ACM SIGCHI General Interest Announcements (Mailing List)


Options: Use Forum View

Use Monospaced Font
Show Text Part by Default
Show All Mail Headers

Message: [<< First] [< Prev] [Next >] [Last >>]
Topic: [<< First] [< Prev] [Next >] [Last >>]
Author: [<< First] [< Prev] [Next >] [Last >>]

Print Reply
"Markopoulos, P." <[log in to unmask]>
Reply To:
Markopoulos, P.
Thu, 16 Feb 2006 17:32:52 +0100
text/plain (81 lines)


** Special Issue on: "Child Computer Interaction: Methodological Research" 


** Editors:  Panos Markopoulos, Johanna Höysniemi, Janet Read and Stuart MacFarlane 


** Theme

Children make up a growing user group for information and communication technology in its various forms. In Western societies, children are users and owners of Personal Computers, video games, mobile phones and a range of toys with embedded computing or communication capabilities.  Methodological guidance for the design and evaluation of interactive products and services for children users is highly relevant.  Companies turn their attention to children as a growing market segment and societies seek to ensure that appropriate products are made available for children. 


Over recent years there has been a significant increase in the published work relating to children and interaction design.  Child Computer Interaction (CCI) is emerging as a vibrant sub-field of Human Computer Interaction, following pioneering work by Rogers and Scaife, Druin and Kafai.


HCI has been growing in importance over the last 20 or more years and as a discipline, it has matured and settled. There is a published curriculum by ACM, dedicated high-impact journals, professional groups, and there are undergraduate and postgraduate university courses with HCI as the core component. In contrast, Child Computer Interaction is still finding its way.  It relates in some ways to education and educational technology, is connected to art and design, and has links to storytelling and literature. As a result of this heterogeneity, it borrows methods of inquiry.  Much of the published work is based on small samples, is anecdotal and difficult to generalise. This disparity in methods of enquiry makes it difficult for researchers to gain an overview of research, compare across studies and gain a clear view on cumulative progress in this field. 


This special issue aims to present a coherent view of this field, recording results and advances in methodological research, new methods and studies documenting existing methods.   


** Topics

- Novel design and evaluation techniques for products intended for children.

- Comparison and assessment of known design and evaluation techniques.

- Applications of developmental and educational theories, or theories regarding fun, to guide the design of interactive products for children.

- Case study reports reporting successes and failures with known methods in this domain.

- Methodologies for evaluation and evaluation of long-term benefit/impact of technologies


** Important Dates (Revised):

- March 13, 2006 -- Deadline for full paper submission     

- May 1, 2006 -- Review results returned to authors      

- June 23, 2006 -- Deadline for revised papers                     

- September 15, 2006 -- Deadline for submission of final version


** Submission Instructions

Full papers between 4500-6500 words should present original research in the form of case studies, review articles, discussion papers and integrated inter-disciplinary essays.  

Submissions should be sent as .pdf files by mail to [log in to unmask] 

General information about submissions to CTW can be found at the journal's web site: 

Formatting instructions can be found at the journal webpage accessible from Springer (





                To unsubscribe, send an empty email to
     mailto:[log in to unmask]
    For further details of CHI lists see