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Hannah Marston <[log in to unmask]>
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Hannah Marston <[log in to unmask]>
Wed, 17 Apr 2019 08:59:36 +0000
text/plain (104 lines)
Dear All,

**Apologies for cross posting**

I'd like to draw your attention to this CFP for a special issue in The Computer Games Journal: intergenerational: Gaming, Accessibility, Motivation, and Engagement (iGAME)<>

The Computer Games Journal (TCGJ) is pleased to announce a CFP for the forthcoming special issue: iGAME (intergenerational: Gaming, Accessibility, Motivation, and Engagement).

The field of Games Studies has received a vast amount of interest and investigation over the last 50 years. Ranging from game addiction, gender, engagement/interaction, to health rehabilitation and cohorts (i.e. baby boomers). However, intergenerational gaming has received less attention, with the exception of work by Voida and Greenberg (2009;2010), De Schutter et al. (2017), and Wang et al. (2018).

Given the nature of play and the developments of game technologies over the last couple of decades, intergenerational gaming offers a myriad of experiences for both gamers and non-gamers, novice and expert gamers alike. Intergenerational gaming can facilitate several motivations in a milieu of domains from health and rehabilitation, to co-op and online gaming.

We invite submissions for this special issue of TCGJ, which a focus on cutting edge research and perspectives in relation to intergenerational gaming.

We welcome contributions from academics, industry professionals, students, and those with direct experience of intergenerational gaming. We will also consider papers concerning non-computing related intergenerational gaming, which reflect the intersectional and interlinked nature of intergenerational gaming.

Important Dates:

  *   Title and abstract of proposed paper 30th June 2019,
  *   Draft paper for peer review 30th September 2019
  *   Revised paper 10th December 2019

Topics include, but are not limited to:

  *   Flow/immersion
  *   Design
  *   Usability, accessibility
  *   Player experiences
  *   Multi-methods
  *   Health and rehabilitation
  *   Culture and/or Environment
  *   Multi-disciplinary
  *   Player modelling
  *   Predictive analysis

For queries regarding scope and applicability, please contact the guest editor, Dr Hannah R. Marston, by sending an email to: [log in to unmask]<mailto:[log in to unmask]>

For questions relating to the journal submission process, please contact Malcolm Sutherland (Assistant Editor-in-chief) at [log in to unmask]<mailto:[log in to unmask]>

Abstract & Proposed Title - Submission Instructions

  1.  Please submit your abstract & proposed title to: [log in to unmask]

Paper Submission Instructions:

  1.  All submissions should be emailed to: [log in to unmask]<mailto:[log in to unmask]>.
  2.   All submissions should follow the Journal formatting and guidelines - All information can be found here<>
  3.  In your email, please add <Paper Submission  Title for Intergen Special Issue> in the subject box

Guest Editors:
Dr Hannah R. Marston - Research Fellow at The Open University

Ahmad Azadvar - User Research Project Manager at Ubisoft, Massive Entertainment, Sweden

We look forward to receiving your submission(s) and please share across your networks.

Best wishes,


Dr Hannah R. Marston
Research Fellow
Health & Wellbeing Priority Research Area
Ground Floor, Stuart Hall Building
School of Health, Wellbeing & Social Care
Faculty of Wellbeing, Education & Language Studies
The Open University
Walton Drive
Milton Keynes

Alternative Email: [log in to unmask]<mailto:[log in to unmask]>
Skype: Hannah_Marston



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