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Subject:
From:
Michael Feldman <[log in to unmask]>
Reply To:
Michael Feldman <[log in to unmask]>
Date:
Tue, 4 Sep 2001 11:25:12 -0400
Content-Type:
text/plain
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text/plain (26 lines)
Rick et al,
>
> Rick:
>
> > I am working on a class assignment project for which I
> > require a stream of random characters.  To circumvent
> > the problem of identical lists from Ada.Discrete_Random
> > I devised a task which continually updates seed numbers.
>
> I honestly can't see why you should update the seeds
> "manually". If you just use a single generator and
> encapsulates it in a protected type, you should get as good
> random numbers as you can expect from a deterministic
> system.
>
> Jacob

It's unclear what you mean by "identical lists" here. If you
call Reset on your generator variable before producing the sequence,
the generator will seed off the real-time clock, so the chance
of two identical sequences is nonzero but pretty small.

Did I miss something here?

Mike Feldman

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