The thing I go by is the MSDN Library. Now, if you think a standard has to be perfect and unambiguous, your first problem is that you must write it in a language that is not subject to interpretation, and English is not that language. ==================================== Richard Conn, Principal Investigator Reuse Tapestry -----Original Message----- From: Team Ada: Ada Advocacy Issues (83 & 95) [mailto:[log in to unmask]]On Behalf Of Tom Moran Sent: Monday, July 17, 2000 8:38 PM To: [log in to unmask] Subject: Re: Standards >"STANDARDS. > >Clearly defined and agreed-upon conventions for programming >intefaces. Standards may be (bullets mine) Can someone please point me to the clearly defined standards for the Windows API? I have only some of the definitions in the various books I have, in the VC++ help files, and in MS's online support, and some of those definitions do not match reality. For instance, what is the standard floating point length mode (64 vs 80 bits) when running under Windows, and if one particular setting is not part of the spec, then is it specified to be specific to, and saved and restored for, a thread? There's also the little problem of change every few years with new versions of Windows.