First announcement: AT IT 2004: FIRST INTERNATIONAL WORKSHOP ON ACTIVITY THEORY BASED PRACTICAL METHODS FOR IT DESIGN In conjunction with the Third Nordic Conference on Cultural and Activity Research. Copenhagen, Denmark, Thursday-Friday, September 2-3, 2004. Organised by Olav W. Bertelsen, Mikko Korpela & Anja Mursu Background ========== For two decades, the activity theory framework has gained increasing popularity within the IT-design communities (software, IS, HCI, CSCW, PD, ...), but it has mostly been applied as a conceptual framework for researchers. The collection "Context and Consciousness" (MIT press 1996) intended to fill the gab between academic theorizing and practical design, but did not quite succeed in being a genuine resource for practical design. Based on the long list of successful applications of AT in this domain we believe it is time to extract a collection of methods. Purpose and structure ===================== The purpose of the workshop is to discus and refine methods for IT design based on activity theory. Thereby, we will stimulate the evolution of true design methods beyond particularistic analyses, and general perspectives. The format of the workshop requires all participants to submit a practical AT based method or technique for IT-design. The submissions should be composed of two parts. The first part is a description of the method or technique itself, in a format that would be suitable for a textbook for practitioners. The other part is a short paper, reflecting the method, how it is based on activity theory, its history, how it has been used in practice etc. 1. A cookbook description of a specific method: The cookbook description should be written so that a practitioner could use it in real situations without unnecessary complication. It should at least include details on: application domain, outcomes, users the method, phases of the system development process supported, application setting, the involvement users, specific procedure, needed understanding theory required to use the method. 2. A short paper, discussing the method and reporting on practical experience with the method. It should outline the historical background of the method including how its realistic applicability has been investigated. More specific guidelines for the method descriptions and short papers, will be available in the second call for participation Types of submissions that will not be accepted ============================================== Papers that reflect on a project where AT was involved without the explicit extraction of a method, practitioners can use; analyses of state of the art of AT in IT-design. Edited Volume ============= After the workshop, we will make an edited collection based on the workshop contributions. The main part of each chapter will consist of the actual method description and it will be supplemented with the parts of the reflective paper to if it fits the style of presentation. In addition to the method chapters, the book may have a few purely reflective or case based chapters. The intended audience: practitioners in it-design and systems development, students (the book will would be useful as a text book for a specialized interaction design course), and researchers. We will aim to have a version of the whole collection ready by the end of next year. Schedule ======== Submission: April 30, 2004. Accept/reject: June 1, 2004 Revised versions: July 31, 2004 Workshop: September 2-3, 2004 Book chapters first draft: October 10, 2004 Reviews/comments: October 31, 2004 Revised version for publishing: December 1, 2004 Book ready to send to publisher: December 31, 2004 Contact and further information =============================== Website: http://www.daimi.au.dk/~olavb/atit2004/ Email: Olav W. Bertelsen (olavb AT daimi DOT au DOT dk) Mikko Korpela (mikko DOT Korpela AT uku DOT fi) Anja Mursu (anja DOT mursu AT uku DOT fi)