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From:
Maike Paetzel <[log in to unmask]>
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Maike Paetzel <[log in to unmask]>
Date:
Mon, 10 Apr 2017 06:49:13 +0000
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DEADLINE FOR PAPER SUBMISSIONS EXTENDED!
NEW DEADLINE: 24 April 2017
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Call for Papers

17th International Conference on Intelligent Virtual Agents (IVA 2017)

August 27-30
Stockholm, Sweden

http://iva2017.org

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IMPORTANT DATES

Paper, Poster and Demo Submissions

Submissions Deadline: 14 April 2017 --> 24 April 2017 (NEW DEADLINE)
Author Notification: 5 June 2017
Camera Ready Version: 10 July 2017

Video Gala

Submission Deadline: 1 June 2017


CONFERENCE

IVAs are interactive digital characters that exhibit human-like qualities and can communicate with humans and each other using natural human modalities like facial expressions, speech and gesture. They are capable of real-time perception, cognition, emotion and action that allow them to participate in dynamic social environments.

The International Conference on Intelligent Virtual Agents (IVA) is an interdisciplinary annual conference and the main leading scientific forum for resenting research on modeling, developing and evaluating intelligent virtual agents (IVAs) with a focus on communicative abilities and social behavior.


SPECIAL TOPIC

IVA 2017's special topic is 'Situated Intelligent Agents', that is, agents that have awareness of and/or make use of their environment (physical or virtual). The theme will address the synergies between agents with different embodiments, from embodied virtual characters to social robots. Advances in both domains require the development of computational capabilities that allow robots and virtual characters to engage in those direct, unstructured and dynamically evolving social interactions that characterise humans.

We will particularly welcome contributions that address the cross-fertilization of state-of-the-art insights and methods from the domains of embodied virtual characters, computer games, social robotics, and social sciences in order to support the development of skills necessary to enable the vision of designing better machines capable of achieving better action, better awareness and better interaction to engage in intuitive, lifelike, sustained encounters with individuals and groups.


KEYNOTE SPEAKER

Bilge Mutlu, University of Wisconsin–Madison, USA
Iain Matthews, Oculus Research, USA


GENERAL TOPICS OF INTEREST

Design, Modeling and Evaluation

* design criteria and design methodologies
* evaluation methodologies and user studies
* ethical considerations and societal impact
* applicable lessons from other fields (e.g. robotics)
* improvisational or dramatic interaction
* dimensions of intelligence, cognition and behavior
* models of multimodal perception and action
* models of emotionally communicative behavior
* models of conversational behavior
* models of narrative and storytelling
* theoretical foundations and formal models
* learned, evolved or emergent behavior

Implementation and Applications of IVAs

* software engineering issues
* real-time integrated systems
* portability and reuse standards / measures to support interoperability
* specialized tools, toolkits and tool chains
* specialized modeling and animation technologies
* applications in games, education, art, etc.
* delivery platforms: desktop, single vs. multi-user, virtual or augmented or mixed reality, robots
* future or current experience in various fields, e.g. Interactive narrative and story-telling, computer games, art and entertainment, education and training, simulation and visualization


SUBMISSION DETAILS

Paper, Demo and Poster Submissions

Prospective authors are invited to submit full papers (12 pages), short papers (8 pages), or poster papers (4 pages). We also welcome demonstrations (4 pages; please submit a short description including any requests for space or equipment). Submissions should be anonymous and in Springer LNCS format. Detailed paper author instructions will be available on the IVA 2017 website (http://iva2017.org). All submissions should be made through the conference review system.


Workshops and Video Gala

IVA will also feature workshops and a video Gala, which is a video showcase of projects involving animated like-life agents. See this link for examples of the Gala entries from IVA 2016: http://iva2016.ict.usc.edu/video-gala/. The respective submission details for these events will be available nearer to the conference date and will be announced in upcoming calls for papers on the conference website (http://iva2017.org).


ORGANIZATION

Conference Chairs
Jonas Beskow, KTH Royal Institute of Technology
Christopher Peters, KTH Royal Institute of Technology
Ginevra Castellano, Uppsala University

Program Chairs
Carol O'Sullivan, Trinity College Dublin
Iolanda Leite, KTH Royal Institute of Technology
Stefan Kopp, University of Bielefeld

Workshop Chairs
Candace Sidner, Worcester Polytechnic Institute
Björn Thuresson, KTH Royal Institute of Technology

Sponsorship Chair
André Pereira, Furhat Robotics

Posters & Demo Chair
Catharine Oertel, KTH Royal Institute of Technology

Gala Chair
Jens Edlund, KTH Royal Institute of Technology

Publications Chairs
Maurizio Mancini, Università degli Studi di Genova
Giovanna Varni, Université Pierre et Marie Curie

Publicity Chair
Maike Paetzel, Uppsala University

Webmaster
Fangkai Yang, KTH Royal Institute of Technology


Senior Program Committee
Elisabeth André, University of Augsburg
Ruth Aylett, Heriot-Watt University
Timothy Bickmore, Northeastern University
Joost Broekens, Delft University of Technology
Dirk Heylen, University of Twente
Jill Lehman, Disney Research Pittsburgh
James Lester, North Carolina State
Stacy Marsella, Northeastern University
Yukiko Nakano, Seikei University
Michael Neff, UC Davis
Ana Paiva, INESC-ID and University of Lisbon
Catherine Pelachaud, CNRS - ISIR, Université Pierre et Marie Curie
Laurel Riek, UC San Diego
Stefan Scherer, University of Southern California
Gabriel Skantze, KTH Royal Institute of Technology
Hannes Vilhjálmsson, Reykjavík University
Michael Young, University of Utah

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