ACM SIGCHI General Interest Announcements (Mailing List)


Options: Use Forum View

Use Proportional Font
Show Text Part by Default
Show All Mail Headers

Message: [<< First] [< Prev] [Next >] [Last >>]
Topic: [<< First] [< Prev] [Next >] [Last >>]
Author: [<< First] [< Prev] [Next >] [Last >>]

Print Reply
William Hudson <[log in to unmask]>
Reply To:
Wed, 13 Nov 2002 14:00:26 -0000
text/plain (141 lines)
Second International Conference on Entertainment Computing
May 8-10, 2003; Pittsburgh, Pennsylvania, USA

>>>>>>> Call for Papers <<<<<<<<<<<<<<<
[submission deadline: December 31, 2002]

The second annual International Conference on Entertainment
Computing (ICEC) will occur at Carnegie Mellon University in
Pittsburgh, Pennsylvania, USA, May 8-10, 2003, sponsored by
the Carnegie Mellon University Entertainment Technology Center.

The second annual ICEC will bring together researchers,
developers, industry practitioners, critics, and scholars
working in the area of entertainment computing. The conference
will cover a wide range of entertainment computing including,
but not limited to, theoretical issues, hardware/software
issues, systems, human-computer interfaces, applications,
critical commentary, as well as academic and curricular
issues related to the teaching of entertainment technology.

Conference Topics
1. Computers & Games, Home/Arcade Games
computer game algorithms, modeling of players, web
technologies for networked games, human interface
technologies for game applications, videogame computer

2. Virtual Worlds and Interactive Environments
motion capture technologies; real-time computer graphics
technologies; interactive movie systems; story generation
for games/movies; human factors of video games; social,
psychological and physiological aspects of video games

3. Entertainment Robots & Physical Systems
entertainment robot systems; toy robots, pet robots;
entertainment robots for man-machine interfacing; physical
games and mental games, motion-bases, motion-based filmmaking

4. Music Informatics
MIDI and its extensions; acoustic computation; computer music
for home entertainment; new music instruments; sound and
voice for entertainment

5. Sociology and Psychology of Entertainment
modeling and representation of emotion; artificial intelligence
for entertainment purposes; psychological aspects of immersion;
future of entertainment; social significance of entertainment

Submission of papers addressing any of the conference topics
is solicited. Intending authors should submit an extended
abstract of 2 - 4 pages by the deadline date for submission:
December 31, 2002.
Authors should indicate the topic of the paper among 5
conference topics identified in the workshop topics.

Demos & Contests
Proposals of demonstrations and contests are solicited.
Entries should consist of live demonstrations of computer
games, interactive entertainment systems, and robots. Also
proposals of contest of new games and robots are welcomed.
Submit a proposal of demo and contest for review by the
deadline date for submission: December 31, 2002.

Exhibits are invited from interested commercial organizations.
Exhibits of computer games, arcade games, interactive systems,
robots, and toys are welcomed. Details of the exhibitions will
be announced later.

ICEC 2002 Important Dates
Abstract submissions, as well Demo Proposals are due:
    December 31, 2002
Notification of Acceptance:
    February 28, 2003
Camera-ready papers due:
    March 31, 2003
Camera-ready papers submitted by March 31, 2003 will be published
in ICEC Proceedings.
[Note: accepted authors are expected to attend the conference to
present their papers or to demonstrate their work.]

Submissions Information
Authors are requested to submit papers in PDF format via email
to the Conference Chair. Papers will then be distributed to the
ICEC Committee Members based upon the specific area of interest
and expertise.

The ICEC Conference Committee is comprised of the following

Prof. Donald Marinelli, Conference Chair,
Entertainment Technology Center, Carnegie Mellon University, USA

Prof. Tina Blaine, Entertainment Technology Center,
Carnegie Mellon University, Pittsburgh, PA

Prof. Marc Cavazza, Digital Media Department,
University of Teesside, United Kingdom

Prof. Ryohei Nakatsu, School of Science and Technology,
Kwansei Gakuin University, Japan

Prof. Randy Pausch, Entertainment Technology Center,
Carnegie Mellon University, USA

Prof. Matthias Rauterberg, Industrial Design,
Technical University Eindhoven, Netherlands

Prof. Jesse Schell, Entertainment Technology Center,
Carnegie Mellon University, USA

Prof. Scott Stevens, Human-Computer Interaction Institute,
Carnegie Mellon University, USA

Participation Fee
Members of sponsoring, organizing and supporting organizations:
             $325.00 US
Non-members: $350.00 US
Students:    $150.00 US

All of this fees are in effect if paid before March 1, 2003.
After March 1, 2003 an additional $50 must be added to each category.

Further Information
Specific questions regarding the International Conference on
Entertainment Computing should be directed to the Conference Chair:
Donald Marinelli, Ph.D., ICEC Conference Chair, Co-Director,
Entertainment Technology Center, 5000 Forbes Avenue,
Carnegie Mellon University, Pittsburgh, Pennsylvania USA,
ETC Office: 412-268-3737, Email: [log in to unmask]

Please refer to our website at: