

**** Conference Committee *****
General Conference Chair:
Richard Harper (Microsoft Research, UK)

International Program Committee Chair:
Matthias Rauterberg (TU Eindhoven,The Netherlands)

International Steering Committee:
Marc Cavazza (University of Teesside, UK) 
Tak Kamae (Tokyo Women's Medical University, Japan) 
Lizhuang Ma (Shanghai Jiao Tong University, China) 
Don Marinelli (Carnegie Mellon University, USA) 
Stéphane Natkin (CNAM, France) 
Ryohei Nakatsu (Kwansei Gakuin University,Japan) 
Matthias Rauterberg (TU Eindhoven,The Netherlands) 
Peter Robinson (University of Cambridge, UK) 
Andy Sloane (University of Wolverhampton, UK) 
Bill Swartout (University of Southern California, USA)

Organisation Chair
Marco Combetto (Microsoft Research, UK)

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