Apology
for possible multiple copies due to cross posting
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ACE
2010: 7th Advances in Computer Entertainment Technology Conference
incorporating DIMEA 2010 (5th Digital Interactive Media Entertainment and Arts
Conference) and in conjunction with NetGames 2010 (9th Annual Workshop on
Network and Systems Support for Games)
In
cooperation with ACM and ACM SIGCHI
Taipei, Taiwan on 17-19 November, 2010
http://www.ace2010.org
IMPORTANT
DATES (Extended Deadlines)
Workshop Proposal Submission Due: 30 June 2010
Full and Short Papers Submission Due: 16 July 2010
Poster Submission Due: 16 July 2010
Creative Show Case Submission Due: 16 July 2010
Tutorial & Panel Submission Due: 30 August 2010
Mobile Game Competition Submission Due: 30 August 2010
ACE has become the leading academic forum for dissemination of novel research
results in the area of entertainment computing. Interactive entertainment is
one of the most vibrant areas of interest in modern society and ACE is its
premier forum. The goal of ACE 2010 is to bring together researchers and
practitioners from industry and academia to present and discuss their work in a
stimulating and challenging environment. This year ACE is incorporating with
DIMEA 2010 (5th Digital Interactive Media Entertainment and Arts Conference)
and NetGames 2010 (9th Annual Workshop on Network and Systems Support for
Games).
ACE is naturally a multi-disciplinary conference expected to attract people
across a wide spectrum of interests and disciplines including, but not limited
to, arts, sociology, anthropology, psychology, marketing, computer science and
design. The goal of ACE is to stimulate discussion in the development and
advancement of interactive art and entertainment applications. It, thus,
strides to balance several interdisciplinary areas and seeks representation in
all these areas, including, but not limited to:
- Affective Computing
- Animation Techniques
- Audio Design
- Augmented & Mixed Reality
- Digital Cinema
- Digital Entertainment
- Elderly Entertainment
- Experience Design
- Game Production
- Game Programming
- Game Techniques
- Human-Robots Interaction
- Mobile & Ubiquitous Entertainment
- Museum Applications
- Novel Gaming Interfaces (Tabletop Interfaces, Tangible Interfaces)
- Smart Gadgets & Toys
- Special Effects
- Usability & Playability
- User-Centered Design
- Visual Arts
To encourage presentation of such multi-disciplinary work, we invite
submissions that fall into the following tracks:
- Full Papers:
Original unpublished technical, design, and theory/social impact.
Submissions to this track should not exceed 8pages in ACM format.
- Short Papers:
Original unpublished technical, design, and theory/social impact.
Submissions to this track should not exceed 4 pages in ACM format.
- Posters:
Breakthroughs in technical research, content design, industry
applications, and entertainment theories/social impact researches are invited.
Submissions to this track should not exceed 2 pages in ACM format.
- Creative Showcase:
The Creative Showcase is open to a large variety of
submissions including, but not limited to:
* Technical demonstrations of prototype technologies of advanced
entertainment technology
* All varieties of video and computer games
* Interactive art, drama, fiction and other narrative forms
* Web and mobile-based computer entertainment
* Audio, visual and other sensory forms of digital interaction
Submissions to this track should be accompanied of a one page abstract in ACM
format. All accepted submissions will be published in conference proceedings.
- Workshop Proposal
Conference workshops typically provide valuable in-depth discussions of
specific topics in computer entertainment technology. If you are working in an
emerging area in entertainment computing, please consider organizing a
workshop. They are an opportunity to move a new field forward and build
community. These workshops may consist of both invited and contributed
papers that will highlight exciting new developments and currents trends of
research.
-
Panel & Tutorial Proposal
Tutorial
proposals
will be considered for half-day and full-day tutorials. Topics should have a
direct relevance to the interest of ACE2010. Any other topic expected to be of
special interest and relevance at the time of ACE2010 is also encouraged.
Panels should focus on emerging technologies, controversial issues, or unsolved
problems in the Computer Entertainment Technology community to stimulate
lively, thoughtful, and thought-provoking debate. We expect the panelists to
actively engage the audience and help them gain a deeper understanding of the issues.
The goal of a panel is to debate and thus panels should always reflect more
than one point of view.
-
Mobile Game Competition
The
ACE2010 game contest is a worldwide competition for students. It emphasizes on
the engineering aspects of game development, not limited to programming. To
take part in the competition, teams must register and follow the contest rules
as outlined below. Teams submit full software products, covering the whole
software development process. After a careful evaluation carried out by the
Program Committee, several finalist teams will be invited to ACE 2010 in Taipei
to present and demonstrate their projects and receive their awards in the
conference
Submissions
of papers will be online on our conference website:
https://precisionconference.com/~ace10/
Paper accepted at ACE
2010 will be archived in ACM Digital Library,
where it will remain accessible to thousands of researchers and practitioners
worldwide.
-
Full
Paper will be published in a special issue of Computers in Entertainment (ACM)
-
Short
Paper will be published in a special issue of Entertainment
Computing (Elsevier).
-
Creative
Showcase will be published in a special issue of International
Journal of Arts and Technology (Inderscience).
Awards:
Best papers and creative showcases will be selected based on a jury of well
respected pioneers in the field attending the conference. We honor the authors of
these publications by presenting awards including:
* Paper award categories: Gold, Silver, and Bronze.
* Creative showcase award categories: Gold, Silver, and Bronze
For
more information, please visit http://www.ace2010.org/