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Carlo Giovannella <[log in to unmask]>
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Carlo Giovannella <[log in to unmask]>
Thu, 13 Oct 2016 13:45:56 +0200
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/Apologize for unintended cross-mailing/

*International Journal on Interaction Design & Architecture(s) - IxD&A

- a SCOPUS and Web of Science - Emerging Sources (Thomson Reuters) 
indexed Journal -

*N. 29 *including

a /focus section/ on
"*Player and Learner eXperience*"
(guest editors: /Monica Divitini, Gabriella Dodero, Rosella Gennari/)
and a /focus section/ on
"*Experiences of Technology Appropriation: Unanticipated Users, Usage, 
Circumstances, and Design*"
(guest editors: /Alina Krischkowsky, Nervo Verdezoto, Manfred Tscheligi, 
Michael Muller/)

is now available for free downloading -> link 

/IxD&A implements the Gold Open Access road to its contents with no 
charge to the authors
If you wish to help us in improving the quality of the journal, please 

*IxD&A Journal, issue N. 29 - ToC*

/*Focus section on: 'Player and Learner eXperience'*/

/by Monica Divitini, Gabriella Dodero, Rosella Gennari/
pp. 3 - 5

• /Alessandra Talamo, Annamaria Recupero, Barbara Mellini, Stefano Ventura/
Teachers as designers of GBL scenarios: fostering creativity in the 
educational settings, pp.  10 - 23,

• /Cathy Tran, Ole Smørdal, AnneMarie Conley/
The Interaction between Design Features and Learners’ Goals: A Case 
Study of a Science Museum Game, pp. 24 - 51,

• /Charlotte Lærke Weitze/
Designing for Learning and Play - The Smiley Model as a Framework, pp. 
52 - 75

• /F. Pozzi, D. Persico, C. Collazos, F. Dagnino, J. L. Jurado/
Gamifying teacher professional development: an experience with 
collaborative learning design, pp. 76 - 92

/*Focus Section on 'Experiences of Technology Appropriation: 
Unanticipated Users, Usage, Circumstances, and Design'*/

by Alina Krischkowsky, Nervo Verdezoto, Manfred Tscheligi, Michael Muller
pp. 95 - 98

• /Jan Derboven, David Geerts, and Dirk De Grooff/
The Tactics of Everyday Practice: A Semiotic Approach to Appropriation, 
pp. 99 - 120

• /Elisabeth T. Kersten - van Dijk, and Wijnand A. IJsselsteijn/
Design Beyond the Numbers: Sharing, Comparing, Storytelling and the Need 
for a Quantified Us, pp. 121 - 135,

• /Leena Ventä-Olkkonen, Netta Iivari, Arto Lanamäki, Marko Jurmu, Hannu 
Kukka, and Kari Kuutti/
People lining up to use a cool new gadget in the city? Surprise and 
variety in technology appropriation of multipurpose public displays


• *Open submissions*

• Winter 2016
'Smart Learning Ecosystems and Regional Development'
Guest Editors: Alke Martens, Radu Vasiu, Annika Wolff

• Spring 2017
'The Future of Human-Building Interaction: An HCI Perspective'
Guest Editors: Hamed S. Alavi, Denis Lalanne
with a focus section on
'Transforming books and the reading experience through interactive 
Guest Editors: Mohammad Obaid, Ilgim Veryeri Alaca, Pawel W. Wozniak, 
Lars Lischke, Mark Billinghurst

/forthcoming submissions to be open:/

• Summer 2017
'Connecting Learning Design and Learning Analytics'
Guest Editors: Davinia Hernandez Leo, Yishay Mor, Maria Jesus-Triana, 
Paul Salvador
with a focus section on:
'Temporalities of Engagement: challenges of co-design in public spaces'
Guest Editors: Alma Leora Culén, Dagny Stuedahl
read the call

• Autumn 2017
'Emerging Design: Transforming the STEAM Learning Landscape with the 
Support of Digital Technologies'
Guest Editors: Daniel Spikol, Jalal Nouri, Teresa Cerratto Pargman, 
Marcelo Milrad

• Winter 2017
'Citizen, Territory and Technologies: Smart Learning Contexts and Practices'
Guest Editors: Óscar Mealha, Monica Divitini, Matthias Rehm

We also invite submission of original contributions as regular papers
(full, short, position and review papers).
All submissions will undergo a standard double blind peer review process.
acceptance rate: *around 10%*;
**** 2015: ***IxD&A in figures **** *
acceptance rate: *around 35%*;
*4***special issues + *4 *focus sessions (*24* guest editors); *34* 
papers published, written by *112* authors from *21* countries (*5* 
IxD&A has been visited by scholars from all over the world coming from 
more than *120* countries/
View stats:/

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