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+++++++++++++++++++++ [ Netgames 2010 Call for Papers ] 
+++++++++++++++++++++++


    The 9th International Workshop on Network and Systems Support for Games
                         November 16 and 17, 2010
                              Taipei, Taiwan

                      http://netgames2010.ntpu.edu.tw/


OVERVIEW
========

The 9th Annual Workshop on Network and Systems Support for Games 
(NetGames 2010)
will be held in Taipei, Taiwan, on November 16-17, 2010. The NetGames 
workshop
brings together researchers and developers from academia and industry to 
present
new research in understanding networked games of today and in enabling 
the next
generation of future networked games. Submissions are sought in any area 
related
to networked games. In particular, topics of interest include (but are not
limited to):

   - Artificial intelligence
   - Augmented physical systems
   - Cheat detection and prevention
   - Experiences on large-scale gaming system design and implementation
   - Impact of online game growth on network infrastructure
   - Input devices, haptics and accessibility
   - Latency issues and lag compensation techniques
   - Messaging and conferencing in games
   - Mobile and resource-constrained systems
   - Network measurement and traffic modeling
   - Network protocol design
   - Networks of sensors and actuators
   - Operating system enhancements, service platforms, and middleware
   - P2P & scalable system architectures
   - Quality of service and content adaptation
   - Security, authentication, accounting and digital rights management
   - System benchmarking, performance evaluation, and provisioning
   - User and usability studies
   - User behavior and social network in games
   - User-generated content authoring and management
   - Virtualization technology applied to games
   - Results that reproduce (or refute) previous published results


SUBMISSIONS
===========

NetGames 2010 welcomes submissions of full papers, as well as extended 
abstracts
reporting work-in-progress. Full papers must be no longer than 6 pages 
(inclusive
of all figures, references and appendices). Extended abstracts must be 
no longer
than 2 pages, and will be presented as Posters in an interactive setting.

Authors must submit their papers in PDF and use single-spaced, double 
column IEEE
conference format. Full papers must not exceed SIX pages (including all 
figures,
references and appendices). Short papers and demonstrations must not 
exceed TWO
pages. Reviews will be single-blind, authors must include their names and
affiliations on the first page. Papers will be judged on their relevance,
technical content and correctness, and the clarity of presentation of 
the research.
Papers should not be under review at another venue nor previously published
elsewhere.

All accepted papers of NetGames 2010 will be published in the workshop 
proceedings.
Submission of a paper for review will be considered your agreement that 
at least
one author will register and attend if your paper is accepted.


COMMITTEE
=========

Steering Committee:
  Maha Abdallah (University of Paris 6, France)
  Grenville Armitage (Swinburne University of Technology, Australia)
  Adrian Cheok (National University of Singapore)
  Mark Claypool (Worcester Polytechnic Institute, USA)
  Wu-chang Feng (Portland State University, USA)
  Tristan Henderson (University of St Andrews, UK)
  Sugih Jamin (University of Michigan, USA)
  Anees Shaikh (IBM Watson Research, USA)
  Lars Wolf (Technische Universitat Braunschweig, Germany)

Honorary General Chair:
  Chung-Weun Hou (President of National Taipei University, Taiwan)

General Chairs:
  Adrian Cheok (Keio University, Japan &
    National University of Singapore, Singapore)
  Jiung-Yao Huang (National Taipei University, Taiwan)
  Yutaka Ishibashi (Nagoya Institute of Technology, Japan)

Program Chairs:
  Kuan-Ta Chen (Academia Sinica, Taiwan)
  Henry Been-Lirn Duh (National University of Singapore, Singapore)
  Jehn-Ruey Jiang (National Central University, Taiwan)

Publication Chairs:
  Maha Abdallah (University of Paris 6, France)
  Shun-Yun Hu (Academia Sinica, Taiwan)

Publicity Chair:
  Tainchi Lu (National Chiayi University, Taiwan)

Local Organizing Chair:
  Shu-Shen Wai (National Taipei University, Taiwan)

Technical Program Committee:
  Maha Abdallah (University of Paris 6, France)
  Sharad Agarwal (Microsoft Research, USA)
  Grenville Armitage (Swinburne University, Australia)
  Mark Claypool (Worcester Polytechnic Institute, USA)
  Varvello Matteo (Alcatel-Lucent, USA)
  Wu-chang Feng (Portland State University, USA)
  Wu-chi Feng (Portland State University, USA)
  Stefano Ferretti (University di Bologna, Italy)
  Tobias Fritsch (Freie Universitat Berlin, Germany)
  Carsten Griwodz (University of Oslo, Norway)
  Pal Halvorsen (University of Oslo, Norway)
  Tristan Henderson (University of St Andrews, UK)
  Shun-Yun Hu (Academia Sinica, Taiwan)
  Polly Huang (National Taiwan University, Taiwan)
  John Miller (Microsoft Research, UK)
  Wei Tsang Ooi (National University of Singapore)
  Marius Preda (Institute TELECOM, France)
  Farzad Safaei (University of Wollongong, Australia)
  Travis Schluessler (Intel Corporation, USA)
  Shervin Shirmohammadi (University of Ottawa, Canada)
  Ruck Thawonmas (Ritsumeikan University, Japan)
  Lars Wolf (Technische University Braunschweig, Germany)
  Roger Zimmermann (National University of Singapore, Singapore)


Important DATES
===============
Paper registration:       July 19, 2010
Paper submission:         July 26, 2010
Author notification:      September 24, 2010
Camera ready submission:  October 15, 2010
Workshop Dates:           November 16-17, 2010

+++++++++++++++++++++ [ Netgames 2010 Call for Papers ] 
+++++++++++++++++++++++

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