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Subject:
From:
Johan Fagerlönn <[log in to unmask]>
Reply To:
Johan Fagerlönn <[log in to unmask]>
Date:
Tue, 29 Mar 2016 23:38:50 +0200
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*Audio Mostly 2016 “Multisensory Interaction Design” – Call for Papers*



The Audio Mostly organising committee would like to welcome researchers,
interaction designers, engineers, composers or anyone interested in sound
as a medium of interaction, to the Audio Mostly 10-year anniversary
conference (2006 – 2016).



Audio Mostly is an interdisciplinary conference on design and experience of
interaction with sound that prides itself on embracing applied theory and
reflective practice. Its annual gatherings bring together thinkers and
doers from academia and industry that share an interest in sonic
interaction and the use of audio for interface design. This remit covers
product design, auditory display, computer games and virtual environments,
new musical instruments, and education and workplace tools. It further
includes fields such as the psychology of sound and music, cultural
studies, system engineering, and everything in between in which sonic
interaction plays a role. The conferences are a lively and sociable mix of
presentations, posters, and workshops and all papers are peer reviewed.



*Conference Theme “Multisensory Interaction Design”*

This year the conference will highlight the potential of sound in
multisensory interactive applications. Sound can have great impact on how
we understand and experience information, interaction and the world around
us. Still, sound is typically not well understood, carelessly implemented
and considered late in the design process of new products and services. The
conference theme encourages contributions on how sound can be utilized to
carry information, induce emotions and create new types of experiences in
multisensory (visual, touch, smell, etc.) applications. Nevertheless,
important challenges exist in developing design and evaluation
methods forinteractive multisensory ideas and solutions that rely on sound
as a medium of communication.



*Topics of Interest*

The Audio Mostly conference series is interested in sound interaction
design in general and provides a space for alternative creative approaches.
Hence, prospective contributions are not limited to specific methodological
approaches and papers dealing with the theme from either a philosophical or
an empirical viewpoint are welcome. Contributions may address a number of
sound- and music-based topics related to the theme that include, but are
not limited to:



·      Sound in multisensory interactive applications

·      Future user interfaces (games, vehicles, sports, social media, etc.).

·      User Experience design

·      Sonification and visualization of data

·      Virtual and augmented reality

·      Method and tools for sound and music production

·      Design and evaluation methods

·      Cognition of sound and music

·      Technological solutions and innovations



*Venue:* The Audio Mostly 10-year anniversary will be hosted by the
Interactive Institute Swedish ICT and will be held at the Visualization
Center C <http://visualiseringscenter.se/en> in Norrköping, Sweden.
Visualization
Center C is a research and science center conducting a mix of leading
visualization research and public outreach activities. The center hosts a
large-scale arena for public visits and events including media labs,
interactive exhibitions and an immersive 3D fulldome theatre. The center
constitutes an inspirational arena for discussions on the conference theme
and new exciting ideas and applications.



*Important Dates *

Deadline for paper submission ­ May 6, 2016

Notification of acceptance ­ June 23, 2016

Camera-ready paper submission ­ July 29 2016

Early registration deadline ­ August 19 2016

Conference ­ October 4-6 2016



*Paper submission *

The conference welcomes academic full papers and poster papers. These
should be submitted using the Easy Chair System
<https://www.easychair.org/conferences/?conf=am16> by the deadline above.
Both submission formats will be peer-reviewed by at least two reviewers.



* Full paper format: up to 6-8 pages, anonymised, in ACM Proceedings Format
<http://www.acm.org/publications/proceedings-template>



* Poster paper format: the poster format is intended to provide a venue for

researchers and practitioners to discuss their work-in-progress. Submit a
2-6 page anonymised extended abstract or short paper prepared using ACM CHI
Extended Abstracts format
<https://chi2016.acm.org/wp/guide-to-submission-formats/> (Microsoft Word
Template).



The Audio Mostly 2016 conference will be held in co-operation with ACM
(accepted full- and poster articles are published in the ACM Digital
Library). Authors of accepted articles will be required to fill out and
send in a copyright form for approval by ACM. Accepted authors will be sent
the ACM copyright form and complete instructions.



*Registration*

Conference registration will be available on the Audio Mostly website
www.audiomostly.com by July 1 2016. For more information or questions,
please contact the organizing committee at [log in to unmask]


Please join the Audio Mostly Facebook page
<https://www.facebook.com/AudioMostly/>

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