ACM SIGCHI General Interest Announcements (Mailing List)


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Wed, 15 Jun 2016 22:30:43 -0500
Jeffrey Bigham <[log in to unmask]>
"ACM SIGCHI General Interest Announcements (Mailing List)" <[log in to unmask]>
Jeffrey Bigham <[log in to unmask]>
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The Audience Participation Games Project at Carnegie Mellon University
is looking to hire a postdoctoral researcher. The project explores
large-scale collaboration in gameplay, enabled by “crowd and cloud”
technologies such as Twitch. If you are interested in game design,
collaboration at scale, and/or rapid multiuser prototyping, then this
project could be a great fit for you.

Example areas you might work in include:
-       Collaboration and cooperation between strangers
-       Drop-in / drop-out participation
-       New models for asymmetric gameplay
-       Improving the game-watching experience
-       Or another project you propose related to the overall theme!

Position details:
Salary for the position is $55,000 yearly, plus benefits.

The starting date is anytime between July 1, 2016 and December 31,
2016. The position runs through August 31st, 2018.

You will be working with faculty from both the HCI Institute and the
Entertainment Technology Center at CMU. The supervising faculty are
Jessica Hammer, Jeff Bigham, and Chris Klug.

Hiring criteria:

We require the following:
-       Strong communication skills.
-       Leadership experience.
-       Experience with games. If games are not your main research
area, we would like to see evidence of your engagement with the field
either as a player or as a designer.

You should also be skilled in one or more of the following areas:
-       Game design and/or research, particularly around multiplayer games.
-       Mixed-methods research, particularly running user studies and
working with system logs.
-       Technical development, particularly rapid prototyping and
multi-user systems.

We’ll consider it a bonus if you have done one or more of the following:

-       You have prototyped at least two games, either digital or analog.
-       You have worked with Unity.

To apply:

Application review begins June 15, 2016. Applications will be accepted
on a rolling basis until the position is filled.

Application packages should include:

-       A cover letter
-       A one-page research statement
-       Your CV
-       Contact information for three recommenders
-       If relevant, a technical or game design portfolio

Please send application packages to Justin Puglisi, [log in to unmask]

Associate Professor
Human-Computer Interaction Institute
Language Technologies Institute
Carnegie Mellon University

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