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Date: Mon, 25 Nov 2002 19:34:06 +0000
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                                  DSV-IS'2003
         10th International Workshop on the Design, Specification and
                      Verification of Interactive systems
                                  Hotel Savoy
                     Funchal  (Madeira Island) -- Portugal
                                June 4-6, 2003

                         http://math.uma.pt/dsvis2003

Keynote   Larry Constantine, Constantine & Loockwood, Ltd.
Speakers:     Henry Lieberman, MIT Media Lab
(confirmed)        Dave Roberts, IBM Ease of Use

In cooperation with the Eurographics Association, and the IEEE Portuguese
Section (other agreements pending)

Thematic focus
==============
DSV-IS is the annual meeting of the human-computer interaction community
interested in all aspects of Design, Specification, and Verification of
Interactive Systems. It serves as the principal international forum for
reporting outstanding research, development, and industrial experience in
this area.
The 10th DSV-IS workshop will provide a forum for the exchange of ideas on
diverse approaches to the design and implementation of interactive systems.
The particular focus of this year's event is on models and their role in
supporting the design and development of the next generation of user
interfaces.
Today, we are no longer confined to developing user-interfaces for single
users interacting with standard desktop applications. Instead, a new wave of
computing technologies (wireless communications, ubiquitous computing,
information appliances, etc.) enables and motivates a different understanding
of interactive system development. Moreover, users and customers are radically
changing from technology-savvy early adopters, into convenience-oriented
consumers that seek reliability, low-cost and emotionally pleasing user
experiences. This poses new challenges for designing the next generation of
user-interfaces:

- Understanding and capturing the requirements of the new consumer and user
  community, focusing on marketing and business requirements and striving for
  convenience, reliability, low-cost and positive affect;
- Devising new modeling formalisms, methods and tools that foster communication
  and accessibility to a widespread design community, in particular people with
  backgrounds on marketing, business, information architecture, content
  production, artistic and industrial design.
- Developing interactive systems for a broader diversity of computing devices,
  involving different interaction styles and techniques, distinct input and
  output devices, and diverse operating contexts (mobile, ubiquitous,
  pervasive, etc.).

Scope
=====
We seek high-quality, original papers that address the theory, design,
development, ideas, tools, techniques and methods in (but not limited to)
the following areas:

- Affective, emotional and game based UIs
- Multi-modal interaction
- Agent-based UIs
- Component-based UI development
- Development support tools and techniques
- Domain specific model-based approaches
- Formal description of user related properties
- Formal methods in interactive systems development
- Front-end interfaces to multimedia, hypermedia, knowledge-based, personalized
  information and simulation systems
- Methods, metrics and tools for computer-aided evaluation of UI
- Mobile and ubiquitous interaction
- Model-based and task-based approaches to UI design
- Model-based Interface Development Environments (MB-IDE)
- Models for Novel Interaction Techniques
- Models of context of use, specific properties of mobile and ubiquitous usage
  contexts
- Models for context- and situation-aware interactive assistance
- Novel Techniques for Interacting with Formal Models
- Patterns in HCI: cross-platform, design, globalization, mobility, and
  usability.
- Pattern languages
- User interface architectures
- UI management systems (UIMS)
- UI for virtual/augmented/mixed reality
- UML and HCI

Submissions
===========
Papers written in English are solicited for presentations as talks both in long
and short formats. Long submissions are limited to 15 pages in length, with the
main body set in a 12-point font. Short position papers can have up to four
pages in length. Final papers should contain title, authors' names and
affiliations, abstract, keywords, text, illustrations and references.  They
should highlight both the general scientific contribution of the research and
its practical significance.  The conference will consist of an oral
presentation of the papers, along with discussion. Authors should follow the
formatting instructions at:

http://www.springer.de/comp/lncs/authors.html

Papers will be double-blindly refereed. Selection will be based upon technical
and scientific content and relevance to the workshop. For this purpose, submit
an anonymous version where all names, contact information, references, names of
personal projects and any hints indicating the authors are removed. The Program
Committee may not accept a submission containing such hints.

Complete proceedings will include all papers accepted for the
workshop. Selected revised long papers will be included in the final
proceedings, to be published by Springer Verlag Lecture Notes in Computer
Science series <http://www.springer.de/comp/lncs/index.html>.

Important Dates
===============
    All Submissions:  March 2, 2003
Review notification: April 11, 2003
  Final submissions:   May 18, 2003

Complete instructions for electronic submissions via ConferenceReview.com are
available at the conference's web site. Please submit papers online as an
anonymous version which does not contain any references to authors. Use PDF
format for all submissions. Please contact the program chair if you have
trouble generating PDF.

Organization
============
Workshop Chair
  Nuno Jardim Nunes, Univ. da Madeira, Portugal
Workshop Co-Chair
  João Falcão e Cunha, FEUP, Porto, Portugal
Program Committee Chair
  Joaquim Jorge, IST, Lisboa, Portugal
Web-Based Electronic Submission and Reviewing
  ConferenceReview.com

Program Committee
=================
Ahmed Seffah, Concordia Univ. Montreal, Canada
Angel R. Puerta, Red Whale Software, USA
Bodo Urban, Fraunhofer IGD Rostock, Germany
Charles Wiecha, IBM New York, USA
Chris Johnson, Univ. Glasgow, UK
Christian Märtin, FH Augsburg, Germany
David Duce, Oxford Brookes University, UK
Ephraim Glinert, National Science Foundation, USA
Eric G. Nilsson, SINTEF Telecom and Informatics, Norway
F. Mário Martins, Univ. Minho, Portugal
Fabio Paterno, ISTI-C.N.R., Italy
Henry Lieberman, MIT Media Lab., USA
Jaelson Castro, Univ. Federal de Pernambuco, Brazil
Jan Gulliksen, Univ. Uppsala, Sweden
Jean Vanderdonckt, Univ. Louvain-La-Neuve, Belgium
João Falcão e Cunha, FEUP - Univ. do Porto, Portugal
Joëlle Coutaz, Univ. Grenoble, France
Kevin Schneider, Univ. Sasketchewan, Canada
Laura Leventhal, Bowling Green State Univ., USA
Mary Beth Rosson, Virginia Tech, USA
Mark van Harmelen, Cutting Edge Systems, UK
Matthias Rauterberg, Univ. Eindhoven, The Netherlands
Michael Harrison, Univ. York, UK
Miguel Gea Megías, Univ. Granada, Spain
Nicholas Graham, Queen's University, Canada
Nuno Correia, Univ. Nova de Lisboa, Portugal
Nuno Jardim Nunes, Univ. da Madeira, Portugal
Oscar Pastor López, Univ. Politécnica de Valencia, Spain
Panos Markopoulos, Univ. Eindhoven, The Netherlands
Pavel Slavik, Univ. Prague, Czech Republic
Peter Forbrig, Univ. Rostock, Germany
Peter Johnson, Univ. Bath, UK
Philippe Palanque, LIIHS-IRIT Univ. Paul Sabatier, France
Robert Jacob, Tufts University, USA
Thomas Kirste, Fraunhofer Gesellschaft, Germany

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