DIS 2000 Designing Interactive Systems: Processes, Practices, Methods, Techniques www.acm.org/sigchi/dis2000/ 17-19 August 2000 New York ==> DEADLINE FOR PAPERS and SESSION PROPOSALS is JANUARY 31, 2000!! <== Authors: Please note that while submissions must be reviewed on an "as is" basis, there will be substantial time to polish and improve papers based on reviewer comments between the notification of acceptance (April 17, 2000) and the date that final papers are due (May 31, 2000). Call for Participation Sponsored by ACM's Special Interest Group on Computer-Human Interaction (ACM SIGCHI) The Conference More and more organizations are involved in the development of interactive systems. We have informational kiosks, head-mounted directional maps, e-commerce sites, digital books, immersive toys, hand-held shopping appliances, home entertainment systems, nanny-cams. Yet even experienced organizations are only now beginning to understand the skills, resources, and processes needed to produce results that respond to people's needs and desires. There continues to be strong interest, both in practice and in academia, in better understanding the processes of designing these interactive devices and systems, and in finding ways to improve the results. The first two DIS conferences addressed designing as an integrated activity spanning technical, social, cognitive, organizational, and cultural factors. The goal was to better understand how designing works in practice, and how we can improve it: by broad-based observations, by formulating theories and perspectives, by developing methods and techniques, and by sharing effective practices and results. These ambitions inform DIS 2000. We will discuss the process of designing interactive systems in the context of real design practice. We will bring together professional designers, ethnographers, systems engineers, psychologists, design managers, producers, and? -- anyone involved in the design of interactive systems. Three days of discussion, debate, and illumination will take place in one of the premier locations in the world for the design of interactive systems -- New York City. Join us! Focus Issues DIS 2000 will be a single-track program providing common ground among participants. The conference program will balance interactive discussion and presentation, based on real-world design practice as illustrated by the submissions. Submissions are sought in a broad range of areas related to the process of design (see General Topics), but DIS 2000 will highlight four particular issues: Designing "out of the box:" interactive systems beyond the desktop Designing in time: dealing with constraints in design Designing with real users: ethnography and participatory design "See Me, Hear Me, Feel Me:" design representation and prototyping techniques See the DIS 2000 web site (www.acm.org/sigchi/dis2000/) for a more complete description of these focus issues. General Topics Empirical studies of design practices. New design methods; evaluation and comparison of methods. Design support tools and environments. Design rationale: capture, presentation, and use. Software processes for interactive system design. Design approaches: e.g., participatory or scenario-based design. Formal notations and cognitive models for design. New theoretical perspectives. Critiques of existing approaches or perspectives. Case study experiences in specific design situations. Experiences, perspectives, and lessons from other design domains. Specifying and evaluating design quality. All submissions should provide insights into the practice of designing that lead to the prospect of improvement. Submissions related to the DIS 2000 Focus Issues (listed above) are particularly encouraged. For General Inquiries John Karat and John Thackara [log in to unmask] or [log in to unmask] Types of Submissions ALL SUBMISSIONS SHOULD PRESENT MATERIAL GROUNDED IN ACTUAL DESIGN PRACTICE. PAPERS AND DESIGN CASES Original, concise, and insightful papers of work based on the real practice of designing, and that contribute to a more coherent view of designing, are invited. Design cases should relate actual experiences encountered in the practice of designing from which lessons can be learned to the benefit of the field. Design cases should focus on concrete detail and describe design problems, constraints, the organizational setting, and the lessons learned. Papers and design cases should be at most 12 ACM conference pages (about 6000 words) and with the prior approval of one of the Technical Co-Chairs (i.e., for format and size) may optionally be accompanied by multimedia material. See http://www.acm.org/dis2000/submissions for submission requirement details. PANELS Proposals for panels that synthesize and orient research in the area, especially across disciplinary boundaries, are encouraged. Panel proposals should define an issue, list proposed panel members, their background, and their basic positions. Panel proposals should be two pages long. OTHER FULL SESSION ACTIVITIES Proposals for a full session (1.5-2 hrs) on design issues based on actual experience and prompting deep discussions are invited, particularly proposals related to the Focus Issues of the conference (listed elsewhere). The proposal should elaborate the issue being addressed, the session model, list participants involved, their roles in the session, their backgrounds, and their basic positions. Proposals should be two pages long. Examples of what might be proposed include: a design exercise, a debate between two opposing views or approaches, analysis of a video of a design team session by three well-known experts, or contrasting design techniques applied to a common problem. All accepted submissions will be included in a (paper) proceedings. At the conference, accepted submissions will be presented as posters, forming the essential grounding for conference discussions. Proposals for All Submissions Please send 5 hard copies of your paper or session proposal to Wendy A. Kellogg IBM T.J. Watson Research Center 30 Saw Mill River Rd., Route 9a Hawthorne, NY 10598 USA (914) 784-7826 Please include a covering letter indicating the primary contact person for the submission (including name, affiliation, address, phone number, fax number, and email address). All proposals should follow the CHI conference format as used for the CHI'99 conference (see http://www.acm.org/sigchi/chipubform/). If this format is unfamiliar to you please contact one of the Technical Co-Chairs for further information. Daniel Boyarski Wendy A. Kellogg School of Design IBM T.J. Watson Research Center Carnegie Mellon University 30 Saw Mill River Rd., Route 9a Pittsburgh, PA 15213 USA Hawthorne, NY 10598 USA (tel) +1 412 268-6842 (tel) +1 914 784-7826 (fax) +1 412 268-3088 (fax) +1 914 784-7279 (e-mail) [log in to unmask] (e-mail) [log in to unmask] Important Dates Deadline for receipt of contributions: Friday, 31st January 2000, 5pm EST Notification to contributors: Monday, 17 April, 2000 Final versions delivered by: Wednesday, 31st May, 2000 Conference: Thursday 17 - Saturday 19 August 2000 Organizing Committee Co-chair: John Karat, IBM T.J. Watson Research Center Co-chair: John Thackara, Director, Netherlands Design Institute Technical Program Co-chair: Daniel Boyarski, Carnegie Mellon University Technical Program Co-chair: Wendy A. Kellogg, IBM T.J. Watson Research Center Webmaster: Catalina Danis, IBM T.J. Watson Research Center SIGCHI Liaison: Austin Henderson, Rivendel Consulting Program Committee Janet Abrams, If/Then, Amsterdam/New York Lauralee Alben, AlbenFaris, Santa Cruz Rachel Bellamy, IBM T.J. Watson Research Center Victoria Bellotti, Xerox PARC Sara Bly, Sara Bly Consultant Susanne Bodker, Aarhus University Colin Burns, IDEO London Jack Carroll, Virginia Polytechnic Gillian Crampton-Smith, Royal College of Art, London Kate Ehrlich, Lotus Stephen Emmott, NCR Knowledge Lab, London Thomas Erickson, IBM T.J. Watson Research Center Shelley Evenson, SeeSpace, Chicago Gerhard Fischer, University of Colorado, Boulder Shannon Ford, E-lab, Chicago William Gaver, Royal College of Art, London David Gilmore, IDEO, San Francisco Peter Girardi, Funny Garbage, NYC Daniel Gruen, Lotus Austin Henderson, Rivendel Consulting Charlie Hill, Iris Associates Stephanie Houde, Bitstream, Inc. Terry Irwin, MetaDesign, San Francisco Siguru Ishizaki, CMU Felice Kincannon, Omnicom/Communicade Nico Macdonald, Writer, London Wendy Mackay, Université de Paris-Sud Ian McClelland, Philips Consumer Electronics Alan MacLean, Rank Xerox Gary Olson, University of Michigan Fabio Paterno, CNUCE-CNR, Italy Randy Pausch, CMU Steven Pemberton, CWI, Amsterdam David Peters, MetaDesign, San Francisco Mary Beth Rosson, Virginia Polytechnic Gitta Salomon, Swim Interaction Design Studio David Small, Small Design Firm Loretta Staples, University of Michigan Marco Susani, Domus Academy, Milan Alistair Sutcliffe, City University London Gong Szeto, io360/RareMedium Michael Tauber, University of Paderborn Gerrit van der Veer, Vrije Universiteit Bill Verplank, Interval Research Tucker Viemeister, Razorfish Jakub Wejchert, European Commission, Brussels Yin Yin Wong, Consultant Andrew Zolli, Siegel and Gale, NYC Sponsors ACM/SIGCHI ++++++++++++++++++++++++++++++++++++++++++ Wendy A. Kellogg Manager, Social Computing IBM T.J. Watson Research Center P.O. Box 704 Yorktown Heights, NY 10598 USA [log in to unmask] 01 914 784-7826 +++++++++++++++++++++++++++++++++++++++++++