Call for papers: Engineering Patterns for Multi-Touch Interfaces
http://research.edm.uhasselt.be/ep-muti2010/
Workshop at Engineering Interactive Computing Systems 2010
Berlin, Germany, June 20, 2010
Workshop Theme
Multi-touch gained a lot of interest in the last couple of years and
the increased availability of multi-touch enabled hardware boosted its
development. However, the current diversity of hardware, toolkits, and
tools for creating multi-touch interfaces has its downsides: there is
only little reusable material and no generally accepted body of
knowledge when it comes to the development of multi-touch interfaces.
This workshop seeks a consensus for methods, approaches, toolkits, and
tools that aid in the engineering of multi-touch interfaces for large
interactive surfaces and transcend the differences in available
platforms.
The current body of work is mainly tailored toward a specific hardware
platform, or relies on platform specific toolkits. In contrast with
engineering WIMP (or single touch) interfaces, there is no established
work on transcending the diversity in hardware and software platforms.
Submissions
We invite everyone involved in the design and development of multi-
touch interfaces, as well as tool builders and framework creators, to
submit a 2-4 page position paper or 4-6 pages short paper in ACM
publication format for this workshop (http://www.sigchi.org/
chipubform). A short paper describes experiences, ongoing work or
results related to the workshop’s topic. A position statement
describes requirements or issues the participant encounters when
engineering multi-touch interfaces, as well as desirable solutions
from the author’s point of view.
Papers are solicited on topics including, but not limited to:
- interface patterns for engineering multi-touch interfaces;
- design and development tools for multi-touch interaction;
- multi-touch architectural frameworks that transcend the
variety of hardware;
- requirements for supporting the design and implementation of
multi-touch interfaces;
- experience reports on implementing multi-touch interfaces;
- best practices in building multi-touch interfaces;
- coping with differences in hardware touch detection, tracking
technology, form factor and display sizes and orientation;
- replacing traditional input on multi-touch (mouse, keyboard, …).
Papers should include a short biography, describing the author’s
background, experience and accomplishments with multi-touch interface
engineering. We encourage providing an additional video demonstration
for short papers. Papers will be peer reviewed and selected according
to relevance, quality, and likelihood that they will stimulate and
contribute to the discussion.
To participate, please e-mail your paper to [log in to unmask]
by March 15, 2010. Participants will be notified by March 29, 2010.
Organizers
Kris Luyten, Hasselt University
Davy Vanacken, Hasselt University
Malte Weiss, RWTH Aachen University
Jan Borchers, RWTH Aachen University
Shahram Izadi, Microsoft Research
Daniel Wigdor, Microsoft Surface
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