MANIPULATE MEDIA experimental workshop on

Performative Development of Ubiquitous Media



7, 8 July 2005, Centre for Contemporary Arts, Glasgow, Scotland

The workshop will explore innovative approaches combining principles of
media production, tangible interfaces and creative practices from the
performing arts.

Three types of sessions during two days will ensure a balancing between
reflective, inspirational and experiential work: theatre performance
demos, practical work at the installation and discussions moderated by
invited discussants.

In order to inform and motivate the discussions during the two days, the
practical sessions will provide opportunities for participants to share an
experience around specific design tasks for the development of ubiquitous
media. The tasks will be geared around both the design and the use in the
venue of a specific interactive installation addressing the language of
media (“Plastic Video”).

Approaches to tackle with the practical tasks will be introduced in
demonstrations that will address notions of performance and creative
practices in the performing arts.



Deadline for expression of interest 10th of May

http://www.manipulatemedia.org



Call for Participation

Currently, the development of mixed and ubiquitous media is proposing
technologically innovative, immersive environments that diverge from
conventional screen formats. Many of these offer the opportunity to
introduce ‘niche’ or ‘fringe’ applications in a variety of aspects of our
life, beyond art installations and ‘demonstrators’ of research works.

Mixed media interfaces can support presentational, representational, and
experiential interaction enabling an intuitive manipulation of media. They
can also have abilities to merge with the situations in which people
access them (e.g. participant’s interactions can become part of the
representation). They can transform otherwise passive spectators into
participants with authoring and editing power. There is the need to create
and study such applications, looking for methodological and pedagogical
implications for the development of ubiquitous media, according to
alternative general paradigms for ‘authoring’ and ‘participation’.

Traditional practices in devising visual and performing arts, as well as
media production practices, can drive practical attempts to address the
Performative Development of such applications. The workshop will explore
how, relying on those practices, we can be driven in embedding ‘media
texts’ into physical environments and making sense of them according to
our embodied behaviour.

The workshop will question the nature of the experience of
people ‘accessing’ ubiquitous media. We will look at how their ‘being’
and ‘doing’ in such responsive environments span within a wide range of
attitudes, from passive to participative ones: visitors, viewers, readers,
spectators, critics, spect-actors, editors, authors, co-authors.

The workshop will propose participative media production approaches
relying on how to apply ‘good’ constraints in collective creativity for
ubiquitous media, and studying the responsiveness of the environment
together with the responsiveness of participants.

The workshop will consist of demonstrations and practical design sessions
with interactive media, relying on RFID tags, camera recognition and
barcode readers. Such activities will be organised and enabled by the
display of a multi-screen interactive installation which addresses the
language of media (“Plastic Video”). Practical sessions will be aimed at
deconstructing the installation and at analysing its performative
development and fruition. Three types of sessions during two days will
ensure a balancing between reflective, inspirational and experiential
work: performance demos, practical work at the installation, discussions
lead by invited discussants.



Goals and Outcomes

Participants will have the opportunity to:

1) experiment applications of tangible interfaces to media production
(e.g. participative media), media literacy and learning

2) discover selected practices and approaches from performance art to
inspire interaction design

3) explore combination of (tangible) interaction design and media design
(genres, formats etc.)

4) observe and try out interactions with a mixed media installation in a
public exhibition as a common base for discussion and reflection

5) participate to the emergence of a new area, the performative
development of ubiquitous media



Participation and Expression of Interest

We encourage participation from HCI researchers, interaction designers,
artists, practitioners and researchers otherwise interested in future
developments and applications of ubiquitous media. As the number of places
is limited participants are expected to send an expression of interest
(min. length 500 words) stating how their work is related to the workshop.

Expressions of interest in digital format has to be sent by the 5th of May
2005 to [log in to unmask]



Format and schedule

Performance demos: Actors and a director exemplifying collective creative
practices.

Practical sessions: Participants’ experiment with the installation
translating the concepts from the performance demos and applying them as
metaphors for designing, editing, exploring participative media.

Discussion: Invited discussants lead the discussion and reflection.



7th of July, First day

10:00-10:45 Introduction: design problems and trends in ubiquitous media
and opportunities provided by performative development

11:00-13:00 Performance Demos: Using constraints, masks, limiting senses
in improvised performances

14:00-15:00 Practical session 1

15:00-18:00 Discussion 1 Discussant (t.b.a.)

8th July, Second day

9:00-10:00 Practical session 2

10:00-12:00 Discussion 2 Discussant (Giorgio De Michelis)

13:00-14:00 Practical session 3

14:00-16:00 Discussion 3 Discussant (t.b.a.)

16:00-17:00 Conclusions



Important dates

10 May 2005 Deadline for expression of interest

12 May 2005 Notification of acceptance

7 and 8 of July 2005 , Workshop at the CCA



Organising Committee

Ina Wagner, Vienna University of Technology

Carlo Jacucci, University of Edinburgh and artimmediate.com

Thomas Psik, Vienna University of Technology

Giulio Jacucci, Helsinki Institute for Information Technology



Discussants

Giorgio De Michelis, University of Milano Bicocca

Others t.b.a.

manipulatemedia.org

Sponsored by CONVIVIO (http://www.convivionet.net), in association with
PLAN Pervasive and Locative Arts Network (http://www.open-plan.org ), and
the Centre for Contemporary Arts in Glasgow (http://www.cca-glasgow.com)

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