On 13/02, james hopper wrote: | Both os x and linux. what i was doing was passing real time radar | images from our sim code on the server to the display app on another | computer. the difference was quite dramatic. i could get 60 hz with | AdaSockets, but only about 10hz with gnat sockets. i was in a bit of | a rush and never really went into what was causing the difference. I made the following tests. Send and Recv 10000 times a message of 2**15 bytes Send and Recv 10000 times a message of 2**18 bytes using AdaSockets (AS) and GNAT.Sockets (GS) Linux/Debian/GNAT 3.16w I got the following results. 10000 2**15 as_recv 14.836 total gs_recv 6.463 total 10000 2**18 as_recv 1:07.14 total gs_recv 34.968 total I got quite different results from J. Hopper. GNAT.Sockets is twice faster than AdaSockets. Probably because I used a binary version of GNAT and a dynamic library for AdaSockets. Anyway, I don't think the differences observed are due to the sockets library, but most probably to differences in the implementation of the tested application. It seems to me reading the code of the two implementations that there is no significant difference of efficiency on the basic routines. However, both libraries have their own specific features. BTW, the buffered mode is only used in string-oriented routines like Get_Line, Get_Char and Get (to avoid reading characters one by one). It seems to me that the difference observed on images exchange cannot come from this. -- -- Laurent