Tutorials provide an excellent starting point to topics in our field, 
both for novice researchers and experienced ones. We invite our 
community to submit proposals for full-day or half-day tutorials to be 
presented on Monday March 23rd, or Tuesday March 24th, 2015. Please note 
that Workshops and the 3DUI Symposium will also be held on these two days.

Proposed tutorials may be targeted at an introductory or advanced level, 
and should address topics of interest to the VR, mixed or augmented 
reality, or 3D user interface communities. Proposals will be evaluated 
based on their relevance to the conference topics and their suitability 
for presentation in a tutorial format, as well as the qualifications of 
the instructors. We will strive for a balance of topics in the tutorial 
program and also consider the potential for interest and attendance. 
Upon review of submitted proposals, suggestions may be provided by the 
Tutorials chairs to submitters on how to improve their submission. (See 
schedule below.)



Suggested topics include but are not limited to:

Immersive gaming
3D interaction for VR/AR/MR
Input devices for VR/AR/MR
Haptics, audio, and other non-visual interfaces
VR systems and toolkits
Augmented and mixed reality
Computer graphics techniques for VR/AR/MR
Advanced display technology
Immersive projection technology
Multi-user and distributed VR/AR/MR
Serious games
Tracking and sensing
Modeling and simulation
User studies and evaluation
Perception, presence, and cognition
Navigation
Applications of VR/AR/MR
Teleoperation and telepresence


Proposals are welcome on topics that have been previously addressed; new 
approaches or insights are especially appreciated. Submissions should 
include a statement indicating how the proposal differs from recent 
tutorial presentations that may have approached a similar topic, or why 
it is important to offer it again. Topics in the list of suggested 
topics appropriate for paper submissions to the main conference are also 
welcome.



Proposals for tutorials should be submitted electronically (MS Word, 
PDF, or text) and should include:

A title for the tutorial
Proposed length (full or half day)
A brief description of the topics to be addressed, including time 
allotted to each (roughly 500 words)
The technical level and intended audience
The expected value to that audience
The names, contact information and a short biography (roughly 200 words 
each) for the proposed instructors.
Also include whether the tutorial (or similar one) has been delivered 
before (where and when), and if so, why it should be held again. This is 
required whether the proposers organized the previous tutorials 
themselves or the previous tutorials were taught by someone else.


For each accepted tutorial, we will be able to provide one free 
registration for the first two days of IEEE VR 2015 (March 23-24, 2015).



Important Dates


November 30: Tutorial Submissions Due
Dec. 8: Initial Notification (with review suggestions)
December 19: Final Acceptance Notification
January 10, 2015: Advance Program Descriptions for Website and 
Camera-ready Two-page Abstract due



Tutorial submissions must be submitted via email to the Tutorials Chairs 
at the address below.

For more information, to inquire about a particular tutorial topic, or 
to submit a proposal, please contact the Tutorials Chairs:

Amy Banic
Mark Billinghurst
Oliver Staadt

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