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From:
"Lumsden, Joanna (Jo)" <[log in to unmask]>
Reply To:
Lumsden, Joanna (Jo)
Date:
Wed, 19 Oct 2016 07:47:33 +0000
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[Apologies for cross posting]
The contents of the latest issue of:
International Journal of Mobile Human Computer Interaction (IJMHCI)
Volume 9, Issue 1, January - March 2017
Indexed by: Compendex (Elsevier Engineering Index), INSPEC, PsycINFO(r), SCOPUS
Published: Quarterly in Print and Electronically
ISSN: 1942-390X; EISSN: 1942-3918;
Published by IGI Global Publishing, Hershey, USA
www.igi-global.com/ijmhci<http://www.igi-global.com/journal/international-journal-mobile-human-computer/1126>

Editor-in-Chief: Joanna Lumsden (Aston University, UK)
Note: The International Journal of Mobile Human Computer Interaction (IJMHCI) has an Open Access option, which allows individuals and institutions unrestricted access to its published content. Unlike traditional subscription-based publishing models, open access content is available without having to purchase or subscribe to the journal in which the content is published. All IGI Global manuscripts are accepted based on a double-blind peer review editorial process.

EDITORIAL PREFACE

Editorial Preface

Jo Lumsden (School of Engineering & Applied Sciences, Aston University, Birmingham, UK)

To obtain a copy of the Editorial Preface, click on the link below.
www.igi-global.com/pdf.aspx?tid=169136&ptid=158421&ctid=15&t=Editorial Preface<http://www.igi-global.com/pdf.aspx?tid=169136&ptid=158421&ctid=15&t=Editorial%20Preface>

ARTICLE 1

Investigation of the Role of Mobile Personalisation at Large Sports Events

Xu Sun (Faculty of Engineering, University of Nottingham, Ningbo, China), Andrew May (Loughborough Design School, Loughborough University, Loughborough, UK), Qingfeng Wang (Department of Quantitative and Applied Economics, University of Nottingham, Ningbo, China)

This article describes a field study investigating the impact on user experience of personalisation of content provided on a mobile device. The target population was Chinese spectators and the application was large sports events. A field-based experiment showed that provision of personalised content significantly enhanced the user experience for the spectator. Design implications are discussed, with general support for countermeasures designed to overcome recognised limitations of adaptive systems. The study also highlights the need for culturally sensitive methods for requirements capture, design, and data collection during experimentation.

To obtain a copy of the entire article, click on the link below.
www.igi-global.com/article/investigation-of-the-role-of-mobile-personalisation-at-large-sports-events/169139<http://www.igi-global.com/article/investigation-of-the-role-of-mobile-personalisation-at-large-sports-events/169139>

To read a PDF sample of this article, click on the link below.
www.igi-global.com/viewtitlesample.aspx?id=169139<http://www.igi-global.com/viewtitlesample.aspx?id=169139>

ARTICLE 2

Exploring the Design Space of Bezel-Initiated Gestures for Mobile Interaction

Wing Ho Andy Li (City University of Hong Kong, Hong Kong), Kening Zhu (City University of Hong Kong, Hong Kong), Hongbo Fu (City University of Hong Kong, Hong Kong)

Bezel enables useful gestures supplementary to primary surface gestures for mobile interaction. However, the existing works mainly focus on researcher-designed gestures, which utilized only a subset of the design space. In order to explore the design space, the authors present a modified elicitation study, during which the participants designed bezel-initiated gestures for four sets of tasks. Different from traditional elicitation studies, theirs encourages participants to design new gestures. The authors do not focus on individual tasks or gestures, but perform a detailed analysis of the collected gestures as a whole, and provide findings which could benefit designers of bezel-initiated gestures.

To obtain a copy of the entire article, click on the link below.
www.igi-global.com/article/exploring-the-design-space-of-bezel-initiated-gestures-for-mobile-interaction/169140<http://www.igi-global.com/article/exploring-the-design-space-of-bezel-initiated-gestures-for-mobile-interaction/169140>

To read a PDF sample of this article, click on the link below.
www.igi-global.com/viewtitlesample.aspx?id=169140<http://www.igi-global.com/viewtitlesample.aspx?id=169140>

ARTICLE 3

A Predictive Linear Regression Model for Affective State Detection of Mobile Touch Screen Users

Samit Bhattacharya (IIT Guwahati, Guwahati, India)

Emotion, being important human factor, should be considered to improve user experience of interactive systems. For that, we first need to recognize user's emotional state. In this work, the author proposes a model to predict the affective state of a touch screen user. The prediction is done based on the user's finger strokes. The author defined seven features on the basis of the strokes. The proposed predictor is a linear combination of these features, which the author obtained using a linear regression approach. The predictor assumes three affective states in which a user can be: positive, negative and neutral. The existing works on affective touch interaction are few and rely on many features. Some of the feature values require special sensors, which may not be present in many devices. The seven features we propose do not require any special sensor for computation. Hence, the predictor can be implemented on any device. The model is developed and validated with empirical data involving 57 participants performing 7 touch input tasks. The validation study demonstrates a high prediction accuracy of 90.47%.

To obtain a copy of the entire article, click on the link below.
www.igi-global.com/article/a-predictive-linear-regression-model-for-affective-state-detection-of-mobile-touch-screen-users/169141<http://www.igi-global.com/article/a-predictive-linear-regression-model-for-affective-state-detection-of-mobile-touch-screen-users/169141>

To read a PDF sample of this article, click on the link below.
www.igi-global.com/viewtitlesample.aspx?id=169141<http://www.igi-global.com/viewtitlesample.aspx?id=169141>

ARTICLE 4

Perceived Mobile Information Security and Adoption of Mobile Payment Services in China

Fei Gao (Department of Industrial Engineering, Tsinghua University, Beijing, China), Pei-Luen Patrick Rau (Department of Industrial Engineering, Tsinghua University, Beijing, China), Yubo Zhang (Department of Industrial Engineering, Tsinghua University, Beijing, China)

The rapid deployment of mobile devices and the development of mobile services and applications require to address the mobile information security from the human side. This study was aimed at identifying factors influencing people's perception of mobile information security, to investigate the impact of these factors and to facilitate related service design. A survey was conducted and analyzed with exploratory factor analysis. Five factors were identified, including perceived familiarity, perceived impact, perceived controllability, perceived awareness and perceived possibility. Thereinto, the impact of controllability, impact and familiarity on the adoption of mobile payment was investigated. Impact significantly affected the intention to use, but not the perceived security of payment systems. Control level significantly affected the intention to use and the perceived security. Familiarity was found to have an effect on neither the intention to use nor the perceived security. Related design implications for mobile payment systems were discussed.

To obtain a copy of the entire article, click on the link below.
www.igi-global.com/article/perceived-mobile-information-security-and-adoption-of-mobile-payment-services-in-china/169142<http://www.igi-global.com/article/perceived-mobile-information-security-and-adoption-of-mobile-payment-services-in-china/169142>

To read a PDF sample of this article, click on the link below.
www.igi-global.com/viewtitlesample.aspx?id=169142<http://www.igi-global.com/viewtitlesample.aspx?id=169142>

________________________________
For full copies of the above articles, check for this issue of the International Journal of Mobile Human Computer Interaction (IJMHCI) in your institution's library. This journal is also included in the IGI Global aggregated "InfoSci-Journals" database: www.igi-global.com/isj<http://www.igi-global.com/e-resources/infosci-databases/infosci-journals/>.
________________________________

CALL FOR PAPERS

Mission of IJMHCI:

The primary objective of the International Journal of Mobile Human Computer Interaction (JMHCI) is to provide comprehensive coverage and understanding of the issues associated with the design, evaluation, and use of mobile technologies. This journal focuses on human-computer interaction related to the innovation and research in the design, evaluation, and use of innovative handheld, mobile, and wearable technologies in order to broaden the overall body of knowledge regarding such issues. IJMHCI also considers issues associated with the social and/or organizational impacts of such technologies.

Indices of IJMHCI:

  *   ACM Digital Library
  *   Bacon's Media Directory
  *   Cabell's Directories
  *   Compendex (Elsevier Engineering Index)
  *   DBLP
  *   GetCited
  *   Google Scholar
  *   HCIBIB
  *   INSPEC
  *   JournalTOCs
  *   Library & Information Science Abstracts (LISA)
  *   MediaFinder
  *   Norwegian Social Science Data Services (NSD)
  *   PsycINFO(r)
  *   SCOPUS
  *   The Index of Information Systems Journals
  *   The Standard Periodical Directory
  *   Ulrich's Periodicals Directory

Coverage of IJMHCI:

Topics to be discussed in this journal include (but are limited to) the following:

  *   Case studies and/or reflections on experience on experience (e.g. descriptions of successful mobile user interfaces, evaluation set-ups, etc.)
  *   Context-aware/context-sensitive mobile application design, evaluation, and use
  *   Design methods/approaches for mobile user interfaces
  *   Ethical implications of mobile evaluations
  *   Field-based evaluations and evaluation techniques
  *   Gestural interaction techniques for mobile technologies
  *   Graphical interaction techniques for mobile technologies
  *   Issues of heterogeneity of mobile device interfaces/interaction
  *   Lab v. field evaluations and evaluation techniques
  *   Lab-based evaluations and evaluation techniques
  *   Mobile advanced training application design, evaluation, and use
  *   Mobile assistive technologies design, evaluation, and use
  *   Mobile commerce application design, evaluation, and use
  *   Mobile HCI lab design/set-up
  *   Mobile healthcare application design, evaluation, and use
  *   Mobile interactive play design, evaluation, and use
  *   Mobile learning application design, evaluation, and use
  *   Mobile technology design, evaluation, and use by special (needs) groups (e.g. elderly, children, and disabled)
  *   Multimodal interaction on mobile technologies
  *   Non-speech audio-based interaction techniques for mobile technologies
  *   Other emerging interaction techniques for mobile technologies
  *   Other related issues that impact the design, evaluation, and use of mobile technologies
  *   Speech-based interaction techniques for mobile technologies
  *   Tactile interaction techniques for mobile technologies
  *   Technology acceptance as it relates to mobile technologies
  *   User aspects of mobile privacy, security, and trust
  *   User interface architectures for mobile technologies
  *   User interface migration from desktop to mobile technologies
  *   Wearable technology/application and interaction design, evaluation, and use

Interested authors should consult the journal's manuscript submission guidelines www.igi-global.com/calls-for-papers/international-journal-mobile-human-computer/1126<http://www.igi-global.com/calls-for-papers/international-journal-mobile-human-computer/1126>


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