Call for papers
The 9th IEEE International Symposium on Wearable Computers (ISWC'05)
October 18 - 21, 2005 in Osaka, Japan 
http://iswc.net/

Initial submissions for all categories are due on May 8th.

ISWC 2005, the ninth annual IEEE International Symposium on Wearable
Computers, will bring together researchers, product vendors, fashion
designers, textile manufacturers, users, and all other interested
parties to share information and advances in wearable computing. We
invite you to attend ISWC 2005 and submit to one or more of the
following categories: papers, posters, demonstrations, tutorials, and
exhibits.

Potential wearable computing topics for ISWC include, but are not
limited to:
 - Applications of wearable systems in consumer, industrial, medical,
   educational, and military domains.
 - Use of wearable computers as components of larger systems, such as
   augmented reality systems, training systems or systems designed to
   support collaborative work. 
 - Hardware, including wearable system design, input devices, wearable
   displays, batteries, techniques for power management and heat
   dissipation, industrial design, and manufacturing issues. 
 - Software architectures, including ones that allow wearable
   computers to exploit surrounding infrastructure. 
 - Human interfaces, including hands-free approaches, speech-based
   interaction, sensory augmentation, human-centered robotics, user
   modeling, user evaluation, health issues and interfaces for
   combining wearable and ubiquitous computing. 
 - Networks, including wireless networks, on-body networks, and
   support for interaction with other wearables, ubiquitous-computing
   systems or the Internet. 
 - Formal evaluation of wearable computer technologies for example
   performance of wearable computer technologies or comparisons of
   existing technologies. 
 - Wearable sensors or networks of sensors for context-awareness or
   sensing cognitive state. 
 - Wearable communities and wearable technology for social-network
   computation, visualization and augmentation. 
 - Operating systems, including such issues as scheduling, security,
   and power management. 
 - Social implications and privacy issues. 
 - Wearable computing for people with disabilities. 
 - Fashion design, smart clothes, and electronic textiles. 

========================
Submission
========================
Papers, posters, demonstrations, tutorials, and workshops must be
submitted electronically due on May 8th through the submission web
site, which will be linked off of the main web site at
http://iswc.net/.  Papers and posters will be fully reviewed.  Authors
of accepted submissions will have the opportunity to update their
submissions based on the reviews before the final electronic copy is
due.

ISWC 2005 requires electronic submission. Reviewers will be instructed
to maintain the confidentiality of all materials for submitted papers
throughout the entire reviewing process.  Submissions should contain
no information that will be proprietary or confidential at the time of
publication.

========================
Papers
========================
Papers may be submitted as short papers (up to four pages in length)
or full papers (up to eight pages in length).  Each paper must be
submitted as a single PDF file in IEEE Computer Science Press format
(described at http://www.computer.org/cspress/instruct.htm).  Accepted
short papers and full papers will be included in the printed
conference proceedings and presented in the paper sessions.  Paper
authors are strongly encouraged to upload a supporting video of at
most 5 minutes in length along with their paper submission.

Papers submitted to ISWC 2005 must not be under review by any other
conference or publication during the ISWC review cycle, and must not
be previously published or accepted for publication elsewhere. 

Please address any questions about paper submissions to the program
committee co-chairs, Kenji Mase or Bradley Rhodes
([log in to unmask]). 

========================
Posters
========================
Posters are submitted in the form of a summary of up to two pages in
length.  Each poster summary must be submitted as a single PDF file in
IEEE Computer Science Press format (described at
http://www.computer.org/cspress/instruct.htm). Accepted poster
summaries will be published in the conference proceedings and the
poster will be presented at the conference poster and demonstration
session.

Please address any questions about poster submissions to the program
committee co-chairs, Kenji Mase or Bradley Rhodes
([log in to unmask]). 

========================
Demonstrations
========================
Demonstrations provide an opportunity to show research prototypes and
works in progress to colleagues for comment in a relaxed atmosphere.
Paper and poster presenters are also highly encouraged to demonstrate
their work. Accommodations (power, space, etc.) will be limited, so
participants should plan to be mobile and self-supported. To apply to
perform a demonstration, please prepare a one-page summary that
describes what you plan to demonstrate; presentation method and
requirement for space, power, lighting, sound, network and so on.
Include pictures and diagrams, so that your proposed demonstration can
be clearly understood, and provide a clear description of the power
and space requirements. Accepted demonstrations will be presented at
the conference poster and demonstration session; however, they will
not be published in the conference proceedings.

Please address any questions about demonstration submissions to the
Demonstrations Chair, Haruo Noma or Tobias Hollerer
([log in to unmask]).

========================
Tutorials and Workshops
========================
We invite you to share your wearable-related knowledge with other
conference attendees in a tutorial or workshop format.  A tutorial is
an intensive course on a special topic. Half-day tutorials and
advanced tutorials will be held on Tuesday, October 18.  Tutorials are
intended to enhance the skills and broaden the perspective of their
attendees. They should be designed to introduce a rigorous framework
for learning a new area or to provide advanced technical training in
an area. Workshops differ from tutorials in that they may include a
wider range of activities, such as working position groups, hands-on
experiences with hardware/software provided, or standards efforts.

A two-page tutorial or workshop proposal should include a clear
description of the topic area, objectives, and the intended audience
(experience level and prerequisites). Tutorial proposals should also
include a 200-word abstract, a topical outline of the content, and a
summary of the qualifications of the instructor(s). Be sure to include
the contact name, affiliation, address, telephone number, electronic
mail address, and associated URL for each instructor or organizer. 

Please address any questions about tutorial submissions to the
Tutorials and Workshops Chair, Satoshi Nakamura
([log in to unmask]). 

========================
Exhibits
========================
We invite you to exhibit your products, designs, services, or research
projects during the conference. Exhibits will be available
continuously in a venue near the meeting room. Exhibitors will show
their products and distribute promotional literature to interested
conference attendees. 

The number of exhibitors that are accepted for the conference will be
limited by available space. To apply to be an exhibitor, write a
summary of the product, service, or research project that you hope to
exhibit, describing why it will interest the conference attendees. The
summary should not exceed 500 words (one page) in length. Be sure to
include in the summary the exhibitor names, affiliations, addresses,
telephone numbers, electronic mail addresses, and URL. Also, identify
the contact person for the exhibition. Applications to exhibit at ISWC
2005, and any questions about exhibiting, should be submitted by email
directly to the exhibits co-chairs, Zary Segall or Masahiko Tsukamoto
([log in to unmask]). 

========================
Gadget Show
========================
We will be having the traditional lightning-fast Gadget Show again
this year. Come to the conference with your best toys for an informal
show-and-tell.