From internationally recognized symbols and pictograms, to visually
consistent navigation aids in subway systems, to emergent local variations
of street graffiti, visual language literally and figuratively helps to
orient us in the world.

Our digital interfaces also apply symbology, visual consistency, spatial
layout and other elements of visual language as key components of
universally usable systems. But such interfaces, while they may be inspired
by examples of visual language in analog formats, are often designed with
little regard to the environments where they are placed. Most do not
consider integration "in the large"--in other words, as one component of a
system linked by environmentally-ensconced cues, symbols and interactions.

While designers increasingly incorporate digital elements into visual
language systems for culture and tourism, transportation, and elsewhere, we
have a limited understanding of how such digital elements contribute to
visual language. For example, how factors like lighting and spatial
placement impact how we perceive digital and non-digital visual elements to
be related, what the impact of interactivity is on the visual language
itself, and how visual language can help to link interaction across devices
and resources within complex workflows.

In this special issue of the Journal of Visual Languages and Computation,
we solicit novel research contributions that explore how mobile and
stationary digital interfaces can integrate with and enhance the visual
languages already present in our physical environments, or how digital and
physical components of a visual language system can be co-designed.

We welcome work in all areas pertaining to such pervasive visual language
systems,  including but not limited to the following topics:

   - case studies and design approaches of mixed physical/digital systems
   of symbology
   - application of semiotic approaches in the design and/or analysis of
   situated interactive systems employing visual language
   - the use of augmented or mixed reality to augment or replace physically
   embedded visual language (signage, etc.)
   - the design and evaluation of visual elements of ubiquitous computing
   systems embedded within  large scale working environments, urban areas, etc.
   - case studies of how interactive visualizations function as part of
   complex mobile workflows in areas such as health care, heavy industry, or
   - application of theory from environmental design, urban planning,
   cartography, architecture to the development of environmentally-reflective
   digital and mixed digital+analog systems
   - interactive, dynamic, adaptive and/or personalized environmental
   - visual and/or gestural languages for spatial annotation and situated

*Submission Deadline:*  June 30 2015

*Submission Guidelines:*

All manuscripts and any supplementary material should be submitted through
Elsevier Editorial System (EES) by selecting "*SI:
Ubiquitous Visual*" as the type of article.

All submitted papers must follow Guide for Authors, which is located at:  (

*Guest Editors:*

Dr. Derek Reilly,[log in to unmask]

Dr. Fanny Chevalier, [log in to unmask]

Dr. Kirstie Hawkey, [log in to unmask]

Dr. Shaleph O'Neill, [log in to unmask]

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