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WORKSHOP AT NORDICHI2002 (19/10 2002): HUMAN-COMPUTER INTERACTION AND
E-LEARNING

POSITION PAPERS DUE AUGUST 20TH, 2002

SEE http://www.nordichi.org/desc/W4.html AND www.nordichi.org.

WORKSHOP THEMES
The workshop aims at bringing together researchers and practitioners working
in the fields of Human-Computer Interaction (HCI) and e-learning. Within the
intersection of these disciplines, we will discuss the participants' work
and thoughts on the relation between HCI and e-learning. Our aim is to
identify areas where the two disciplines may benefit from one another.

Until now reports on e-learning have tended to focus on the technical
qualities of the systems and the social potential of electronically mediated
education, whereas reports on actual teaching successes have been somewhat
rare. When examining the possible non-success of e-learning, one important
factor worth exploring is the design of systems (or the adaptation) to
support learning within definite cultural traditions, e.g. pedagogical
approaches typical for the Scandinavian countries. Thus in a broad sense the
workshop will deal with cultural considerations for HCI-design and with the
utility of explicit models of pedagogy and work. Another factor concerns the
methods used to evaluate the effects of e-learning and the ways learning are
measured. Here, the use of methods and measures from HCI may provide
inspiration. 

Conversely, research in and development of e-learning may inspire the HCI
field. HCI includes direct work on user interfaces that support learning. In
addition, most user interfaces will be used in work settings where informal
learning of work practices and work tasks are crucial. Thus, support for
learning seems to be essential in much HCI work. Another line of work in HCI
that may be informed by work in e-learning concerns new criteria for
usability. Such criteria, e.g. learnability and creativity support, have
been pursued in e-learning and in the field of educational technology for
years. A third point of inspiration concerns the design of systems that
effectively scaffolds users' activities and the use of scaffolding in user
interfaces used for non-formal learning. 

The workshop will explore these and other common themes between HCI and
e-learning, including:
·     The relation between system design and representations of work and
pedagogy. 
·     Work on evaluation methods and measures. 
·     Limitations in current research intersecting HCI and e-learning. 
·     Reports on successful designs. 
·     The relation between theories of learning, theories of HCI, and the
design of user interfaces for learning.
·     Visions for designing creative e-learning environments.

Eventually, the position papers submitted to the workshop will determine
which of the themes listed that will be selected for discussion.

GOALS AND OUTCOMES OF THE WORKSHOP
The goal of the workshop is to discuss work in HCI that addresses learning
and to discuss work in e-learning that addresses human-computer interaction.
It is our intention that the discussions will provide mutual inspiration and
help establish a network of people interested in developing methods of
design and evaluation from an interdisciplinary point of view
The tangible outcome of the workshop will be a companion web-site. In
addition to publishing the position papers presented along with a summary of
the workshop discussions, the web-site will be a gateway to the pre-workshop
discussions and to the network that we hope to establish.

PLAN OF THE WORKSHOP
Position papers are due August 20th. Position papers should be submitted in
PDF-format to [log in to unmask]  Participants will be notified before
September 20th and subsequently the papers will be published online. 
Tentatively, the Workshop-programme (4 hours) is as follows:
·     Introduction to workshop.
·     Discussion of position papers in two to four thematic groups of
participants.
·     Reports from the groups and plenum discussion of main issues.
·     Discussion of how to continue the work.

PARTICIPANTS
Participants are accepted on the basis of their submitted position papers.
We aim at accepting an equal number of individuals from the fields of
e-learning and HCI respectively. We aim at a maximum of 15 - 20
participants. 

PRACTICAL INFORMATION
The duration of the workshop is half a day. Further information is available
at www.nordichi.org and from the organizers.

ORGANIZERS
Kasper Hornbaek is an assistant professor at the Natural Sciences ITC
Competence Center at the University of Copenhagen. Current research includes
information visualization, creativity support systems, and measures of
usability. [log in to unmask]

Simon Heilesen is an associate professor in Communication Studies and the
net-based Open Education programme Master of Computer-mediated
Communication, both at Roskilde University. Current research includes the
organisation of work in CSCL/W environments. [log in to unmask]

Lisa Gjedde is an assistant professor at the department for Curriculum
Research at the Danish University of Education. Current research includes
ICT and learning potentials in both formal and non-formal contexts.
[log in to unmask]

Bo Fibiger is an associate professor in Media and Communication at Aarhus
University. As a teacher he is connected to IT University West with
distributed courses on ICT and Learning and IT, organisation and
communication (under construction). Current research includes didactic
design and learning in virtual environments. [log in to unmask] 

Lone Malmborg is an associate professor and studio director of Creative
Environments at Arts and Communication at Malmö Högskola. Her research
interests include Computer supported development of competence and
Interaction design and virtual reality user interfaces.
[log in to unmask] 

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