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"ACM SIGCHI General Interest Announcements (Mailing List)" <[log in to unmask]>
Kris Luyten <[log in to unmask]>
Mon, 15 Feb 2010 17:04:30 +0100
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Kris Luyten <[log in to unmask]>
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Call for papers: Engineering Patterns for Multi-Touch Interfaces

  Workshop at Engineering Interactive Computing Systems 2010

Berlin, Germany, June 20, 2010

Workshop Theme

Multi-touch gained a lot of interest in the last couple of years and  
the increased availability of multi-touch enabled hardware boosted its  
development. However, the current diversity of hardware, toolkits, and  
tools for creating multi-touch interfaces has its downsides: there is  
only little reusable material and no generally accepted body of  
knowledge when it comes to the development of multi-touch interfaces.  
This workshop seeks a consensus for methods, approaches, toolkits, and  
tools that aid in the engineering of multi-touch interfaces for large  
interactive surfaces and transcend the differences in available  

The current body of work is mainly tailored toward a specific hardware  
platform, or relies on platform specific toolkits. In contrast with  
engineering WIMP (or single touch) interfaces, there is no established  
work on transcending the diversity in hardware and software platforms.


We invite everyone involved in the design and development of multi- 
touch interfaces, as well as tool builders and framework creators, to  
submit a 2-4 page position paper or 4-6 pages short paper in ACM  
publication format for this workshop ( 
chipubform).  A short paper describes experiences, ongoing work or  
results related to the workshop’s topic. A position statement  
describes requirements or issues the participant encounters when  
engineering multi-touch interfaces, as well as desirable solutions  
from the author’s point of view.

Papers are solicited on topics including, but not limited to:

-       interface patterns for engineering multi-touch interfaces;

-       design and development tools for multi-touch interaction;

-       multi-touch architectural frameworks that transcend the  
variety of hardware;

-       requirements for supporting the design and implementation of  
multi-touch interfaces;

-       experience reports on implementing multi-touch interfaces;

-       best practices in building multi-touch interfaces;

-       coping with differences in hardware touch detection, tracking  
technology, form factor and display sizes and orientation;

-       replacing traditional input on multi-touch (mouse, keyboard, …).

Papers should include a short biography, describing the author’s  
background, experience and accomplishments with multi-touch interface  
engineering. We encourage providing an additional video demonstration  
for short papers. Papers will be peer reviewed and selected according  
to relevance, quality, and likelihood that they will stimulate and  
contribute to the discussion.

To participate, please e-mail your paper to [log in to unmask]  
by March 15, 2010. Participants will be notified by March 29, 2010.


Kris Luyten, Hasselt University

Davy Vanacken, Hasselt University

Malte Weiss, RWTH Aachen University

Jan Borchers, RWTH Aachen University

Shahram Izadi, Microsoft Research

Daniel Wigdor, Microsoft Surface
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