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"ACM SIGCHI General Interest Announcements (Mailing List)" <[log in to unmask]>
Wed, 2 Sep 2020 08:47:56 -0700
Audrey Desjardins <[log in to unmask]>
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Audrey Desjardins <[log in to unmask]>
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Hi everyone,

Apologies for cross posting. *Abstracts are due in less than a week:
September 8th, 2020. Please send abstracts directly
at [log in to unmask] <[log in to unmask]> .*

We would like to invite submissions for the ACM TOCHI Special Issue on First
-Person Research in HCI:


Guest Editors: Audrey Desjardins (University of Washington), Andrés Lucero
(Aalto University), Marta Cecchinato (Northumbria University), Oscar Tomico
Plasencia (ELISAVA and Eindhoven University of Technology) and Carman
Neustaedter (Simon Fraser University)


As an addition to the array of HCI methodological tools, first-person research
methods offer a chance for researchers to not only investigate the mundane,
ongoing, and ubiquitous presence of technology in everyday life, but also
to acknowledge their own positionality in research and design, and to rely
on first-hand experience as a mode of knowing. This shift in
epistemological commitments has the potential of yielding rich, honest, and
authentic reflections and insights about our ongoing lives with technology.
We have seen, for example, the benefits of researchers using methods such
as autoethnography, duoethnography, autobiographical design,
autoethnographical research through design, micro-phenomenology,
someaesthetics, design memoirs, and more. The goal of this special issue is
to draw together research using similar methodological practices—first
person research methods—to further deepen the HCI community’s understanding
of such practices, and provide further publication opportunities for those
conducting research with first-person methods. The special issue will also
seek to grow and build community amongst researchers who use
first-person research

So far, we have seen a glimpse of the potential benefits of using these
first person research methods in HCI and interaction design for the rich
data and fruitful insights they can bring around topics that are often
difficult to access, such as long-term use of personal technology (e.g.,
mobile phones, wearables, self-tracking technologies), use of technology in
the private sphere (e.g., the home), and over distance (e.g., long-distance
relationships), in ethically challenging situations (e.g., couple
technologies), around health and wellbeing conditions (e.g., diabetes,
mental health) and body movement and dance. However, we also see the need
to further explore, define, and investigate the practices, techniques,
tactics, and implications of first-person research in HCI and interaction

We welcome contributions from articles that:

   - Foster a deeper understanding of first-person research in HCI and
   interaction design
   - Specifically discuss the origins of the methods, from a methodological
   and theoretical standpoint
   - Identify valuable areas of interest and key opportunities for first-
   person research
   - Consider best strategies to conduct first-person research
   - Examine ways to make the knowledge gained by using first-person methods
   more accessible and impactful
   - Investigate connections between first person research methods and
   other complementary methods in HCI, thereby exploring the frictions and
   intersections between such methods
   - Articulate the epistemological and theoretical underpinnings of first-
   person methods
   - Report on studies, design investigations, or design evaluations using
   first-person methods, while also making a clear contribution in the
   discussion of the method used, its validity, and appropriateness.

We invite authors to first submit an abstract to show their interest.
Authors will then have until October 22, 2020 to submit their full
manuscript. Full manuscripts will undergo two rounds of reviews.

When submitting an abstract, authors are encouraged to describe:

   - The motivation for their work
   - The first-person research approach being employed or investigated and
   why. It is important for authors to take time to situate the methodological
   approach, and its theoretical and epistemological underpinnings
   - Details of the outcome of the investigations, analysis, studies, or
   design work


   - Abstract submission (200-400 words) deadline: Friday, September 8, 2020

   - Full paper submission deadline: Thursday, October 22, 2020
   - First Round Reviews to Authors: Friday, December 18, 2020
   - First Round Revision Deadline: Friday, February 26, 2021

   - Second Round Reviews to Authors: Friday, April 23, 2021
   - Second Round Revision Deadline: Friday, June 4, 2021

   - Final Notification: Friday, June 25, 2021
   - Final Camera-Ready Deadline: Friday, July 16, 2021

   - Publication tentatively scheduled for Sept-Oct 2021

If you have questions you can send us an email us at: [log in to unmask]

We are looking forward to your participation and please spread the
word to anyone
who you think might be interested in this research space.

Best regards,
Audrey Desjardins (University of Washington)
Andrés Lucero (Aalto University)
Marta Cecchinato (Northumbria University)
Oscar Tomico Plasencia (ELISAVA and Eindhoven University of Technology)
Carman Neustaedter (Simon Fraser University)

Audrey Desjardins, PhD
Assistant Professor, Interaction Design
MDes Graduate Program Chair

School of Art + Art History + Design
University of Washington
Art Building Room 255
4000 15th Ave NE
Seattle, Washington USA 98195-3440
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Dkhw’Duw’Absh, the Duwamish Tribe, the Muckleshoot Tribe, and other tribes
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