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Thu, 31 Jan 2013 16:08:52 +0100
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International Symposium: CCGIDIS 2013 :: Venice, Italy :: Call for Papers 

::
ALAIPO :: Latin Association of Human-Computer Interaction :: www.alaipo.com
AInCI :: International Association of Interactive Communication :: 
www.ainci.com
:: 

Third International Symposium on Communicability, Computer Graphics and 
Innovative Design for Interactive Systems (CCGIDIS 2013) 

::
:: Venice - Italy :: April 23 - 24, 2013
:: 

http://www.ainci.com/CCGIDIS 2013/symposium_CCGIDIS_2013.html 

CCGIDIS 2013 will be composed of research presentations, keynote lectures, 
invited presentations, workshops, doctoral consortium, demo session and 
poster presentations. 

Papers must be submitted following the instructions found on the submission 
of papers section. All accepted papers will be published in the respective 
conference proceedings (in printed book form, CD/DVD and magazine) by 
international and prestigious publishing houses in USA and Europe: 

http://www.ainci.com/CCGIDIS 2013/symposium_publications.html 

Very Important: The authors can present more than one paper with only one 
registration (maximum 3 papers). More information (publications session): 

http://www.ainci.com/CCGIDIS 2013/symposium_publications.html 

All contributions should be of high quality, originality, clarity, 
significance, impact and not published elsewhere or submitted for 
publication during the review period. In the current international 
conference it is demonstrated how with a correct integration among 
professionals of formal and factual sciences interesting research lines in 
the following subjects 2D, 3D, Advances in Programming Languages and 
Techniques for Computer Graphics, Audio-Visual, CAD, CAE, CAM, Cloud 
computing, Communicability, Computer Animation, Computer Graphics, Computer 
Vision, Creativity and Original Desing, Education, Human-Computer 
Interaction, Industrial Design, Imaging, Intelligent User Interface, 
Interactive Systems On-line and Off-line, Medical Image Processing, 
Modelling, Quality Design, Rendering, Robotic Vision, Scientific 
Visualization, Ubiquitous Computing, Virtual Agents On-line and other 
computational areas are solicited on, but not limited to (alphabetical 
order): 

:: Audio-Visual Communication
:: Auditory Contents of Interactive Systems
:: Augmented Realities
:: Artificial Life
:: Changes and Challenges in Computer Graphics for Education
:: Cinema 3D
:: Cloud Computing and Multimedia Content Distribution
:: Cognitive Modeling
:: Coherence in Ray Tracing
:: Communicability
:: Computational Photography
:: Computer Animation
:: Computer Art
:: Computer Graphics for Biometric Authentication
:: Computer Graphics for Users with Physical Disabilities
:: Computer-Aided Design
:: Computer-Aided Engineering
:: Computer-Aided Manufacturing
:: Cultural and Social Impact of Mobile Multimedia Systems for Education
:: Database and Compression Methods of the Graphic Information
:: Digital Cartography
:: Digital Divide and e-Inclusion
:: Digital Sound
:: Eco-design
:: Educational and Computer Graphics Innovation through Knowledge Transfer
:: Efficiency and Complexity Issues in Graphics Algorithms
:: Ergonomics
:: Evolutionary Procedural Modeling
:: Finite Element Methods in Graphics
:: Flow Visualization
:: Forward Ray Tracing
:: Fractals and Chaos: Theory and Experiments
:: Game Artificial Intelligence
:: Genetic Algorithms
:: Graphics Languages
:: Human Factors in Applications for Computer Graphics
:: Human Perception and Graphics
:: Human Technology Interaction
:: Illumination Techniques
:: Image Restoration for Cultural and Ecological Heritage
:: Industrial Design and Simulation
:: Integration of Hypermedia Systems and Virtual Reality in Educational 
Contents
:: Intelligent Graphics
:: Interactions in Virtual Reality
:: Interactive Design
:: Interactive Geometric Processing
:: Local and Global Interactive Design for E-learning
:: Medical Image Processing
:: Mesh Processing
:: Methods for Heuristic Evaluation of Multimedia Systems
:: Mixed Reality
:: Modeling Natural Phenomena
:: Modeling Non-rigid Objects
:: Models of Design for Interactive Systems of Communication
:: Molecular Graphics
:: Morphing
:: Motion Capture
:: Multimedia Immersive Networked Environments
:: Natural Phenomena and Computer Graphics Emulation
:: Networks and Information Security
:: New Digital Media and Computer Animation Used in Preschool
:: Non-Photorealistic Rendering
:: Object-Oriented Graphics
:: Open-Source Software
:: Particle Systems
:: Perceptual Quality in Image
:: Printing Technologies for 2D and 3D
:: Procedural Modelling
:: Quality Attributes for Communicability
:: Radiosity
:: Real-World Deployment Experience of Multimedia Distribution Platforms
:: Robot Vision
:: Semiotics and the Assessment of the Statics and Dynamics Images
:: Shape Analysis
:: Social Impact of Visual Emerging Technologies for Education
:: Social Networking, CAD and Teleworking
:: Software Engineering
:: Special Effects
:: Speech and Natural Language Interfaces
:: Surface and Light Interactions
:: Surface Appearance, Formation and Enhancement
:: Techniques for the Quality Evaluation of Communication
:: Technology-Enhanced Learning
:: Telecommunications
:: Texture Mapping
:: Three-dimensional Reconstruction for Education
:: Topics in Computational Geometry
:: TV Interactive
:: Usability Engineering
:: User-Centered Design
:: Video Games for Learning
:: Virtual Classroom and Virtual Campus Applications
:: Virtual Museums and E-tourism for New Educational Systems
:: Virtual Tutor
:: Visualizing Multivariate Data
:: Volume Visualization
:: Web 2.0
:: Web 3.0
:: Wireless and Mobile Computer Science 

All submitted papers will be reviewed by a double-blind (at least three 
reviewers), non-blind, and participative peer review. These three kinds of 
review will support the selection process of those that will be accepted for 
their presentation at the international conference. Authors of accepted 
papers who registered in the conference can have access to the evaluations 
and possible feedback provided by the reviewers who recommended the 
acceptance of their papers, so they can accordingly improve the final 
version of their papers.
::
 --------------------
Important Dates
 --------------------
::
Papers Submissions: March, 25 :: 23:59  local time in Hawaiian Islands
Authors Notification: one week, after the submission
Camera-ready, full papers: Friday, April 12
::
Invited Session Papers, Workshops, Technical Demo and Poster Session
Submission of Papers: Set by Session Chair
Notification of Acceptance: Set by Sessions Chair
Upload of Final Publication Files: Friday, April 12
:: 

P.S. In case you are not interested for this international conference, we 
would be grateful if you can pass on this information/email to another 
interested person you see fit (thank you very much). 

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