*Call for Papers and Participation*

Location: Columbia College Chicago

Dates: July 9 - 11, 2014

www. <http://www/> intetain.org/2014


New Deadline for General Call for Research Papers, Panels and Workshops:

*February 10, 2014*

Special Sessions in Development

·Radical publishing

·Distributed media production

·Health care

·Interactive media for scientific education and presentation

·Branded video entertainment

·Immersive and interactive audio

·Business plans for new media technology start-ups


·Interactive media for urban architecture

Researchers interested in submitting a paper for Special Session should 
contact Elsa Tullos for more information,[log in to unmask] 
<mailto:[log in to unmask]>


*Theme: Distributed Creativity*

Creativity is a widely accepted concept loosely referred to as a 
resource or a capacity to bring about ideas and visions transformed into 
a body of work. Creativity encompasses making, playing, and designing 
meaningful opportunities such as interactive media systems and 
experiences. For INTETAIN 2014, we welcome researchers in science and 
engineering and creative practitioners to come together and explore how 
shared media networks, production, and experiences may make use of a 
notion such as distributed creativity.



*NEW - Submission Deadline *

*February 10*


*Acceptance  Notification March  10:*PapersAcceptance Notification

*March 20: *Other Acceptance Notification

*April 15: *Camera Ready Submission

Accepted submission will be published in INTETAIN 2014 Proceedings.

*Types of Submission*

•Papers; Posters; Panel Discussions

•Special Sessions (Papers on a curated topic)

•Workshops (Half-day)

•*Intelligent Interaction Creative Showcase *

The Showcase will present live demonstrations of creative applications

•*Game Jam Research Proposal*

         Research Proposals will be accepted for study of an annual 
24-hour Game Jam held at Columbia College Chicago in early May. 
Proposals will detail data collection methods. Selected proposals will 
be prepared for data collection to be performed during the May 2014 Game 

        Resulting data will be provided to the proposers before May 31 
to prepare a discussion.



•*Supporting  and  Eliciting  Creativity */Technology that helps people 
be creative/

•*Architecture to support Distributed Creativity*

/          In performing, playing, and producing/

•*Sensors + Signal processing for data fusion*

/         Intelligent Integration of multiple sensor types and fusion 

•*Play and Performance*

/         Gesture recognition and applications/

•*Measuring creativity*

/        Social Sciences and Computational Sciences approaches/

•*Computational Creativity*

         i/AI humor, storytelling, painting, music/

•*Sociology  and   organizational   structure * /Distribution and 
democracy in play and production paradigms, authorship/


/       Attention/distribution/fusion, intelligence/

•*Interactive Storytelling*

/      Collaborative long form and short form/

•*Cross-platform production and distribution*

•*Teamwork and remote production*

•*Multi-modal and cross-modal applications*

•*Models that link Games, Broadcast, and Cinema*

•*Emerging Authoring Platforms*


*Dr. Robin Bargar*

Columbia College Chicago



*Dr. Dennis Reidsma*

University of Twente

*Dr. Insook Choi*

Columbia College Chicago

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