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From:
VSMM Secretariat <[log in to unmask]>
Reply To:
VSMM Secretariat <[log in to unmask]>
Date:
Sat, 25 Mar 2000 15:09:52 +0900
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-------------SECOND CALL FOR PAPERS-------------

      The International Society on Virtual Systems
                    and MultiMedia presents

      6th International Conference on VSMM 2000
                       4-6 October 2000
                      Softopia, Gifu, Japan

            "International Collaboration through
                         Virtual Heritage
                   Technical Applications
                               and
                    Highspeed Connectivity

             http://www.vsmm.org/vsmm2000
                      [log in to unmask]

-----------------SPECIAL SESSIONS-------------------

- Virtual Heritage (VR in Natural, Cultural and World Heritage)
- High Speed Connectivity and Collaboration
- Japanese VR Commercialisation
- Special paper sessions in Japanese

----------------------NEW----------------------------
- Updated website with paper submission information
- EXTENDED PAPER DEADLINE: 22 May 2000
- Simultaneous conferences: EVA2000, EUROGIFU, VR Exhibition

------------------AUTHOR SCHEDULE------------------

Paper Deadline 22 May 2000
Acceptance Notification 17 July 2000
Manuscript Submission 10 August 2000
VSMM Conference  4-6 October 2000
------------------------------------------------------
Conference information details listed below.
PLEASE FORWARD THIS EMAIL TO
INTERESTED ASSOCIATES
Unsubscription information at the end of this document
------------------------------------------------------


The International Society on Virtual Systems and MultiMedia announces the
Second Call for Papers for VSMM 2000, to be held in Gifu, Japan 4-6 October
2000. This conference will be the 6th International Conference on Virtual
Systems and MultiMedia. This year's conference theme will be multifaceted,
highlighting Virtual Heritage, Highspeed Connectivity, Technical excellence
and commercial collaboration.  This year will be a landmark occasion for
Gifu
as 2 other conferences EVA2000 and EUROGIFU, as well as a large VR
exhibition
will be held at the same time as VSMM2000.  Combined, this will now make
VSMM2000 one of the largest VR conferences in the world.

SPECIAL SESSION ON VIRTUAL HERITAGE
This will be the third Special Session on Virtual Heritage and will explore
the virtual reality tools and applications used in Cultural, Natural and
World Heritage. This session has quickly become the industry benchmark for
all developments and innovations pertaining to Virtual Heritage, so if your
research is in any way related to this field, you are highly encouraged to
participate.

VSMM has recently launched the Virtual Heritage Network [VHN],
a new organisation for the advancement of technological use in heritage
applications. Now with over 200 members from 42 countries, VHN will host
this session to develop a strong and active virtual heritage community.
More information on Virtual Heritage http://www.virtualheritage.net can be
found here.

SPECIAL TOUR OF WORLD HERITAGE SITE: SHIRAKAWA - GO.
We are planning a special tour of the world famous Shirakawa Go Grass Hut
Village,
a UNESCO World Heritage site.  This tour will be an all-day excursion the
day before the conference.

SPECIAL SESSION ON HIGHSPEED CONNECTIVITY
This new session will explore the use of Highspeed collaborative tools and
applications. With the advent of the Internet2, vBNS and other highspeed
networks, a great importance is being placed on greater speed and complex
sharing across international boundaries. Researchers developing
collaborative applications which either utilize this highspeed connectivity
or use standard networking topology in an innovative way are highly
encouraged to submit papers.

TECHNICAL SESSION
This ever-popluar session has been the standard of VSMM since 1995 and
attracts a large number of high quality papers dealing with many themes
including Telemedicine, Medicine, robotics, telepresence, software and
hardware innovations and more. This session is open to research related to
virtual reality and multimedia.

COMMERCIAL COLLABORATION:
SPECIAL SESSION ON JAPANESE VR COMMERCIALISATION
This session will focus on the commercial development of the virtual reality
industry in Japan. It's focus is to assist all Japanese and International
researchers and companies planning to do business in or with Japan. It will
include special sessions on incubation programs and opportunities, case
studies, funding and technical resources, workshops and a full exhibition of
Japanese VR Technologies.

SOCIAL ACTIVITIES
Anyone who came to the VSMM98 in Japan can tell you that it was an event not
to be missed. Although we can't reveal our secrets just yet, it is assured
that we have something up our sleeves that will make VSMM98 pale by
comparison. Just to recap VSMM98, we had: Japanese Taiko (Drum Performances)
Karoke Competitions, Official banquets, Onsens (Natural Hotsprings) tours,
Traditional Japanese dinners with interactive traditional singing and
dancing, technical tours of VR Techno Center Japan, not to mention
star-gazing in Ancient Castle grounds and visiting restaurants and shops the
size of telephone boxes.  Ok we're all engineers so we always somehow
managed to fit everyone in with room to spare....

Looking forward to seeing you in Japan!
Scot Thrane Refsland, Executive Officer
on behalf of the VSMM Executive Directors

SCHEDULE
Paper Deadline 22 May 2000
Acceptance Notification 10 July 2000
Manuscript Submission 10 August 2000
VSMM Conference  4-6 October 2000

INFORMATION
For more information, please email the conference Secretariat:
English  [log in to unmask]
Japanese [log in to unmask]
French  [log in to unmask]
Greek [log in to unmask]
Italian [log in to unmask]
German [log in to unmask]

About the VSMM Society [http://www.vsmm.org]



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