ANNOUNCING Workshop #4 at NordiCHI 2006 Multidisciplinarity in design October 15 (Sunday) Conference: http://nordichi.net.dynamicweb.dk/Invitation.aspx Workshop: http://nordichi.net.dynamicweb.dk/Default.aspx?ID=29 1. Introduction The goal of this full day workshop is to arrange for researchers representing different approaches to design to meet and discuss. We will explore differences and similarities between the approaches as a basis for expanding a shared notion of design. Computing technology is constantly changing, both in hardware and software. This has effect on human-computer interaction in many ways. As a piece of equipment, the computer can take a variety of forms, ranging from desktop displays to seamlessly embedded in our environment. The HCI design process needs to be informed about the multiple use contexts as well as how the technical components fit and interact with each other. The same equipment may be viewed differently depending on its users: as a production tool, a communication device, a mass medium, a fashion statement, a knowledge base, or an information board – maybe even at the same time! The best way to understand the roles that technology can play is to engage researchers representing different approaches to design to meet and discuss in order to come up with a better understanding of the interactions between design and artifacts-in-use, and how to act – to design – on the basis of such multidisciplinary understandings. 2. Organization The organizers are all engaged in a multidisciplinary design initiative at the University of Oslo, aiming to integrate and build a multidisciplinary approach to design that bridge between different department and faculties. We plan to structure the day into topical sessions based on participants’ background, interest and contributions. Each session will start of by three short presentations. The potential participants should submit a positions paper of 2-4 pages that tells about a disciplinary or multidisciplinary experience. The ideal size of the workshop is 12-15 participants, depending of the distribution of disciplinary positions. If only one or two disciplines are represented, the workshop makes less sense and may be cancelled. The target group for the workshop is academic researchers in human-computer interaction, as well as practitioners who work in interdisciplinary projects or environments. We also hope to engage people who study interaction design with a non-technical background (e.g. social scientists, humanists). Likewise we hope to sensitize technical people to other, productive views on the design of HCI artifacts. 3. Moving Disciplinary boundaries The starting point for the discussion is the set of views represented by the organizing team. The themes will change depending on the distribution of participants’ views. We seek participants who represent one or more of the perspectives mentioned below and who is willing to engage in a constructive debate aimed at identifying and discussing how differences and similarities between disciplinary stances on HCI design can be handled. We want to discuss whether interdisciplinary, multidisciplinarity or transdisciplinarity can make sense – and how we should go about creating new roles for design in HCI. 3.1. Utilitarian design represents the engineering (computer scientist) position in HCI design making usability and usefulness as central tenets. The boundary for this position is expanding as physical interaction becomes more important and computer systems increasingly become distributed and embedded in the use context. First and second-generation design methods are appropriate, building on user-centered methods as well as taking inspiration from participatory design, design rationale and end-user development. The recent focus on representing the user experience requires sensitivity toward capturing aspects of the use context. 3.2. Design as social change Represents the design as a social and political process: who are the beneficiaries and who gets to decide on the design? The organizers are well represented within the area of Participatory Design, where such themes are at the core of the concerns. How can design processes enhance users’ competencies, autonomy and democracy? In this slot we also like to suggest studies of science and technology (in society) as a good source for the social science scholar to approach design. 3.3. Design as cultural expression and mediation This is a topic originating from media and communication studies and which is also present in pedagogy. Media – as the name suggests – encourage mediation, and the center of focus is communication analyzed with respect to its audience. In pedagogy mediation refers to our interaction with the world through artifacts: tools and signs (e.g. language). Furthermore, contemporary design of technology may include focus on supporting fashion and market trends, and our use of technology influences our identities and interpretations of the world. 4. Submissions To participate in this workshop, please submit a 2-4 pages position paper on the above issues, describing your experience and interests in disciplinary and multidisciplinary approaches to design and mail you paper to [log in to unmask] Please specify you background and interests. The selection criteria include achieving a balance of disciplinary representatives. 5. Important dates Position papers due: August 8 Notification: August 11 NordiCHI: October 15 (full day) 6. Organizers Tone Bratteteig is Associate Professor in Department of Informatics at The University of Oslo. She coordinates an interdisciplinary initiative in design research at the University of Oslo, and also leads a research group on design. Her research includes Participatory Design and studies of design. She has been active in multidisciplinary research and teaching for many years. Anders Mørch is Associate Professor at InterMedia at The University of Oslo. He has been interested in user interface design for many years, including usability, design rationale and end-user development. His current interest includes design and evaluation of web-based collaborative learning environments. Dagny Stuedahl is Post doc research fellow at The Department of Media and Communication at The University of Oslo. Her background is from cultural history. Her research has focused on multidisciplinary negotiations in design. She is currently working with design of learning environments in museums. --------------------------------------------------------------- To unsubscribe, send an empty email to mailto:[log in to unmask] For further details of CHI lists see http://sigchi.org/listserv ---------------------------------------------------------------