[Apologies for any multiple postings.] [Please pass this on to interested colleagues.] CSCW 2002 Workshop on Storytelling and Collaborative Activities Workshop at the ACM 2002 Conference on Computer Supported Cooperative Work 16 November 2002 New Orleans, Louisiana, USA http://www.acm.org/cscw2002/prog-workshops.html#w2 Call for Participation Description Virtual storytelling concepts provide new opportunities in the development of a new quality of collaborative work environments. This workshop will focus on the requirements, generation and effects of storytelling in CSCW. We will examine scenarios for storytelling, consider design issues and methods for the generation of narratives, and discuss the impact of storytelling on the collaborative work process. Themes Position papers should address one of the following topics: *Which kinds of activities have been proven useful for representation in collaborative storytelling? *How can we capture and categorize relevant activities in shared spaces as components for narratives? *Which types of stories are useful to reflect these activities? *How do we generate stories based on activities in shared spaces? How do we develop a storyline? What makes a 'good' story? *Story development by characters vs. story development by script? *What are the design issues in collaborative storytelling? *How do we interact with narratives in shared environments? What is the role of narrative? *What is the impact of synchronous and asynchronous storytelling on collaborative work? *How does storytelling support awareness in virtual teams? Organisation We will conduct three (very interactive) panel presentations and small and large group discussion sessions, followed by a wrap-up discussion session on future directions. Each panel will consist of 5-6 short talks given by a subset of workshop attendees, and followed by intensive discussion by the entire group. Each attendee will give a brief (refereed) talk of one of the panels and participate in the audience discussion for the other two panels. Speakers on the panels will present existing collaborative storytelling applications and discuss requirements to combine collaborative activities with storytelling. The workshop will close with a group discussion session chaired by the organizers, in which we will focus on highlights and interconnections between the three panels. The results will be prepared as a poster for the conference poster session. We plan to publish a summary of the workshop and selected position papers in the SIGGROUP Bulletin. Best papers will be considered for publication in the Journal on Virtual Reality, Springer Verlag, Special Issue on Storytelling. Participation Workshop participants are requested to submit a 2-4-page position paper that addresses the topic of the workshop. The workshop participants will be selected based on these position papers. Acceptance of applications will be based on the quality of the work proposed for presentation and its relevance to the workshop. Participants will be limited to 20-25 people. Participants will have opportunities before arriving to the workshop to get to know each other, and become familiar with the topics being presented. We plan to maximize interpersonal interactions by suggesting that workshop participants have lunch and dinner together. Send submissions to: [log in to unmask] Important Dates 27 September 2002 : Position Paper Submission Deadline 11 October 2002 : Notification of Acceptance 16 November 2002 : Workshop on Storytelling and Collaborative Activities Workshop Organizers Prof. Dr. Wolfgang Prinz, Fraunhofer Institute FIT, Germany Léonie Schäfer, Fraunhofer Institute FIT, Germany Dr. Elaine Raybourn, Sandia National Laboratories, USA Prof. Steve Benford, University of Nottingham, UK Contact Léonie Schäfer Fraunhofer FIT Schloss Birlinghoven 53754 Sankt Augustin, Germany Email: [log in to unmask] Web: http://fit-bscw.gmd.de/pub/bscw.cgi/d33289617-1/*/CSCW2002_Storytelling_Workshop.html