BioS-Play: Workshop on Multiuser and Social Biosignal Adaptive Games and Playful Applications (K.U.Leuven, 15 September 2010) workshop in conjunction with the Fun and Games Conference 2010 In a nutshell: System adaptation or enhanced communication based on biosignal data, or sensor data and system metrics, which captures user behavior. Target domain: Social and multiplayer games and playful applications. For researchers, theoreticians, and game designers. Send 2 to 4-page ACM SIGCHI format position papers to [log in to unmask] by May 24, 2010. See also: http://www.affectivegaming.info/biosplay/ CALL FOR PAPERS We invite you to submit position papers relating to the use of physiological, biological, or behavioral signals in social and multiuser games and entertainment applications. For this workshop the understood definition of biosignals is them being psychophysiologal signals such as EEG, EMG, GSR, or heart rate, but also pressure sensors, motion and gesture sensors, eye trackers, or behavioral gameplay metrics data. The workshop will focus on discussions pertaining to the design implications gathered from biometric data as well as methodologies concerning the application and analysis of the data. Submissions are invited on the following topics (though not restricted to these topics): - Related biometric or affective input gaming prototypes - Experimental studies using biosignals - Design proposals for games using affective input, adaptive input processing or biosignals for evaluation or interaction - Conceptual analysis of biosignal data - Related philosophical considerations (ethics, social impact, phenomenlogy) Submissions are expected in the form of two to four-page position papers, describing the area of research and motivation to join the workshop. We expect that you will also describe your expectations of the workshop. Papers should be formatted according to the ACM SIGCHI guidelines (HCI archive format), see http://chi2010.org/authors/format.html#archiveformat. Position papers should be sent to [log in to unmask] Participants will be selected on the basis of the relevance of their work and their interests and familiarity with the topic. Accepted papers will be collected to a publication, which will be published by Helsinki Institute for Information Technology. We will also consider possibility to organize a joint journal publication related to workshop themes. DEADLINES 24 May 2010: Workshop submission deadline. 27 June 2010: Workshop acceptance/rejection deadline. 10 July 2010: Authors submit to organizers camera-ready versions of papers. 15 September 2010: Workshop at Fun and Games 2010. ORGANIZING COMMITEE Kai Kuikkaniemi, Helsinki Institute for Information Technology (Finland) Lennart Nacke, University of Saskatchewan (Canada) Marko Turpeinen, Helsinki Institute for Information Technology (Finland) Niklas Ravaja, Center for Knowledge and Innovation Research (Finland) Guillaume Chanel, Center for Knowledge and Innovation Research (Finland) Hannu Korhonen, Nokia Research (Finland) --------------------------------------------------------------- To unsubscribe, send an empty email to mailto:[log in to unmask] For further details of CHI lists see http://sigchi.org/listserv ---------------------------------------------------------------