CONFERENCE DETAILS
ISWC 2012: 16th annual Internationsl Symposium on Wearable Computers
June 18-22, 2012 in Newcastle, UK
http://www.iswc.net/iswc12/index.html
Full Papers, Notes and Posters are DUE on Jan. 13, 2012 at 23:59 PDT
CALL FOR PAPERS
ISWC 2012, the sixteenth annual International Symposium on Wearable
Computers, is the premier forum for wearable computing and issues
related to on-body and worn mobile technologies. ISWC brings
together researchers, product vendors, fashion designers, textile
manufacturers, users, and related professionals to share information
and advances in wearable computing.
ISWC invites submissions on everything related to computing on the
body: “on-the-go” uses of mobile phones, on-body sensing, wearables
for professional use, mobile healthcare, entertainment, cloud
computing, etc.... See the lists under “Areas of Interest” below for
more.
You are invited to submit original work in one or more of the
following formats:
- full papers
- notes
- posters
- late breaking results
- demonstrations
- videos
- tutorials and workshops.
The ISWC Author Guide is available as a resource to help you author
a high-quality submission.
Author Guide : http://www.iswc.net/iswc12/calls/authorguide.html
ISWC 2012 Full Papers, Notes and Posters are due on January 13, 2012
at 23:59 PDT.
SUBMISSION SITE
PCS : https://precisionconference.com/~iswc
AREAS OF INTEREST
Wearable Systems
- Wearable system design, wearable displays and electronic textiles
- Wearable sensors, actuators, input/output devices and power
management systems
- Interaction design, industrial design of wearable systems
- Wearable sensor networks for sensing context-awareness, activity
or cognitive state
- Software and service architectures, infrastructure based as well
as ad-hoc systems
- Operating systems issues related to wearable computing, including
issues such as dependability, fault tolerance, security,
trustworthiness and power management
- Networks, including wireless networks, on-body networks, and
support for interaction with other wearables, pervasive and
ubiquitous computing systems or the Internet
- Wearables and the cloud
- Cooperative wearables, ensembles of wearable artifacts,
coordination or wearables
- Techniques for power management and heat dissipation, and
manufacturing issues
Usability, HCI and Human Factors in Wearable Computing
- Human factors issues with and ergonomics of body worn computing
systems
- User modeling, user evaluation, usability engineering of wearable
systems
- Systems and designs for combining wearable and
pervasive/ubiquitous computing
- Interfaces, including hands-free approaches, speech-based
interaction, sensory augmentation, haptics, and human-centered
robotics
- Social implications, health risk, environmental and privacy issues
- Wearable technology for social-network computing, visualization
and augmentation
- Experience design
Applications of Wearable Systems
- Wearable systems in consumer, industrial, work, manufacturing,
environmental, educational, medical, sports, wellness, health
care and ambient assisted living domains
- Wearable systems in culture, fashion and the arts
- Smart clothing, for people with disabilities, and for elderly
enablement
- Use of wearable computers as components of larger systems, such
as augmented reality systems, training systems and systems
designed to support collaborative work
- Wearables for entertainment
- Formal evaluation of performance of wearable computer
technologies, and comparisons with existing technologies
Mobile Phones as Wearables
- Mobile applications designed for / delivered through cell phones
- Cell phone services, cell phone designs, cell phones as personal
computers
- Cell phone technologies, e.g. combining short and long range
radios, multimedia streaming
- Extending cell phone hardware e.g. sensing, novel IO modalities,
embeddings
- Cell phone interaction, cooperative cell phones, grids and clouds
of cell phones
- Studies based on cell phone deployments (especially large scale)
SUBMISSIONS
Full Papers
-----------
Regular paper submissions must present original, highly innovative,
prospective and forward-looking research in one or more of the
themes given above. Full papers must break new ground, present new
insight, deliver a significant research contribution and provide
validated support for its results and conclusions. Successful
submissions typically represent a major advance for the field of
wearable computing, referencing and relating the contribution to
existing research work, giving a comprehensive, detailed and
understandable explanation of a device, system, study, theory or
method, and support the findings with a compelling evaluation and/or
validation.
Each paper must be submitted as a single PDF file in IEEE Computer
Science Press 8.5×11 inch two-column format (not longer than eight
pages in length). Accepted regular papers will be included in the
printed conference main proceedings and presented in the paper
sessions. Submissions to ISWC'12 must not be under review by any
other conference or publication during the ISWC review cycle, and
must not be previously published or accepted for publication
elsewhere. See the Author Guide for more information.
Paper submissions are due January 13, 2012 at 23:59PDT.
Notes and Posters
-----------------
Notes (not longer than four pages in length) and posters (not longer
than two pages in length) must report new results and provide
support for the results, as a novel and valuable contribution to the
field – just like full papers. Notes are intended for succinct work
that is nonetheless in a mature state ready for inclusion in
archival proceedings. Posters are intended to present very concise,
yet focused and significant research results. Both notes and posters
will be held to the same standard of scientific quality as full
papers, albeit for a shorter presentation, and must still state how
they fit with respect to related work, and provide a compelling
explanation and validation.
Notes and posters must be submitted as single PDF file in IEEE
Computer Science Press 8.5×11-inch two-column format. Accepted notes
and posters will be published in the conference main
proceedings. Notes will be presented in the paper sessions of the
conference; posters will be presented at the conference poster and
demonstration session. See the Author Guide for more information.
Note and Poster submissions are due January 13, 2012 at 23:59PDT.
Design Exhibition
-----------------
Original wearable design works may be submitted to the design
exhibition, including practical wearable technology (electronic,
mechanical, textile, garments) and wearable art. Designers should
submit an illustrated design statement, detailing the work's
concept, motivation, technological functionality, and
execution. Detailed images must illustrate the text. Submissions
will be evaluated by the jury panel for their following design
elements: concept, use of technology, execution, and communication.
Accepted works will be exhibited at the conference. During the
conference, the jury will select 3 prize winners: Best Concept, Best
Execution, and Best in Show.
REVIEWING PROCESS FOR PAPERS, NOTES, POSTERS
ISWC'12 adopts a double-blind process for full papers, notes and
posters. Authors' names and their affiliations must not be revealed
or mentioned anywhere in the submission. See the Author Guide for
more information.
Author Guide : http://www.iswc.net/iswc12/calls/authorguide.html
PUBLISHING
The ISWC'12 Proceedings consisting of Papers, Notes and Posters will
be published by IEEE Computer Society Press as print proceedings,
and on-line via IEEE Xplore Digital Library (approval
pending). Additional material will be published electronically.
Highly regarded papers will be invited to submit an extended version
for possible inclusion in a special issue of the Personal and
Ubiquitous Computing Journal.
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